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- -- internationalization boilerplate
- local MP = minetest.get_modpath(minetest.get_current_modname())
- local S, NS = dofile(MP.."/intllib.lua")
- -------------------------------------------------------------------------------------
- castle_masonry.register_murderhole = function(material)
- local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material)
- local mod_name = minetest.get_current_modname()
-
- -- Node Definition
- minetest.register_node(mod_name..":hole_"..material.name, {
- drawtype = "nodebox",
- description = S("@1 Murder Hole", desc),
- tiles = tile,
- groups = composition_def.groups,
- sounds = composition_def.sounds,
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-8/16,-8/16,-8/16,-4/16,8/16,8/16},
- {4/16,-8/16,-8/16,8/16,8/16,8/16},
- {-4/16,-8/16,-8/16,4/16,8/16,-4/16},
- {-4/16,-8/16,8/16,4/16,8/16,4/16},
- },
- },
- })
-
- minetest.register_node(mod_name..":machicolation_"..material.name, {
- drawtype = "nodebox",
- description = S("@1 Machicolation", desc),
- tiles = tile,
- groups = composition_def.groups,
- sounds = composition_def.sounds,
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, 0, -0.5, 0.5, 0.5, 0},
- {-0.5, -0.5, 0, -0.25, 0.5, 0.5},
- {0.25, -0.5, 0, 0.5, 0.5, 0.5},
- },
- },
- })
- minetest.register_craft({
- output = mod_name..":hole_"..material.name.." 4",
- recipe = {
- {"",material.craft_material, "" },
- {material.craft_material,"", material.craft_material},
- {"",material.craft_material, ""}
- },
- })
- minetest.register_craft({
- output = mod_name..":machicolation_"..material.name,
- type="shapeless",
- recipe = {mod_name..":hole_"..material.name},
- })
- minetest.register_craft({
- output = mod_name..":hole_"..material.name,
- type="shapeless",
- recipe = {mod_name..":machicolation_"..material.name},
- })
-
- if burn_time > 0 then
- minetest.register_craft({
- type = "fuel",
- recipe = mod_name..":hole_"..material.name,
- burntime = burn_time,
- })
- minetest.register_craft({
- type = "fuel",
- recipe = mod_name..":machicolation_"..material.name,
- burntime = burn_time,
- })
- end
- end
- castle_masonry.register_murderhole_alias = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
- minetest.register_alias(old_mod_name..":hole_"..old_material_name, new_mod_name..":hole_"..new_material_name)
- minetest.register_alias(old_mod_name..":machicolation_"..old_material_name, new_mod_name..":machicolation_"..new_material_name)
- end
- castle_masonry.register_murderhole_alias_force = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
- minetest.register_alias_force(old_mod_name..":hole_"..old_material_name, new_mod_name..":hole_"..new_material_name)
- minetest.register_alias_force(old_mod_name..":machicolation_"..old_material_name, new_mod_name..":machicolation_"..new_material_name)
- end
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