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- local get_distance = function(a, b)
- local x, y, z = a.x - b.x, a.y - b.y, a.z - b.z
- return (x * x + y * y + z * z)
- end
- mobs:register_mob('farm_mobs:german_shepherd', {
- type = 'animal',
- passive = false,
- attack_type = 'dogfight',
- group_attack = true,
- reach = 3,
- damage = 10,
- damage_max = 20,
- damage_chance = 150,
- hp_min = 50,
- hp_max = 150,
- armor = 75,
- collisionbox = {-0.3, -0.01, -0.3, 0.3, .7, 0.3},
- visual = 'mesh',
- visual_size = {x=4,y=4},
- rotate = 180,
- mesh = 'farm_mobs_german_shepherd.b3d',
- textures = {
- {'farm_mobs_german_shepherd.png'},
- },
- makes_footstep_sound = true,
- sounds = {
- random = 'farm_mobs_dog_bark',
- attack = 'farm_mobs_dog_bark',
- damage = 'farm_mobs_dog_whine'
- },
- walk_velocity = 2,
- run_velocity = 5,
- jump = true,
- follow = {'mobs:meat_raw', 'farm_mobs:dog_treat', 'mobs:pork_raw', 'mobs:rabbit_raw'},
- drops = {
- {name = 'mobs:meat_raw', chance = 1, min = 1, max = 3},
- },
- water_damage = 0,
- lava_damage = 5,
- light_damage = 0,
- animation = {
- speed_normal = 40,
- speed_run = 30,
- stand_speed = 7,
- stand_start = 75,
- stand_end = 95,
- stand1_start = 100,
- stand1_end = 130,
- walk_start = 135,
- walk_end = 195,
- run_start = 135,
- run_end = 195,
- punch_start = 200,
- punch_end = 250,
- sit_start = 0,
- sit_end = 20,
- },
- view_range = 7,
- fear_height = 2,
- on_rightclick = function(self, clicker)
- if mobs:protect(self, clicker) then return end
- local name = clicker:get_player_name()
- local inv = clicker:get_inventory()
- local tool = clicker:get_wielded_item()
- local item = tool:get_name()
- if mobs:feed_tame(self, clicker, 10, false, true) then
- self.type = 'npc'
- self.owner_loyal = true
- self.pathfinding = true
- self.owner = name
- return
- end
- if mobs:protect(self, clicker) then return end
- if self.owner and self.owner == name then
- if self.order == 'follow' then
- self.order = 'stand'
- minetest.chat_send_player(name, ('Dog holding ground.'))
- else
- self.order = 'follow'
- minetest.chat_send_player(name, ('Dog following you.'))
- end
- mobs:capture_mob(self, clicker, 20, 0, 100, false, nil)
- end
- end,
- on_spawn = function(self)
- local pos = self.object:get_pos()
- local objs = minetest.get_objects_inside_radius(pos, 4)
- for _, obj in pairs(objs) do
- if obj:is_player() then
- local owner = obj:get_player_name()
- self.type = 'npc'
- self.owner_loyal = true
- self.pathfinding = true
- self.owner = owner
- end
- end
- return true
- end,
- do_custom = function(self, dtime) --Thanks to IhrFussel for many ideas used in this code block.
- local pet_pos = self.object:get_pos()
- local owner = minetest.get_player_by_name(self.owner) or false
- if owner and self.order == 'follow' then --and self.state == "walk
- self.dtime = (self.dtime or 0) + dtime
- if self.dtime > 5 then
- local distance = get_distance(owner:get_pos(), pet_pos)
- if distance > 1000 then --should teleport to player
- self.object:set_pos(owner:get_pos())
- end
- self.dtime = 0
- end
- end
- end,
- })
- mobs:spawn({
- name = 'farm_mobs:german_shepherd',
- nodes = {'default:dirt_with_coniferous_litter'},
- min_height = -15,
- max_height = 300,
- interval = 100,
- chance = 8000,
- active_object_count = 3,
- })
- minetest.register_craftitem('farm_mobs:dog_treat', {
- description = 'Dog Treat',
- inventory_image = 'farm_mobs_dog_treat.png'
- })
- stations.dual_register_recipe('food_prep', {
- input = {
- ['group:food_flour'] = 3,
- ['mobs:egg'] = 3,
- ['farming:pumpkin_slice'] = 1,
- ['farming:hemp_oil'] = 1,
- ['default:apple'] = 1,
- ['mobs:honey'] = 1
- },
- output = 'farm_mobs:dog_treat 6',
- })
- mobs:register_egg("farm_mobs:german_shepherd", "German Shepherd", "default_grass.png", 1)
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