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- local dyes = dye.dyes
- for i = 1, #dyes do
- local name, desc, hex = unpack(dyes[i])
- minetest.register_node('wool:' .. name, {
- description = desc .. ' Wool',
- tiles = {'wool.png^[multiply:'..hex},
- is_ground_content = false,
- groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, flammable = 3, wool = 1},
- sounds = default.node_sound_defaults(),
- })
- minetest.register_craft{
- type = 'shapeless',
- output = 'wool:' .. name,
- recipe = {'group:dye,color_' .. name, 'group:wool'},
- }
- end
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