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- //========================================================================
- // GLFW 3.4 - www.glfw.org
- //------------------------------------------------------------------------
- // Copyright (c) 2002-2006 Marcus Geelnard
- // Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- // Please use C89 style variable declarations in this file because VS 2010
- //========================================================================
- #include "internal.h"
- #include "../kitty/monotonic.h"
- #include <assert.h>
- #include <float.h>
- #include <math.h>
- #include <stdlib.h>
- #include <string.h>
- // Internal key state used for sticky keys
- #define _GLFW_STICK 3
- // Internal constants for gamepad mapping source types
- #define _GLFW_JOYSTICK_AXIS 1
- #define _GLFW_JOYSTICK_BUTTON 2
- #define _GLFW_JOYSTICK_HATBIT 3
- // Initializes the platform joystick API if it has not been already
- //
- static bool initJoysticks(void)
- {
- if (!_glfw.joysticksInitialized)
- {
- if (!_glfwPlatformInitJoysticks())
- {
- _glfwPlatformTerminateJoysticks();
- return false;
- }
- }
- return _glfw.joysticksInitialized = true;
- }
- // Finds a mapping based on joystick GUID
- //
- static _GLFWmapping* findMapping(const char* guid)
- {
- int i;
- for (i = 0; i < _glfw.mappingCount; i++)
- {
- if (strcmp(_glfw.mappings[i].guid, guid) == 0)
- return _glfw.mappings + i;
- }
- return NULL;
- }
- // Checks whether a gamepad mapping element is present in the hardware
- //
- static bool isValidElementForJoystick(const _GLFWmapelement* e,
- const _GLFWjoystick* js)
- {
- if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount)
- return false;
- else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount)
- return false;
- else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount)
- return false;
- return true;
- }
- // Finds a mapping based on joystick GUID and verifies element indices
- //
- static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
- {
- _GLFWmapping* mapping = findMapping(js->guid);
- if (mapping)
- {
- int i;
- for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
- {
- if (!isValidElementForJoystick(mapping->buttons + i, js))
- {
- _glfwInputError(GLFW_INVALID_VALUE,
- "Invalid button in gamepad mapping %s (%s)",
- mapping->guid,
- mapping->name);
- return NULL;
- }
- }
- for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
- {
- if (!isValidElementForJoystick(mapping->axes + i, js))
- {
- _glfwInputError(GLFW_INVALID_VALUE,
- "Invalid axis in gamepad mapping %s (%s)",
- mapping->guid,
- mapping->name);
- return NULL;
- }
- }
- }
- return mapping;
- }
- // Parses an SDL_GameControllerDB line and adds it to the mapping list
- //
- static bool parseMapping(_GLFWmapping* mapping, const char* string)
- {
- const char* c = string;
- size_t i, length;
- struct
- {
- const char* name;
- _GLFWmapelement* element;
- } fields[] =
- {
- { "platform", NULL },
- { "a", mapping->buttons + GLFW_GAMEPAD_BUTTON_A },
- { "b", mapping->buttons + GLFW_GAMEPAD_BUTTON_B },
- { "x", mapping->buttons + GLFW_GAMEPAD_BUTTON_X },
- { "y", mapping->buttons + GLFW_GAMEPAD_BUTTON_Y },
- { "back", mapping->buttons + GLFW_GAMEPAD_BUTTON_BACK },
- { "start", mapping->buttons + GLFW_GAMEPAD_BUTTON_START },
- { "guide", mapping->buttons + GLFW_GAMEPAD_BUTTON_GUIDE },
- { "leftshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_BUMPER },
- { "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER },
- { "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB },
- { "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB },
- { "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP },
- { "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT },
- { "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN },
- { "dpleft", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_LEFT },
- { "lefttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_TRIGGER },
- { "righttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER },
- { "leftx", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_X },
- { "lefty", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_Y },
- { "rightx", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_X },
- { "righty", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_Y }
- };
- length = strcspn(c, ",");
- if (length != 32 || c[length] != ',')
