123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 |
- local S = mobs.intllib
- local hairball = minetest.settings:get("mobs_hairball")
- -- Kitten by Jordach / BFD
- mobs:register_mob("mobs_animal:kitten", {
- stepheight = 0.6,
- type = "animal",
- specific_attack = {"mobs_animal:rat"},
- damage = 1,
- attack_type = "dogfight",
- attack_animals = true, -- so it can attack rat
- attack_players = false,
- reach = 1,
- passive = false,
- hp_min = 5,
- hp_max = 10,
- armor = 200,
- collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
- visual = "mesh",
- visual_size = {x = 0.5, y = 0.5},
- mesh = "mobs_kitten.b3d",
- textures = {
- {"mobs_kitten_striped.png"},
- {"mobs_kitten_splotchy.png"},
- {"mobs_kitten_ginger.png"},
- {"mobs_kitten_sandy.png"},
- },
- makes_footstep_sound = false,
- sounds = {
- random = "mobs_kitten",
- },
- walk_velocity = 0.6,
- walk_chance = 15,
- run_velocity = 2,
- runaway = true,
- jump = false,
- drops = {
- {name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
- {name = "farming:string", chance = 1, min = 1, max = 1},
- },
- water_damage = 1,
- lava_damage = 5,
- fear_height = 3,
- animation = {
- speed_normal = 42,
- stand_start = 97,
- stand_end = 192,
- walk_start = 0,
- walk_end = 96,
- stoodup_start = 0,
- stoodup_end = 0,
- },
- follow = {"mobs_animal:rat", "fishing:fish_raw", "mobs_fish:clownfish", "mobs_fish:tropical"},
- view_range = 8,
- specific_attack = {'fantasy_mobs:gnome'},
- on_rightclick = function(self, clicker)
- if mobs:feed_tame(self, clicker, 4, true, true) then return end
- if mobs:protect(self, clicker) then return end
- if mobs:capture_mob(self, clicker, 50, 50, 90, false, nil) then return end
- -- by right-clicking owner can switch between staying and walking
- if self.owner and self.owner == clicker:get_player_name() then
- if self.order ~= "stand" then
- self.order = "stand"
- self.state = "stand"
- self.object:set_velocity({x = 0, y = 0, z = 0})
- mobs:set_animation(self, "stand")
- else
- self.order = ""
- mobs:set_animation(self, "stoodup")
- end
- end
- end,
- do_custom = function(self, dtime)
- if hairball == "false" then
- return
- end
- self.hairball_timer = (self.hairball_timer or 0) + dtime
- if self.hairball_timer < 10 then
- return
- end
- self.hairball_timer = 0
- if self.child
- or math.random(1, 250) > 1 then
- return
- end
- local pos = self.object:get_pos()
- minetest.add_item(pos, "mobs:hairball")
- minetest.sound_play("default_dig_snappy", {
- pos = pos,
- gain = 1.0,
- max_hear_distance = 5,
- })
- end,
- })
- local spawn_on = "default:dirt_with_grass"
- if minetest.get_modpath("ethereal") then
- spawn_on = "ethereal:grove_dirt"
- end
- mobs:spawn({
- name = "mobs_animal:kitten",
- nodes = {spawn_on},
- neighbors = {"group:grass"},
- min_light = 14,
- interval = 60,
- chance = 10000, -- 22000
- min_height = 5,
- max_height = 50,
- day_toggle = true,
- })
- mobs:register_egg("mobs_animal:kitten", S("Kitten"), "mobs_kitten_inv.png", 0)
- mobs:alias_mob("mobs:kitten", "mobs_animal:kitten") -- compatibility
- local hairball_items = {
- "default:stick", "default:coal_lump", "default:dry_shrub", "flowers:rose",
- "mobs_animal:rat", "default:grass_1", "farming:seed_wheat", "dye:green", "",
- "farming:seed_cotton", "default:flint", "default:sapling", "dye:white", "",
- "default:clay_lump", "default:paper", "default:dry_grass_1", "dye:red", "",
- "farming:string", "mobs:chicken_feather", "default:acacia_bush_sapling", "",
- "default:bush_sapling", "default:copper_lump", "default:iron_lump", "",
- "dye:black", "dye:brown", "default:obsidian_shard", "default:tin_lump"
- }
- minetest.register_craftitem(":mobs:hairball", {
- description = S("Hairball"),
- inventory_image = "mobs_hairball.png",
- on_use = function(itemstack, user, pointed_thing)
- local pos = user:get_pos()
- local dir = user:get_look_dir()
- local newpos = {x = pos.x + dir.x, y = pos.y + dir.y + 1.5, z = pos.z + dir.z}
- local item = hairball_items[math.random(1, #hairball_items)]
- if item ~= "" then
- minetest.add_item(newpos, {name = item})
- end
- minetest.sound_play("default_place_node_hard", {
- pos = newpos,
- gain = 1.0,
- max_hear_distance = 5,
- })
- itemstack:take_item()
- return itemstack
- end,
- })
|