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- #The shortest rope will extend for this many meters. Longer ropes come in
- #multiples of this length.
- #Changing this value will not affect ropes that already exist in-world.
- ropes_rope_length (Rope length) int 50 1 30000
- #Rope ladders will extend this far at maximum.
- #Changing this value will not affect rope ladders that already exist in-world.
- #Setting this to 0 disables rope ladders.
- ropes_rope_ladder_length (Rope ladder length) int 50 0 30000
- #Sets the maximum length multiple wooden rope box permitted to be crafted.
- #So for example if the rope length is set to 50 and this is set to 2,
- #the longest possible wooden rope box a player can craft has 100 meters of rope.
- #Allowed values run from 0 to 9. 0 disables wood rope boxes.
- ropes_wood_rope_box_max_multiple (Maximum wood_rope box multiple) int 2 0 9
- #Sets the maximum length multiple copper rope box permitted to be crafted.
- #So for example if the rope length is set to 50 and this is set to 5,
- #the longest possible copper rope box a player can craft has 250 meters of rope.
- #Allowed values run from 0 to 9. 0 disables copper rope boxes.
- ropes_copper_rope_box_max_multiple (Maximum copper rope box multiple) int 5 0 9
- #Sets the maximum length multiple steel rope box permitted to be crafted.
- #So for example if the rope length is set to 50 and this is set to 9,
- #the longest possible steel rope box a player can craft has 450 meters of rope.
- #Allowed values run from 0 to 9. 0 disables steel rope boxes.
- ropes_steel_rope_box_max_multiple (Maximum steel rope box multiple) int 9 0 9
- #If this is set to true, then the mod will generate definitions for the rope boxes
- #that are otherwise not permitted by the settings above. These rope boxes
- #will not be craftable and will not be available in the creative inventory,
- #but they will continue to exist if they were placed "in world" and a player
- #can deconstruct them to retrieve their rope components. This setting is
- #intended for the situation where you have an established world and you want
- #to reduce the number of rope boxes available to players without turning
- #existing rope boxes into "unknown node"s.
- ropes_create_all_definitions (Create all rope box definitions) bool false
- #Extending ladders are capable of standing on their own, to a defined limit.
- #A ladder can extend to its unsupported limit before needing another node
- #behind it to provide a new point of support. Right-clicking on an existing
- #ladder with a stack of ladders will add new ladder segments to its top.
- ropes_extending_ladder_enabled (Enable extendable ladders) bool true
- #If extending ladders are enabled, this setting will cause them to replace
- #the default ladders entirely.
- ropes_replace_default_ladders (Replace default ladders with extendable ladders) bool false
- ropes_extending_wood_ladder_limit (Unsupported limit of wooden ladders) int 4
- ropes_extending_steel_ladder_limit (Unsupported limit of steel ladders) int 15
- #These nodes make it easier to build bridges by extending out away
- #from the player as they're placed
- ropes_bridges_enabled (Enable bridges) bool true
- #Allows ropes and rope ladders to extend into all "airlike" nodes.
- #Note that ropes will leave "air" nodes behind when destroyed.
- ropes_can_extend_into_airlike (Ropes can extend into all nodes with drawtype airlike) bool false
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