- {
- _glfwInputError(GLFW_INVALID_VALUE, NULL);
- return false;
- }
- memcpy(mapping->guid, c, length);
- c += length + 1;
- length = strcspn(c, ",");
- if (length >= sizeof(mapping->name) || c[length] != ',')
- {
- _glfwInputError(GLFW_INVALID_VALUE, NULL);
- return false;
- }
- memcpy(mapping->name, c, length);
- c += length + 1;
- while (*c)
- {
- // TODO: Implement output modifiers
- if (*c == '+' || *c == '-')
- return false;
- for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++)
- {
- length = strlen(fields[i].name);
- if (strncmp(c, fields[i].name, length) != 0 || c[length] != ':')
- continue;
- c += length + 1;
- if (fields[i].element)
- {
- _GLFWmapelement* e = fields[i].element;
- int8_t minimum = -1;
- int8_t maximum = 1;
- if (*c == '+')
- {
- minimum = 0;
- c += 1;
- }
- else if (*c == '-')
- {
- maximum = 0;
- c += 1;
- }
- if (*c == 'a')
- e->type = _GLFW_JOYSTICK_AXIS;
- else if (*c == 'b')
- e->type = _GLFW_JOYSTICK_BUTTON;
- else if (*c == 'h')
- e->type = _GLFW_JOYSTICK_HATBIT;
- else
- break;
- if (e->type == _GLFW_JOYSTICK_HATBIT)
- {
- const unsigned long hat = strtoul(c + 1, (char**) &c, 10);
- const unsigned long bit = strtoul(c + 1, (char**) &c, 10);
- e->index = (uint8_t) ((hat << 4) | bit);
- }
- else
- e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10);
- if (e->type == _GLFW_JOYSTICK_AXIS)
- {
- e->axisScale = 2 / (maximum - minimum);
- e->axisOffset = -(maximum + minimum);
- if (*c == '~')
- {
- e->axisScale = -e->axisScale;
- e->axisOffset = -e->axisOffset;
- }
- }
- }
- else
- {
- length = strlen(_GLFW_PLATFORM_MAPPING_NAME);
- if (strncmp(c, _GLFW_PLATFORM_MAPPING_NAME, length) != 0)
- return false;
- }
- break;
- }
- c += strcspn(c, ",");
- c += strspn(c, ",");
- }
- for (i = 0; i < 32; i++)
- {
- if (mapping->guid[i] >= 'A' && mapping->guid[i] <= 'F')
- mapping->guid[i] += 'a' - 'A';
- }
- _glfwPlatformUpdateGamepadGUID(mapping->guid);
- return true;
- }
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW event API //////
- //////////////////////////////////////////////////////////////////////////
- static void
- set_key_action(_GLFWwindow *window, const GLFWkeyevent *ev, int action, int idx) {
- const unsigned sz = arraysz(window->activated_keys);
- if (idx < 0) {
- for (unsigned i = 0; i < sz; i++) {
- if (window->activated_keys[i].native_key_id == 0) {
- idx = i;
- break;
- }
- }
- if (idx < 0) {
- idx = sz - 1;
- memmove(window->activated_keys, window->activated_keys + 1, sizeof(window->activated_keys[0]) * (sz - 1));
- window->activated_keys[sz - 1].native_key_id = 0;
- }
- }
- if (action == GLFW_RELEASE) {
- memset(window->activated_keys + idx, 0, sizeof(window->activated_keys[0]));
- if (idx < (int)sz - 1) {
- memmove(window->activated_keys + idx, window->activated_keys + idx + 1, sizeof(window->activated_keys[0]) * (sz - 1 - idx));
- memset(window->activated_keys + sz - 1, 0, sizeof(window->activated_keys[0]));
- }
- } else {
- window->activated_keys[idx] = *ev;
- window->activated_keys[idx].text = NULL;
- }
- }
- // Notifies shared code of a physical key event
- //
- void _glfwInputKeyboard(_GLFWwindow* window, GLFWkeyevent* ev)
- {
- if (ev->native_key_id > 0)
- {
- bool repeated = false;
- int idx = -1;
- int current_action = GLFW_RELEASE;
- const unsigned sz = arraysz(window->activated_keys);
- for (unsigned i = 0; i < sz; i++) {
- if (window->activated_keys[i].native_key_id == ev->native_key_id) {
- idx = i;
- current_action = window->activated_keys[i].action;
- break;
- }
- }
- if (ev->action == GLFW_RELEASE) {
- if (current_action == GLFW_RELEASE) return;
- if (idx > -1) {
- const GLFWkeyevent *press_event = window->activated_keys + idx;
- if (press_event->action == GLFW_PRESS || press_event->action == GLFW_REPEAT) {
- // Compose sequences under X11 give a different key value for press and release events
- // but we want the same key value so override it.
- ev->native_key = press_event->native_key;
- ev->key = press_event->key;
- ev->shifted_key = press_event->shifted_key;
- ev->alternate_key = press_event->alternate_key;
- }
- }
- }
- if (ev->action == GLFW_PRESS && current_action == GLFW_PRESS)
- repeated = true;
- set_key_action(window, ev, (ev->action == GLFW_RELEASE && window->stickyKeys) ? _GLFW_STICK : ev->action, idx);
- if (repeated)
- ev->action = GLFW_REPEAT;
- }
- // FIXME: will need to update ev->virtual_mods here too?
