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- local modname = minetest.get_current_modname()
- local modpath = minetest.get_modpath(modname)
- local S = minetest.get_translator("eg_mapgen")
- -- Register biomes
- -- Grassland biome stack
- -- A 'biome stack' is a vertical stack of biomes all having the same heat and
- -- humidity points, and therefore all having the same horizontal distribution.
- -- In minipeli only one biome stack is registered, more will probably be
- -- desired for a developed game.
- -- Dry land from beach top to world top
- minetest.register_biome({
- name = "grassland",
- node_top = modname .. ":grass",
- depth_top = 1,
- node_filler = modname .. ":dirt",
- depth_filler = 1,
- node_riverbed = modname .. ":sand",
- depth_riverbed = 2,
- node_cave_liquid = modname .. ":water_source",
- node_dungeon = modname .. ":stone_block",
- node_dungeon_stair = modname .. ":stone_block_stair",
- y_max = 31000,
- y_min = 4,
- heat_point = 50,
- humidity_point = 50,
- })
- -- The sand of beaches and seabeds
- minetest.register_biome({
- name = "grassland_sea",
- node_top = modname .. ":sand",
- depth_top = 1,
- node_filler = modname .. ":sand",
- depth_filler = 2,
- node_riverbed = modname .. ":sand",
- depth_riverbed = 2,
- node_cave_liquid = modname .. ":water_source",
- node_dungeon = modname .. ":stone_block",
- node_dungeon_stair = modname .. ":stone_block_stair",
- vertical_blend = 1,
- y_max = 3,
- y_min = -127,
- heat_point = 50,
- humidity_point = 50,
- })
- -- Shallow underground
- minetest.register_biome({
- name = "grassland_under",
- node_cave_liquid = modname .. ":water_source",
- node_dungeon = modname .. ":stone_block",
- node_dungeon_stair = modname .. ":stone_block_stair",
- y_max = -128,
- y_min = -1023,
- heat_point = 50,
- humidity_point = 50,
- })
- -- Deep underground where magma first appears
- minetest.register_biome({
- name = "grassland_deep",
- node_cave_liquid = {modname .. ":water_source", modname .. ":magma_source"},
- node_dungeon = modname .. ":stone_block",
- node_dungeon_stair = modname .. ":stone_block_stair",
- y_max = -512,
- y_min = -31000,
- heat_point = 60,
- humidity_point = 50,
- })
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