Devin
|
f760f41e89
Actually Merge d_main.c
|
3 years ago |
Devin
|
8b49f3550e
Merge remote-tracking branch 'upstream/master'
|
3 years ago |
Doomhack
|
e619924fc7
Code tidy
|
3 years ago |
Doomhack
|
12c4f58cad
Code tidy
|
3 years ago |
Doomhack
|
60fec8c11d
Revert testing changes to menu
|
3 years ago |
Doomhack
|
6cddb96ebe
Memory savings
|
3 years ago |
Doomhack
|
1f7fa2f4d4
Factor out player from mobj.
|
3 years ago |
Doomhack
|
1dec9184a9
Reduce size of mobjs
|
3 years ago |
Doomhack
|
0bedeaa0bc
Use id Zone allocator
|
3 years ago |
Devin
|
276916db33
License info
|
3 years ago |
Devin
|
6f1167376e
Merge pull request #3 from DynTylluan/master
|
3 years ago |
Cass "Owly" Python
|
aa3fe99a0b
Edits to spelling, grammar, etc
|
3 years ago |
Devin
|
ce42ef177a
Merge branch 'doomhack:master' into master
|
3 years ago |
Doomhack
|
dbe0a7b1f8
Remove unused monster strafe code.
|
3 years ago |
Doomhack
|
257a8e5874
Add screen wipe segue.
|
3 years ago |
Devin
|
401ba0d6e1
Fix wad compression mistake sorry
|
3 years ago |
Devin
|
69d98fd367
Optimized E1M1 and E1M2 for better fps
|
3 years ago |
Devin
|
bdbe1e277b
More tweaks to GBADoom.wad
|
3 years ago |
Devin
|
f9a39cf4b7
Altered the size of hud numbers
|
3 years ago |
Devin
|
bbea3bf072
Changed GBADOOM.WAD for FreeDoom
|
3 years ago |
Devin
|
e7e2effa62
Added the FreeDoom Copyright notice.
|
3 years ago |
Devin
|
2781a7f99a
Fix The newly enabled music
|
3 years ago |
Devin
|
80aeff3216
Can reenable the intended music for these levels
|
3 years ago |
Devin
|
3c0462bae4
Don't need the sharewhare iwad.c file
|
3 years ago |
Devin
|
5caeba199e
Fix commpresed wad
|
3 years ago |
Devin
|
b474a16bbe
Include compressed freedoom wad
|
3 years ago |
Devin
|
dc0798d6ce
Reduced Sample rate of sound effects
|
3 years ago |
Devin
|
9dcfe1b9f8
Merge branch 'master' of https://github.com/RetroGamer02/GBAFreeDoom
|
3 years ago |
Devin
|
4bd83e8969
Added some FreeDoom dialog
|
3 years ago |
Devin
|
3a95cc9d99
Update README.md
|
3 years ago |