- if (window->callbacks.keyboard) {
- if (!window->lockKeyMods) ev->mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
- window->callbacks.keyboard((GLFWwindow*) window, ev);
- }
- }
- // Notifies shared code of a scroll event
- //
- void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset, int flags, int mods)
- {
- if (window->callbacks.scroll)
- window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset, flags, mods);
- }
- // Notifies shared code of a mouse button click event
- //
- void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
- {
- if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
- return;
- if (!window->lockKeyMods)
- mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
- if (action == GLFW_RELEASE && window->stickyMouseButtons)
- window->mouseButtons[button] = _GLFW_STICK;
- else
- window->mouseButtons[button] = (char) action;
- if (window->callbacks.mouseButton)
- window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods);
- }
- // Notifies shared code of a cursor motion event
- // The position is specified in content area relative screen coordinates
- //
- void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
- {
- if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
- return;
- window->virtualCursorPosX = xpos;
- window->virtualCursorPosY = ypos;
- if (window->callbacks.cursorPos)
- window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos);
- }
- // Notifies shared code of a cursor enter/leave event
- //
- void _glfwInputCursorEnter(_GLFWwindow* window, bool entered)
- {
- if (window->callbacks.cursorEnter)
- window->callbacks.cursorEnter((GLFWwindow*) window, entered);
- }
- // Notifies shared code of files or directories dropped on a window
- //
- int _glfwInputDrop(_GLFWwindow* window, const char *mime, const char *text, size_t sz)
- {
- if (window->callbacks.drop)
- return window->callbacks.drop((GLFWwindow*) window, mime, text, sz);
- return 0;
- }
- // Notifies shared code of a joystick connection or disconnection
- //
- void _glfwInputJoystick(_GLFWjoystick* js, int event)
- {
- const int jid = (int) (js - _glfw.joysticks);
- if (_glfw.callbacks.joystick)
- _glfw.callbacks.joystick(jid, event);
- }
- // Notifies shared code of the new value of a joystick axis
- //
- void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
- {
- js->axes[axis] = value;
- }
- // Notifies shared code of the new value of a joystick button
- //
- void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
- {
- js->buttons[button] = value;
- }
- // Notifies shared code of the new value of a joystick hat
- //
- void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
- {
- const int base = js->buttonCount + hat * 4;
- js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE;
- js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE;
- js->buttons[base + 2] = (value & 0x04) ? GLFW_PRESS : GLFW_RELEASE;
- js->buttons[base + 3] = (value & 0x08) ? GLFW_PRESS : GLFW_RELEASE;
- js->hats[hat] = value;
- }
- void _glfwInputColorScheme(GLFWColorScheme value) {
- _glfwPlatformInputColorScheme(value);
- if (_glfw.callbacks.system_color_theme_change) _glfw.callbacks.system_color_theme_change(value);
- }
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW internal API //////
- //////////////////////////////////////////////////////////////////////////
- // Returns an available joystick object with arrays and name allocated
- //
- _GLFWjoystick* _glfwAllocJoystick(const char* name,
- const char* guid,
- int axisCount,
- int buttonCount,
- int hatCount)
- {
- int jid;
- _GLFWjoystick* js;
- for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
- {
- if (!_glfw.joysticks[jid].present)
- break;
- }
- if (jid > GLFW_JOYSTICK_LAST)
- return NULL;
- js = _glfw.joysticks + jid;
- js->present = true;
- js->name = _glfw_strdup(name);
- js->axes = calloc(axisCount, sizeof(float));
- js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
- js->hats = calloc(hatCount, 1);
- js->axisCount = axisCount;
- js->buttonCount = buttonCount;
- js->hatCount = hatCount;
- strncpy(js->guid, guid, sizeof(js->guid) - 1);
- js->mapping = findValidMapping(js);
- return js;
- }
- // Frees arrays and name and flags the joystick object as unused
- //
- void _glfwFreeJoystick(_GLFWjoystick* js)
- {
- free(js->name);
- free(js->axes);
- free(js->buttons);
- free(js->hats);
- memset(js, 0, sizeof(_GLFWjoystick));
- }
- unsigned int
- encode_utf8(uint32_t ch, char* dest) {
- if (ch < 0x80) {
- dest[0] = (char)ch;
- return 1;
- }
- if (ch < 0x800) {
- dest[0] = (ch>>6) | 0xC0;
- dest[1] = (ch & 0x3F) | 0x80;
- return 2;
