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- minetest.register_decoration({
- name = "eg_trees:ls",
- deco_type = "simple",
- place_on = "eg_mapgen:sand",
- y_min = 0,
- y_max = 10,
- fill_ratio = 0.001,
- decoration = "air",
- place_offset_y = -1,
- })
- local lstrees = minetest.get_decoration_id("eg_trees:ls")
- local big = minetest.get_decoration_id("eg_trees:largels")
- minetest.set_gen_notify({decoration = true}, {lstrees})
- minetest.set_gen_notify({decoration = true}, {big})
- minetest.register_alias("mapgen_dirt", "eg_mapgen:dirt")
- minetest.register_on_generated(function(minp, maxp, blockseed)
- local gennotify = minetest.get_mapgen_object("gennotify")
-
- for _, pos in ipairs(gennotify["decoration#" .. lstrees] or {}) do
- pos.y = pos.y + 1
- if minetest.get_node(pos).name == "air" then
- minetest.spawn_tree(pos, {
- axiom="*TdddcbbbbTTTT&&A",
- rules_a = "[fff&ff]+[fff]+[fff&ff]+[fff]+[fff&ff]+[fff]+[fff&ff]+[fff]",
- rules_b = "TT",
- rules_c = "&",
- rules_d = "**",
- trunk="eg_trees:wood",
- leaves="eg_trees:leaves",
- angle = 45,
- iterations=8,
- random_level=9,
- trunk_type="single",
- thin_branches=true,
- fruit_chance= 0,
- })
- end
- end
- end)
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