cmake_minimum_required(VERSION 2.8.12)
project(libuv LANGUAGES C)

file(GLOB UV_SOURCES_COMMON src/*.c)
file(GLOB UV_SOURCES_WIN src/win/*.c)

add_library(uv ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
target_compile_definitions(uv PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600")
target_link_libraries(uv iphlpapi psapi shell32 userenv ws2_32)
target_include_directories(uv PUBLIC ./include PRIVATE ./src)
if(BUILD_SHARED_LIBS)
  set_target_properties(uv PROPERTIES DEFINE_SYMBOL BUILDING_UV_SHARED)
endif()

install(FILES
  include/uv.h
  DESTINATION include)

install(FILES
  include/uv/errno.h
  include/uv/threadpool.h
  include/uv/tree.h
  include/uv/version.h
  include/uv/win.h
  DESTINATION include/uv)

include(GNUInstallDirs)
install(TARGETS uv
  PUBLIC_HEADER
  ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
  LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
  RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
  PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