- }
- if (ch < 0x10000) {
- dest[0] = (ch>>12) | 0xE0;
- dest[1] = ((ch>>6) & 0x3F) | 0x80;
- dest[2] = (ch & 0x3F) | 0x80;
- return 3;
- }
- if (ch < 0x110000) {
- dest[0] = (ch>>18) | 0xF0;
- dest[1] = ((ch>>12) & 0x3F) | 0x80;
- dest[2] = ((ch>>6) & 0x3F) | 0x80;
- dest[3] = (ch & 0x3F) | 0x80;
- return 4;
- }
- return 0;
- }
- const char*
- _glfwGetKeyName(int key)
- {
- switch (key)
- {
- /* start functional key names (auto generated by gen-key-constants.py do not edit) */
- case GLFW_FKEY_ESCAPE: return "ESCAPE";
- case GLFW_FKEY_ENTER: return "ENTER";
- case GLFW_FKEY_TAB: return "TAB";
- case GLFW_FKEY_BACKSPACE: return "BACKSPACE";
- case GLFW_FKEY_INSERT: return "INSERT";
- case GLFW_FKEY_DELETE: return "DELETE";
- case GLFW_FKEY_LEFT: return "LEFT";
- case GLFW_FKEY_RIGHT: return "RIGHT";
- case GLFW_FKEY_UP: return "UP";
- case GLFW_FKEY_DOWN: return "DOWN";
- case GLFW_FKEY_PAGE_UP: return "PAGE_UP";
- case GLFW_FKEY_PAGE_DOWN: return "PAGE_DOWN";
- case GLFW_FKEY_HOME: return "HOME";
- case GLFW_FKEY_END: return "END";
- case GLFW_FKEY_CAPS_LOCK: return "CAPS_LOCK";
- case GLFW_FKEY_SCROLL_LOCK: return "SCROLL_LOCK";
- case GLFW_FKEY_NUM_LOCK: return "NUM_LOCK";
- case GLFW_FKEY_PRINT_SCREEN: return "PRINT_SCREEN";
- case GLFW_FKEY_PAUSE: return "PAUSE";
- case GLFW_FKEY_MENU: return "MENU";
- case GLFW_FKEY_F1: return "F1";
- case GLFW_FKEY_F2: return "F2";
- case GLFW_FKEY_F3: return "F3";
- case GLFW_FKEY_F4: return "F4";
- case GLFW_FKEY_F5: return "F5";
- case GLFW_FKEY_F6: return "F6";
- case GLFW_FKEY_F7: return "F7";
- case GLFW_FKEY_F8: return "F8";
- case GLFW_FKEY_F9: return "F9";
- case GLFW_FKEY_F10: return "F10";
- case GLFW_FKEY_F11: return "F11";
- case GLFW_FKEY_F12: return "F12";
- case GLFW_FKEY_F13: return "F13";
- case GLFW_FKEY_F14: return "F14";
- case GLFW_FKEY_F15: return "F15";
- case GLFW_FKEY_F16: return "F16";
- case GLFW_FKEY_F17: return "F17";
- case GLFW_FKEY_F18: return "F18";
- case GLFW_FKEY_F19: return "F19";
- case GLFW_FKEY_F20: return "F20";
- case GLFW_FKEY_F21: return "F21";
- case GLFW_FKEY_F22: return "F22";
- case GLFW_FKEY_F23: return "F23";
- case GLFW_FKEY_F24: return "F24";
- case GLFW_FKEY_F25: return "F25";
- case GLFW_FKEY_F26: return "F26";
- case GLFW_FKEY_F27: return "F27";
- case GLFW_FKEY_F28: return "F28";
- case GLFW_FKEY_F29: return "F29";
- case GLFW_FKEY_F30: return "F30";
- case GLFW_FKEY_F31: return "F31";
- case GLFW_FKEY_F32: return "F32";
- case GLFW_FKEY_F33: return "F33";
- case GLFW_FKEY_F34: return "F34";
- case GLFW_FKEY_F35: return "F35";
- case GLFW_FKEY_KP_0: return "KP_0";
- case GLFW_FKEY_KP_1: return "KP_1";
- case GLFW_FKEY_KP_2: return "KP_2";
- case GLFW_FKEY_KP_3: return "KP_3";
- case GLFW_FKEY_KP_4: return "KP_4";
- case GLFW_FKEY_KP_5: return "KP_5";
- case GLFW_FKEY_KP_6: return "KP_6";
- case GLFW_FKEY_KP_7: return "KP_7";
- case GLFW_FKEY_KP_8: return "KP_8";
- case GLFW_FKEY_KP_9: return "KP_9";
- case GLFW_FKEY_KP_DECIMAL: return "KP_DECIMAL";
- case GLFW_FKEY_KP_DIVIDE: return "KP_DIVIDE";
- case GLFW_FKEY_KP_MULTIPLY: return "KP_MULTIPLY";
- case GLFW_FKEY_KP_SUBTRACT: return "KP_SUBTRACT";
- case GLFW_FKEY_KP_ADD: return "KP_ADD";
- case GLFW_FKEY_KP_ENTER: return "KP_ENTER";
- case GLFW_FKEY_KP_EQUAL: return "KP_EQUAL";
- case GLFW_FKEY_KP_SEPARATOR: return "KP_SEPARATOR";
- case GLFW_FKEY_KP_LEFT: return "KP_LEFT";
- case GLFW_FKEY_KP_RIGHT: return "KP_RIGHT";
- case GLFW_FKEY_KP_UP: return "KP_UP";
- case GLFW_FKEY_KP_DOWN: return "KP_DOWN";
- case GLFW_FKEY_KP_PAGE_UP: return "KP_PAGE_UP";
- case GLFW_FKEY_KP_PAGE_DOWN: return "KP_PAGE_DOWN";
- case GLFW_FKEY_KP_HOME: return "KP_HOME";
- case GLFW_FKEY_KP_END: return "KP_END";
- case GLFW_FKEY_KP_INSERT: return "KP_INSERT";
- case GLFW_FKEY_KP_DELETE: return "KP_DELETE";
- case GLFW_FKEY_KP_BEGIN: return "KP_BEGIN";
- case GLFW_FKEY_MEDIA_PLAY: return "MEDIA_PLAY";
- case GLFW_FKEY_MEDIA_PAUSE: return "MEDIA_PAUSE";
- case GLFW_FKEY_MEDIA_PLAY_PAUSE: return "MEDIA_PLAY_PAUSE";
- case GLFW_FKEY_MEDIA_REVERSE: return "MEDIA_REVERSE";
- case GLFW_FKEY_MEDIA_STOP: return "MEDIA_STOP";
- case GLFW_FKEY_MEDIA_FAST_FORWARD: return "MEDIA_FAST_FORWARD";
- case GLFW_FKEY_MEDIA_REWIND: return "MEDIA_REWIND";
- case GLFW_FKEY_MEDIA_TRACK_NEXT: return "MEDIA_TRACK_NEXT";
- case GLFW_FKEY_MEDIA_TRACK_PREVIOUS: return "MEDIA_TRACK_PREVIOUS";
- case GLFW_FKEY_MEDIA_RECORD: return "MEDIA_RECORD";
- case GLFW_FKEY_LOWER_VOLUME: return "LOWER_VOLUME";
- case GLFW_FKEY_RAISE_VOLUME: return "RAISE_VOLUME";
- case GLFW_FKEY_MUTE_VOLUME: return "MUTE_VOLUME";
- case GLFW_FKEY_LEFT_SHIFT: return "LEFT_SHIFT";
