minetest.register_node('sss_map:void', {
   description = 'The Void',
   drawtype = 'airlike',
   paramtype = 'light',
   pointable = false,
   walkable = false,
   climbable = true,
   drop = '',
   sunlight_propagates = true,
   damage_per_second = 1,
   groups = {breakable=1}
})

minetest.register_node('sss_map:glass', {
   description = 'windshield',
   drawtype = 'glasslike',
   tiles = {'sss_map_glass.png'},
   use_texture_alpha = 'blend',
   paramtype = 'light',
   groups = {breakable=1}
})
