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credits.gd
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c184dd1acd
Init commit
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%!s(int64=9) %!d(string=hai) anos |
fireball.gd
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c184dd1acd
Init commit
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%!s(int64=9) %!d(string=hai) anos |
global.gd
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8240980767
Moved data for spells into spellbook
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%!s(int64=9) %!d(string=hai) anos |
intro.gd
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c184dd1acd
Init commit
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%!s(int64=9) %!d(string=hai) anos |
lightning.gd
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137a2af288
Moved damage logic for harming monsters to projectile class
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%!s(int64=9) %!d(string=hai) anos |
main_menu.gd
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1fc944b27b
Let play scroll through spells
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%!s(int64=9) %!d(string=hai) anos |
moving_enemy.gd
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137a2af288
Moved damage logic for harming monsters to projectile class
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%!s(int64=9) %!d(string=hai) anos |
player.gd
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b1c20febb2
Fix spell information in top left
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%!s(int64=9) %!d(string=hai) anos |
projectile.gd
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137a2af288
Moved damage logic for harming monsters to projectile class
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%!s(int64=9) %!d(string=hai) anos |
scorpion.gd
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137a2af288
Moved damage logic for harming monsters to projectile class
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%!s(int64=9) %!d(string=hai) anos |
spirit.gd
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8240980767
Moved data for spells into spellbook
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%!s(int64=9) %!d(string=hai) anos |