- case GLFW_FKEY_LEFT_CONTROL: return "LEFT_CONTROL";
- case GLFW_FKEY_LEFT_ALT: return "LEFT_ALT";
- case GLFW_FKEY_LEFT_SUPER: return "LEFT_SUPER";
- case GLFW_FKEY_LEFT_HYPER: return "LEFT_HYPER";
- case GLFW_FKEY_LEFT_META: return "LEFT_META";
- case GLFW_FKEY_RIGHT_SHIFT: return "RIGHT_SHIFT";
- case GLFW_FKEY_RIGHT_CONTROL: return "RIGHT_CONTROL";
- case GLFW_FKEY_RIGHT_ALT: return "RIGHT_ALT";
- case GLFW_FKEY_RIGHT_SUPER: return "RIGHT_SUPER";
- case GLFW_FKEY_RIGHT_HYPER: return "RIGHT_HYPER";
- case GLFW_FKEY_RIGHT_META: return "RIGHT_META";
- case GLFW_FKEY_ISO_LEVEL3_SHIFT: return "ISO_LEVEL3_SHIFT";
- case GLFW_FKEY_ISO_LEVEL5_SHIFT: return "ISO_LEVEL5_SHIFT";
- /* end functional key names */
- case 0: return "UNKNOWN";
- }
- static char buf[16];
- encode_utf8(key, buf);
- return buf;
- }
- // Center the cursor in the content area of the specified window
- //
- void _glfwCenterCursorInContentArea(_GLFWwindow* window)
- {
- int width, height;
- _glfwPlatformGetWindowSize(window, &width, &height);
- _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
- }
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW public API //////
- //////////////////////////////////////////////////////////////////////////
- GLFWAPI bool glfwGetIgnoreOSKeyboardProcessing(void) {
- return _glfw.ignoreOSKeyboardProcessing;
- }
- GLFWAPI void glfwSetIgnoreOSKeyboardProcessing(bool enabled) {
- _glfw.ignoreOSKeyboardProcessing = enabled;
- }
- GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(0);
- switch (mode)
- {
- case GLFW_CURSOR:
- return window->cursorMode;
- case GLFW_STICKY_KEYS:
- return window->stickyKeys;
- case GLFW_STICKY_MOUSE_BUTTONS:
- return window->stickyMouseButtons;
- case GLFW_LOCK_KEY_MODS:
- return window->lockKeyMods;
- case GLFW_RAW_MOUSE_MOTION:
- return window->rawMouseMotion;
- }
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
- return 0;
- }
- GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT();
- if (mode == GLFW_CURSOR)
- {
- if (value != GLFW_CURSOR_NORMAL &&
- value != GLFW_CURSOR_HIDDEN &&
- value != GLFW_CURSOR_DISABLED)
- {
- _glfwInputError(GLFW_INVALID_ENUM,
- "Invalid cursor mode 0x%08X",
- value);
- return;
- }
- if (window->cursorMode == value)
- return;
- window->cursorMode = value;
- _glfwPlatformGetCursorPos(window,
- &window->virtualCursorPosX,
- &window->virtualCursorPosY);
- _glfwPlatformSetCursorMode(window, value);
- }
- else if (mode == GLFW_STICKY_KEYS)
- {
- value = value ? true : false;
- if (window->stickyKeys == value)
- return;
- if (!value)
- {
- // Release all sticky keys
- for (unsigned i = arraysz(window->activated_keys) - 1; i-- > 0;)
- {
- if (window->activated_keys[i].action == _GLFW_STICK) {
- if (i < arraysz(window->activated_keys) - 1) {
- memmove(window->activated_keys + i, window->activated_keys + i + 1, sizeof(window->activated_keys[0]) * (arraysz(window->activated_keys) - 1 - i));
- }
- memset(window->activated_keys + arraysz(window->activated_keys) - 1, 0, sizeof(window->activated_keys[0]));
- }
- }
- }
- window->stickyKeys = value;
- }
- else if (mode == GLFW_STICKY_MOUSE_BUTTONS)
- {
- value = value ? true : false;
- if (window->stickyMouseButtons == value)
- return;
- if (!value)
- {
- int i;
- // Release all sticky mouse buttons
- for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
- {
- if (window->mouseButtons[i] == _GLFW_STICK)
- window->mouseButtons[i] = GLFW_RELEASE;
- }
- }
- window->stickyMouseButtons = value;
- }
- else if (mode == GLFW_LOCK_KEY_MODS)
- {
- window->lockKeyMods = value ? true : false;
- }
- else if (mode == GLFW_RAW_MOUSE_MOTION)
- {
- if (!_glfwPlatformRawMouseMotionSupported())
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Raw mouse motion is not supported on this system");
- return;
- }
- value = value ? true : false;
- if (window->rawMouseMotion == value)
- return;
- window->rawMouseMotion = value;
- _glfwPlatformSetRawMouseMotion(window, value);
- }
- else
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
- }
- GLFWAPI int glfwRawMouseMotionSupported(void)
- {
- _GLFW_REQUIRE_INIT_OR_RETURN(false);
- return _glfwPlatformRawMouseMotionSupported();
- }
- GLFWAPI const char* glfwGetKeyName(uint32_t key, int native_key)
- {
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (key) return _glfwGetKeyName(key);
- native_key = _glfwPlatformGetNativeKeyForKey(key);
- return _glfwPlatformGetNativeKeyName(native_key);
- }
- GLFWAPI int glfwGetNativeKeyForKey(uint32_t key)
- {
- _GLFW_REQUIRE_INIT_OR_RETURN(-1);
- return _glfwPlatformGetNativeKeyForKey(key);
- }
