bad-rigid-fireball 6.9 KB

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  2. <resource_file type="PackedScene" subresource_count="4" version="1.0" version_name="Godot Engine v1.0.3917-beta1">
  3. <ext_resource path="res://Scripts/fireball.gd" type="Script"></ext_resource>
  4. <ext_resource path="res://Sprites/Characters/Mage/fireball.png" type="Texture"></ext_resource>
  5. <resource type="CircleShape2D" path="local://1">
  6. <real name="custom_solver_bias"> 0 </real>
  7. <real name="radius"> 4 </real>
  8. </resource>
  9. <main_resource>
  10. <dictionary name="_bundled" shared="false">
  11. <string> "names" </string>
  12. <string_array len="43">
  13. <string> "RigidBody2D" </string>
  14. <string> "_import_path" </string>
  15. <string> "visibility/visible" </string>
  16. <string> "visibility/opacity" </string>
  17. <string> "visibility/self_opacity" </string>
  18. <string> "visibility/behind_parent" </string>
  19. <string> "transform/pos" </string>
  20. <string> "transform/rot" </string>
  21. <string> "transform/scale" </string>
  22. <string> "shape_count" </string>
  23. <string> "shapes/0/shape" </string>
  24. <string> "shapes/0/transform" </string>
  25. <string> "shapes/0/trigger" </string>
  26. <string> "layers" </string>
  27. <string> "mode" </string>
  28. <string> "mass" </string>
  29. <string> "friction" </string>
  30. <string> "bounce" </string>
  31. <string> "custom_integrator" </string>
  32. <string> "continuous_cd" </string>
  33. <string> "contacts_reported" </string>
  34. <string> "contact_monitor" </string>
  35. <string> "sleeping" </string>
  36. <string> "can_sleep" </string>
  37. <string> "velocity/linear" </string>
  38. <string> "velocity/angular" </string>
  39. <string> "script/script" </string>
  40. <string> "__meta__" </string>
  41. <string> "Sprite" </string>
  42. <string> "texture" </string>
  43. <string> "centered" </string>
  44. <string> "offset" </string>
  45. <string> "flip_h" </string>
  46. <string> "flip_v" </string>
  47. <string> "vframes" </string>
  48. <string> "hframes" </string>
  49. <string> "frame" </string>
  50. <string> "modulate" </string>
  51. <string> "region" </string>
  52. <string> "region_rect" </string>
  53. <string> "CollisionShape2D" </string>
  54. <string> "shape" </string>
  55. <string> "trigger" </string>
  56. </string_array>
  57. <string> "version" </string>
  58. <int> 1 </int>
  59. <string> "conn_count" </string>
  60. <int> 0 </int>
  61. <string> "node_count" </string>
  62. <int> 3 </int>
  63. <string> "variants" </string>
  64. <array len="16" shared="false">
  65. <node_path> "" </node_path>
  66. <bool> True </bool>
  67. <real> 1 </real>
  68. <bool> False </bool>
  69. <vector2> 0, 0 </vector2>
  70. <real> 0 </real>
  71. <vector2> 1, 1 </vector2>
  72. <int> 1 </int>
  73. <resource resource_type="Shape2D" path="local://1"> </resource>
  74. <matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
  75. <int> 0 </int>
  76. <resource resource_type="Script" path="res://Scripts/fireball.gd"> </resource>
  77. <dictionary shared="false">
  78. <string> "__editor_plugin_states__" </string>
  79. <dictionary shared="false">
  80. <string> "2D" </string>
  81. <dictionary shared="false">
  82. <string> "pixel_snap" </string>
  83. <bool> False </bool>
  84. <string> "zoom" </string>
  85. <real> 3.09087 </real>
  86. <string> "use_snap" </string>
  87. <bool> True </bool>
  88. <string> "ofs" </string>
  89. <vector2> -106.103, -60.6389 </vector2>
  90. <string> "snap" </string>
  91. <int> 32 </int>
  92. </dictionary>
  93. <string> "3D" </string>
  94. <dictionary shared="false">
  95. <string> "zfar" </string>
  96. <real> 500 </real>
  97. <string> "fov" </string>
  98. <real> 45 </real>
  99. <string> "viewports" </string>
  100. <array len="4" shared="false">
  101. <dictionary shared="false">
  102. <string> "distance" </string>
  103. <real> 4 </real>
  104. <string> "x_rot" </string>
  105. <real> 0 </real>
  106. <string> "y_rot" </string>
  107. <real> 0 </real>
  108. <string> "use_orthogonal" </string>
  109. <bool> False </bool>
  110. <string> "use_environment" </string>
  111. <bool> False </bool>
  112. <string> "pos" </string>
  113. <vector3> 0, 0, 0 </vector3>
  114. </dictionary>
  115. <dictionary shared="false">
  116. <string> "distance" </string>
  117. <real> 4 </real>
  118. <string> "x_rot" </string>
  119. <real> 0 </real>
  120. <string> "y_rot" </string>
  121. <real> 0 </real>
  122. <string> "use_orthogonal" </string>
  123. <bool> False </bool>
  124. <string> "use_environment" </string>
  125. <bool> False </bool>
  126. <string> "pos" </string>
  127. <vector3> 0, 0, 0 </vector3>
  128. </dictionary>
  129. <dictionary shared="false">
  130. <string> "distance" </string>
  131. <real> 4 </real>
  132. <string> "x_rot" </string>
  133. <real> 0 </real>
  134. <string> "y_rot" </string>
  135. <real> 0 </real>
  136. <string> "use_orthogonal" </string>
  137. <bool> False </bool>
  138. <string> "use_environment" </string>
  139. <bool> False </bool>
  140. <string> "pos" </string>
  141. <vector3> 0, 0, 0 </vector3>
  142. </dictionary>
  143. <dictionary shared="false">
  144. <string> "distance" </string>
  145. <real> 4 </real>
  146. <string> "x_rot" </string>
  147. <real> 0 </real>
  148. <string> "y_rot" </string>
  149. <real> 0 </real>
  150. <string> "use_orthogonal" </string>
  151. <bool> False </bool>
  152. <string> "use_environment" </string>
  153. <bool> False </bool>
  154. <string> "pos" </string>
  155. <vector3> 0, 0, 0 </vector3>
  156. </dictionary>
  157. </array>
  158. <string> "viewport_mode" </string>
  159. <int> 1 </int>
  160. <string> "default_light" </string>
  161. <bool> True </bool>
  162. <string> "show_grid" </string>
  163. <bool> True </bool>
  164. <string> "show_origin" </string>
  165. <bool> True </bool>
  166. <string> "znear" </string>
  167. <real> 0.1 </real>
  168. </dictionary>
  169. </dictionary>
  170. <string> "__editor_run_settings__" </string>
  171. <dictionary shared="false">
  172. <string> "custom_args" </string>
  173. <string> "-l $scene" </string>
  174. <string> "run_mode" </string>
  175. <int> 0 </int>
  176. </dictionary>
  177. <string> "__editor_plugin_screen__" </string>
  178. <string> "2D" </string>
  179. </dictionary>
  180. <resource resource_type="Texture" path="res://Sprites/Characters/Mage/fireball.png"> </resource>
  181. <color> 1, 1, 1, 1 </color>
  182. <rect2> 0, 0, 0, 0 </rect2>
  183. </array>
  184. <string> "nodes" </string>
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  186. <string> "conns" </string>
  187. <int_array len="0"> </int_array>
  188. </dictionary>
  189. </main_resource>
  190. </resource_file>