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- -- xpanes/init.lua
- -- Load support for MT game translation.
- local S = minetest.get_translator("xpanes")
- local function is_pane(pos)
- return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
- end
- local function connects_dir(pos, name, dir)
- local aside = vector.add(pos, minetest.facedir_to_dir(dir))
- if is_pane(aside) then
- return true
- end
- local connects_to = minetest.registered_nodes[name].connects_to
- if not connects_to then
- return false
- end
- local list = minetest.find_nodes_in_area(aside, aside, connects_to)
- if #list > 0 then
- return true
- end
- return false
- end
- local function swap(pos, node, name, param2)
- if node.name == name and node.param2 == param2 then
- return
- end
- minetest.swap_node(pos, {name = name, param2 = param2})
- end
- local function update_pane(pos)
- if not is_pane(pos) then
- return
- end
- local node = minetest.get_node(pos)
- local name = node.name
- if name:sub(-5) == "_flat" then
- name = name:sub(1, -6)
- end
- local any = node.param2
- local c = {}
- local count = 0
- for dir = 0, 3 do
- c[dir] = connects_dir(pos, name, dir)
- if c[dir] then
- any = dir
- count = count + 1
- end
- end
- if count == 0 then
- swap(pos, node, name .. "_flat", any)
- elseif count == 1 then
- swap(pos, node, name .. "_flat", (any + 1) % 4)
- elseif count == 2 then
- if (c[0] and c[2]) or (c[1] and c[3]) then
- swap(pos, node, name .. "_flat", (any + 1) % 4)
- else
- swap(pos, node, name, 0)
- end
- else
- swap(pos, node, name, 0)
- end
- end
- minetest.register_on_placenode(function(pos, node)
- if minetest.get_item_group(node, "pane") then
- update_pane(pos)
- end
- for i = 0, 3 do
- local dir = minetest.facedir_to_dir(i)
- update_pane(vector.add(pos, dir))
- end
- end)
- minetest.register_on_dignode(function(pos)
- for i = 0, 3 do
- local dir = minetest.facedir_to_dir(i)
- update_pane(vector.add(pos, dir))
- end
- end)
- xpanes = {}
- function xpanes.register_pane(name, def)
- for i = 1, 15 do
- minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
- end
- local flatgroups = table.copy(def.groups)
- flatgroups.pane = 1
- minetest.register_node(":xpanes:" .. name .. "_flat", {
- description = def.description,
- drawtype = "nodebox",
- paramtype = "light",
- is_ground_content = false,
- sunlight_propagates = true,
- inventory_image = def.inventory_image,
- wield_image = def.wield_image,
- paramtype2 = "facedir",
- tiles = {
- def.textures[3],
- def.textures[3],
- def.textures[3],
- def.textures[3],
- def.textures[1],
- def.textures[1]
- },
- groups = flatgroups,
- drop = "xpanes:" .. name .. "_flat",
- sounds = def.sounds,
- use_texture_alpha = def.use_texture_alpha or false,
- node_box = {
- type = "fixed",
- fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
- },
- selection_box = {
- type = "fixed",
- fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
- },
- connect_sides = { "left", "right" },
- })
- local groups = table.copy(def.groups)
- groups.pane = 1
- groups.not_in_creative_inventory = 1
- minetest.register_node(":xpanes:" .. name, {
- drawtype = "nodebox",
- paramtype = "light",
- is_ground_content = false,
- sunlight_propagates = true,
- description = def.description,
- tiles = {
- def.textures[3],
- def.textures[3],
- def.textures[1]
- },
- groups = groups,
- drop = "xpanes:" .. name .. "_flat",
- sounds = def.sounds,
- use_texture_alpha = def.use_texture_alpha or false,
- node_box = {
- type = "connected",
- fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
- connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}},
- connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}},
- connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}},
- connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}},
- },
- connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
- })
- minetest.register_craft({
- output = "xpanes:" .. name .. "_flat 16",
- recipe = def.recipe
- })
- end
- xpanes.register_pane("pane", {
- description = S("Glass Pane"),
- textures = {"default_glass.png", "", "xpanes_edge.png"},
- inventory_image = "default_glass.png",
- wield_image = "default_glass.png",
- sounds = default.node_sound_glass_defaults(),
- groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
- recipe = {
- {"default:glass", "default:glass", "default:glass"},
- {"default:glass", "default:glass", "default:glass"}
- }
- })
- xpanes.register_pane("obsidian_pane", {
- description = S("Obsidian Glass Pane"),
- textures = {"default_obsidian_glass.png", "", "xpanes_edge_obsidian.png"},
- inventory_image = "default_obsidian_glass.png",
- wield_image = "default_obsidian_glass.png",
- sounds = default.node_sound_glass_defaults(),
- groups = {snappy=2, cracky=3},
- recipe = {
- {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"},
- {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"}
- }
- })
- xpanes.register_pane("bar", {
- description = S("Steel Bars"),
- textures = {"xpanes_bar.png", "", "xpanes_bar_top.png"},
- inventory_image = "xpanes_bar.png",
- wield_image = "xpanes_bar.png",
- groups = {cracky=2},
- sounds = default.node_sound_metal_defaults(),
- recipe = {
- {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
- {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
- }
- })
- minetest.register_lbm({
- name = "xpanes:gen2",
- nodenames = {"group:pane"},
- action = function(pos, node)
- update_pane(pos)
- for i = 0, 3 do
- local dir = minetest.facedir_to_dir(i)
- update_pane(vector.add(pos, dir))
- end
- end
- })
- -- Register steel bar doors and trapdoors
- if minetest.get_modpath("doors") then
- doors.register("xpanes:door_steel_bar", {
- tiles = {{name = "xpanes_door_steel_bar.png", backface_culling = true}},
- description = S("Steel Bar Door"),
- inventory_image = "xpanes_item_steel_bar.png",
- protected = true,
- groups = {node = 1, cracky = 1, level = 2},
- sounds = default.node_sound_metal_defaults(),
- sound_open = "xpanes_steel_bar_door_open",
- sound_close = "xpanes_steel_bar_door_close",
- recipe = {
- {"xpanes:bar_flat", "xpanes:bar_flat"},
- {"xpanes:bar_flat", "xpanes:bar_flat"},
- {"xpanes:bar_flat", "xpanes:bar_flat"},
- },
- })
- doors.register_trapdoor("xpanes:trapdoor_steel_bar", {
- description = S("Steel Bar Trapdoor"),
- inventory_image = "xpanes_trapdoor_steel_bar.png",
- wield_image = "xpanes_trapdoor_steel_bar.png",
- tile_front = "xpanes_trapdoor_steel_bar.png",
- tile_side = "xpanes_trapdoor_steel_bar_side.png",
- protected = true,
- groups = {node = 1, cracky = 1, level = 2, door = 1},
- sounds = default.node_sound_metal_defaults(),
- sound_open = "xpanes_steel_bar_door_open",
- sound_close = "xpanes_steel_bar_door_close",
- })
- minetest.register_craft({
- output = "xpanes:trapdoor_steel_bar",
- recipe = {
- {"xpanes:bar_flat", "xpanes:bar_flat"},
- {"xpanes:bar_flat", "xpanes:bar_flat"},
- }
- })
- end
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