- GLFWAPI GLFWKeyAction glfwGetKey(GLFWwindow* handle, uint32_t key)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
- if (!key) return GLFW_RELEASE;
- int current_action = GLFW_RELEASE;
- const unsigned sz = arraysz(window->activated_keys);
- int idx = -1;
- for (unsigned i = 0; i < sz; i++) {
- if (window->activated_keys[i].key == key) {
- idx = i;
- current_action = window->activated_keys[i].action;
- break;
- }
- }
- if (current_action == _GLFW_STICK)
- {
- // Sticky mode: release key now
- GLFWkeyevent ev = {0};
- set_key_action(window, &ev, GLFW_RELEASE, idx);
- current_action = GLFW_PRESS;
- }
- return current_action;
- }
- GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
- if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button);
- return GLFW_RELEASE;
- }
- if (window->mouseButtons[button] == _GLFW_STICK)
- {
- // Sticky mode: release mouse button now
- window->mouseButtons[button] = GLFW_RELEASE;
- return GLFW_PRESS;
- }
- return (int) window->mouseButtons[button];
- }
- GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- if (xpos)
- *xpos = 0;
- if (ypos)
- *ypos = 0;
- _GLFW_REQUIRE_INIT();
- if (window->cursorMode == GLFW_CURSOR_DISABLED)
- {
- if (xpos)
- *xpos = window->virtualCursorPosX;
- if (ypos)
- *ypos = window->virtualCursorPosY;
- }
- else
- _glfwPlatformGetCursorPos(window, xpos, ypos);
- }
- GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT();
- if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX ||
- ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX)
- {
- _glfwInputError(GLFW_INVALID_VALUE,
- "Invalid cursor position %f %f",
- xpos, ypos);
- return;
- }
- if (!_glfwPlatformWindowFocused(window))
- return;
- if (window->cursorMode == GLFW_CURSOR_DISABLED)
- {
- // Only update the accumulated position if the cursor is disabled
- window->virtualCursorPosX = xpos;
- window->virtualCursorPosY = ypos;
- }
- else
- {
- // Update system cursor position
- _glfwPlatformSetCursorPos(window, xpos, ypos);
- }
- }
- GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot, int count)
- {
- _GLFWcursor* cursor;
- assert(image != NULL);
- assert(count > 0);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- cursor = calloc(1, sizeof(_GLFWcursor));
- cursor->next = _glfw.cursorListHead;
- _glfw.cursorListHead = cursor;
- if (!_glfwPlatformCreateCursor(cursor, image, xhot, yhot, count))
- {
- glfwDestroyCursor((GLFWcursor*) cursor);
- return NULL;
- }
- return (GLFWcursor*) cursor;
- }
- GLFWAPI GLFWcursor* glfwCreateStandardCursor(GLFWCursorShape shape)
- {
- _GLFWcursor* cursor;
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (shape >= GLFW_INVALID_CURSOR)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor: %d", shape);
- return NULL;
- }
- cursor = calloc(1, sizeof(_GLFWcursor));
- cursor->next = _glfw.cursorListHead;
- _glfw.cursorListHead = cursor;
- if (!_glfwPlatformCreateStandardCursor(cursor, shape))
- {
- glfwDestroyCursor((GLFWcursor*) cursor);
- return NULL;
- }
- return (GLFWcursor*) cursor;
- }
- GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
- {
- _GLFWcursor* cursor = (_GLFWcursor*) handle;
- _GLFW_REQUIRE_INIT();
- if (cursor == NULL)
- return;
- // Make sure the cursor is not being used by any window
- {
- _GLFWwindow* window;
- for (window = _glfw.windowListHead; window; window = window->next)
- {
- if (window->cursor == cursor)
- glfwSetCursor((GLFWwindow*) window, NULL);
- }
- }
- _glfwPlatformDestroyCursor(cursor);
- // Unlink cursor from global linked list
- {
- _GLFWcursor** prev = &_glfw.cursorListHead;
- while (*prev != cursor)
- prev = &((*prev)->next);
- *prev = cursor->next;
- }
- free(cursor);
- }
- GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
- {
- _GLFWwindow* window = (_GLFWwindow*) windowHandle;
- _GLFWcursor* cursor = (_GLFWcursor*) cursorHandle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT();
- window->cursor = cursor;
- _glfwPlatformSetCursor(window, cursor);
- }
- GLFWAPI GLFWkeyboardfun glfwSetKeyboardCallback(GLFWwindow* handle, GLFWkeyboardfun cbfun)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- _GLFW_SWAP_POINTERS(window->callbacks.keyboard, cbfun);
- return cbfun;
- }
- GLFWAPI void glfwUpdateIMEState(GLFWwindow* handle, const GLFWIMEUpdateEvent *ev) {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT();
- #if defined(_GLFW_X11) || defined(_GLFW_WAYLAND) || defined(_GLFW_COCOA)
- _glfwPlatformUpdateIMEState(window, ev);
- #else
- (void)window; (void)which; (void)a; (void)b; (void)c; (void)d;
- #endif
- }
- GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle,
