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- xdecor.box = {
- slab_y = function(height, shift)
- return {
- -0.5,
- -0.5 + (shift or 0),
- -0.5,
- 0.5,
- -0.5 + height + (shift or 0),
- 0.5
- }
- end,
- slab_z = function(depth)
- return {-0.5, -0.5, -0.5 + depth, 0.5, 0.5, 0.5}
- end,
- bar_y = function(radius)
- return {-radius, -0.5, -radius, radius, 0.5, radius}
- end,
- cuboid = function(radius_x, radius_y, radius_z)
- return {-radius_x, -radius_y, -radius_z, radius_x, radius_y, radius_z}
- end
- }
- xdecor.nodebox = {
- regular = {type = "regular"},
- null = {
- type = "fixed", fixed = {0,0,0,0,0,0}
- }
- }
- xdecor.pixelbox = function(size, boxes)
- local fixed = {}
- for _, box in ipairs(boxes) do
- -- `unpack` has been changed to `table.unpack` in newest Lua versions.
- local x, y, z, w, h, l = unpack(box)
- fixed[#fixed + 1] = {
- (x / size) - 0.5,
- (y / size) - 0.5,
- (z / size) - 0.5,
- ((x + w) / size) - 0.5,
- ((y + h) / size) - 0.5,
- ((z + l) / size) - 0.5
- }
- end
- return {type = "fixed", fixed = fixed}
- end
- local mt = {}
- mt.__index = function(table, key)
- local ref = xdecor.box[key]
- local ref_type = type(ref)
- if ref_type == "function" then
- return function(...)
- return {type = "fixed", fixed = ref(...)}
- end
- elseif ref_type == "table" then
- return {type = "fixed", fixed = ref}
- elseif ref_type == "nil" then
- error(key .. "could not be found among nodebox presets and functions")
- end
- error("unexpected datatype " .. tostring(type(ref)) .. " while looking for " .. key)
- end
- setmetatable(xdecor.nodebox, mt)
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