Doomhack
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12c4f58cad
Code tidy
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3 years ago |
Doomhack
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257a8e5874
Add screen wipe segue.
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3 years ago |
Doomhack
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71aa2f0790
Try out msvc ASAN
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3 years ago |
Doomhack
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99e9ffc3b8
Factor out more division using mul by reciprocal.
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4 years ago |
Doomhack
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06dbd2f511
More memory savings.
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4 years ago |
Zak Larue-Buckley
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2f7e9b42a4
Remove unused code. Use O3 optimisation level.
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5 years ago |
Zak Larue-Buckley
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ba19e46b96
Simplify keys.
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5 years ago |
Zak Larue-Buckley
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d6803a0363
Redrawn statusbar.
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5 years ago |
Zak Larue-Buckley
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96a8c97447
Small optimisations. Remove empty files.
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5 years ago |
Zak Larue-Buckley
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50e3579e30
Min-max limits.
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5 years ago |
Zak Larue-Buckley
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92e8725a27
Fix lines going missing from automap.
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5 years ago |
Zak Larue-Buckley
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91a1614a7e
Fast 64 by 32 division.
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5 years ago |
Zak Larue-Buckley
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01b8f1fa64
Add basic music playback support.
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5 years ago |
Zak Larue-Buckley
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8551d44d26
Remove/tidy up unused code.
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5 years ago |
Zak Larue-Buckley
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3f0c99b801
Move renderer into iwram.
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5 years ago |
Zak Larue-Buckley
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c735a91f5e
Rename .iwram.c -> .c
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5 years ago |
Zak Larue-Buckley
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3803e1b0b6
Tinkering.
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5 years ago |
Zak Larue-Buckley
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f3d8bf1e7b
Wow. Starting to see framerates > 1fps!
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5 years ago |
Zak Larue-Buckley
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5488a8c8cb
GBA WIP.
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5 years ago |
Zak Larue-Buckley
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b873d1d53a
It uh. Builds and boots on mGBA now.
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5 years ago |
Zak Larue-Buckley
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fc3257b707
Remove some more unused stuff.
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5 years ago |
Zak Larue-Buckley
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99bc4c436b
remove r_demo.c/h
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5 years ago |
Zak Larue-Buckley
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dafc7588d6
Drop p_checksum and MD5 stuff.
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5 years ago |
Zak Larue-Buckley
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2299173655
Drop cheat search code.
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5 years ago |
Zak Larue-Buckley
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8f8b9171ea
Remove argc stuff.
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5 years ago |
Zak Larue-Buckley
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a713fc7b82
i_audio. Move globals.
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5 years ago |
Zak Larue-Buckley
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f6896caf0e
Begin moving globals to struct.
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5 years ago |
Zak Larue-Buckley
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f22374e391
Shareware iwad as c file.
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5 years ago |
Zak Larue-Buckley
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d3f4b08e38
Remoe deh support.
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5 years ago |
Zak Larue-Buckley
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d6021a8cca
Remove last of the uncapped framerate stuff.
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5 years ago |