- GLFWmousebuttonfun cbfun)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- _GLFW_SWAP_POINTERS(window->callbacks.mouseButton, cbfun);
- return cbfun;
- }
- GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle,
- GLFWcursorposfun cbfun)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- _GLFW_SWAP_POINTERS(window->callbacks.cursorPos, cbfun);
- return cbfun;
- }
- GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle,
- GLFWcursorenterfun cbfun)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- _GLFW_SWAP_POINTERS(window->callbacks.cursorEnter, cbfun);
- return cbfun;
- }
- GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle,
- GLFWscrollfun cbfun)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- _GLFW_SWAP_POINTERS(window->callbacks.scroll, cbfun);
- return cbfun;
- }
- GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun)
- {
- _GLFWwindow* window = (_GLFWwindow*) handle;
- assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- _GLFW_SWAP_POINTERS(window->callbacks.drop, cbfun);
- return cbfun;
- }
- GLFWAPI int glfwJoystickPresent(int jid)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- _GLFW_REQUIRE_INIT_OR_RETURN(false);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return false;
- }
- if (!initJoysticks())
- return false;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return false;
- return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE);
- }
- GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- assert(count != NULL);
- *count = 0;
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return NULL;
- }
- if (!initJoysticks())
- return NULL;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return NULL;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES))
- return NULL;
- *count = js->axisCount;
- return js->axes;
- }
- GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- assert(count != NULL);
- *count = 0;
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return NULL;
- }
- if (!initJoysticks())
- return NULL;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return NULL;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
- return NULL;
- if (_glfw.hints.init.hatButtons)
- *count = js->buttonCount + js->hatCount * 4;
- else
- *count = js->buttonCount;
- return js->buttons;
- }
- GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- assert(count != NULL);
- *count = 0;
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return NULL;
- }
- if (!initJoysticks())
- return NULL;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return NULL;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
- return NULL;
- *count = js->hatCount;
- return js->hats;
- }
- GLFWAPI const char* glfwGetJoystickName(int jid)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return NULL;
- }
- if (!initJoysticks())
- return NULL;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return NULL;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
- return NULL;
- return js->name;
- }
- GLFWAPI const char* glfwGetJoystickGUID(int jid)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return NULL;
- }
- if (!initJoysticks())
- return NULL;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return NULL;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
- return NULL;
- return js->guid;
- }
- GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- _GLFW_REQUIRE_INIT();
- js = _glfw.joysticks + jid;
- if (!js->present)
- return;
- js->userPointer = pointer;
- }
- GLFWAPI void* glfwGetJoystickUserPointer(int jid)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- js = _glfw.joysticks + jid;
- if (!js->present)
- return NULL;
- return js->userPointer;
- }
- GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
- {
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (!initJoysticks())
- return NULL;
- _GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
- return cbfun;
- }
- GLFWAPI int glfwUpdateGamepadMappings(const char* string)
- {
- int jid;
- const char* c = string;
- assert(string != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(false);
- while (*c)
- {
- if ((*c >= '0' && *c <= '9') ||
- (*c >= 'a' && *c <= 'f') ||
- (*c >= 'A' && *c <= 'F'))
- {
- char line[1024];
- const size_t length = strcspn(c, "\r\n");
- if (length < sizeof(line))
- {
- _GLFWmapping mapping = {{0}};
- memcpy(line, c, length);
- line[length] = '\0';
- if (parseMapping(&mapping, line))
- {
- _GLFWmapping* previous = findMapping(mapping.guid);
- if (previous)
- *previous = mapping;
- else
- {
- _glfw.mappingCount++;
- _glfw.mappings =
- realloc(_glfw.mappings,
- sizeof(_GLFWmapping) * _glfw.mappingCount);
