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- //========================================================================
- // GLFW 3.4 - www.glfw.org
- //------------------------------------------------------------------------
- // Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- // It is fine to use C99 in this file because it will not be built with VS
- //========================================================================
- #include "internal.h"
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW platform API //////
- //////////////////////////////////////////////////////////////////////////
- bool _glfwPlatformInitJoysticks(void)
- {
- return true;
- }
- void _glfwPlatformTerminateJoysticks(void)
- {
- }
- int _glfwPlatformPollJoystick(_GLFWjoystick* js UNUSED, int mode UNUSED)
- {
- return false;
- }
- void _glfwPlatformUpdateGamepadGUID(char* guid UNUSED)
- {
- }
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