- _glfw.mappings[_glfw.mappingCount - 1] = mapping;
- }
- }
- }
- c += length;
- }
- else
- {
- c += strcspn(c, "\r\n");
- c += strspn(c, "\r\n");
- }
- }
- for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
- {
- _GLFWjoystick* js = _glfw.joysticks + jid;
- if (js->present)
- js->mapping = findValidMapping(js);
- }
- return true;
- }
- GLFWAPI int glfwJoystickIsGamepad(int jid)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- _GLFW_REQUIRE_INIT_OR_RETURN(false);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return false;
- }
- if (!initJoysticks())
- return false;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return false;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
- return false;
- return js->mapping != NULL;
- }
- GLFWAPI const char* glfwGetGamepadName(int jid)
- {
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return NULL;
- }
- if (!initJoysticks())
- return NULL;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return NULL;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
- return NULL;
- if (!js->mapping)
- return NULL;
- return js->mapping->name;
- }
- GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
- {
- int i;
- _GLFWjoystick* js;
- assert(jid >= GLFW_JOYSTICK_1);
- assert(jid <= GLFW_JOYSTICK_LAST);
- assert(state != NULL);
- memset(state, 0, sizeof(GLFWgamepadstate));
- _GLFW_REQUIRE_INIT_OR_RETURN(false);
- if (jid < 0 || jid > GLFW_JOYSTICK_LAST)
- {
- _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid);
- return false;
- }
- if (!initJoysticks())
- return false;
- js = _glfw.joysticks + jid;
- if (!js->present)
- return false;
- if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL))
- return false;
- if (!js->mapping)
- return false;
- for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
- {
- const _GLFWmapelement* e = js->mapping->buttons + i;
- if (e->type == _GLFW_JOYSTICK_AXIS)
- {
- const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
- // HACK: This should be baked into the value transform
- // TODO: Bake into transform when implementing output modifiers
- if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0))
- {
- if (value >= 0.f)
- state->buttons[i] = GLFW_PRESS;
- }
- else
- {
- if (value <= 0.f)
- state->buttons[i] = GLFW_PRESS;
- }
- }
- else if (e->type == _GLFW_JOYSTICK_HATBIT)
- {
- const unsigned int hat = e->index >> 4;
- const unsigned int bit = e->index & 0xf;
- if (js->hats[hat] & bit)
- state->buttons[i] = GLFW_PRESS;
- }
- else if (e->type == _GLFW_JOYSTICK_BUTTON)
- state->buttons[i] = js->buttons[e->index];
- }
- for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
- {
- const _GLFWmapelement* e = js->mapping->axes + i;
- if (e->type == _GLFW_JOYSTICK_AXIS)
- {
- const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
- state->axes[i] = fminf(fmaxf(value, -1.f), 1.f);
- }
- else if (e->type == _GLFW_JOYSTICK_HATBIT)
- {
- const unsigned int hat = e->index >> 4;
- const unsigned int bit = e->index & 0xf;
- if (js->hats[hat] & bit)
- state->axes[i] = 1.f;
- else
- state->axes[i] = -1.f;
- }
- else if (e->type == _GLFW_JOYSTICK_BUTTON)
- state->axes[i] = js->buttons[e->index] * 2.f - 1.f;
- }
- return true;
- }
- void _glfw_free_clipboard_data(_GLFWClipboardData *cd) {
- if (cd->mime_types) {
- for (size_t i = 0; i < cd->num_mime_types; i++) free((void*)cd->mime_types[i]);
- free((void*)cd->mime_types);
- }
- memset(cd, 0, sizeof(cd[0]));
- }
- GLFWAPI void glfwGetClipboard(GLFWClipboardType clipboard_type, const char* mime_type, GLFWclipboardwritedatafun write_data, void *object) {
- _GLFW_REQUIRE_INIT();
- _glfwPlatformGetClipboard(clipboard_type, mime_type, write_data, object);
- }
- GLFWAPI void glfwSetClipboardDataTypes(GLFWClipboardType clipboard_type, const char* const *mime_types, size_t num_mime_types, GLFWclipboarditerfun get_data) {
- assert(mime_types != NULL);
- assert(get_data != NULL);
- _GLFW_REQUIRE_INIT();
- _GLFWClipboardData *cd = NULL;
- switch(clipboard_type) {
- case GLFW_CLIPBOARD: cd = &_glfw.clipboard; break;
- case GLFW_PRIMARY_SELECTION: cd = &_glfw.primary; break;
- }
- _glfw_free_clipboard_data(cd);
- cd->get_data = get_data;
- cd->mime_types = calloc(num_mime_types, sizeof(char*));
- cd->num_mime_types = 0;
- cd->ctype = clipboard_type;
- for (size_t i = 0; i < num_mime_types; i++) {
- if (mime_types[i]) {
- cd->mime_types[cd->num_mime_types++] = _glfw_strdup(mime_types[i]);
- }
- }
- _glfwPlatformSetClipboard(clipboard_type);
- }
- GLFWAPI monotonic_t glfwGetTime(void)
- {
- _GLFW_REQUIRE_INIT_OR_RETURN(0);
- return monotonic();
- }
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