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- local block_type1 = { -- desc2, obj, texture
- {'Sphere', 'sphere', 'concrete'},
- {'Suzanne', 'suzanne', 'concrete'},
- {'Dragon', 'dragon', 'dragon'},
- {'Cross', 'cross', 'concrete'},
- }
- for i in ipairs (block_type1) do
- local desc2 = block_type1[i][1]
- local obj = block_type1[i][2]
- local tex = block_type1[i][3]
- local color_tab = {
- {'black', 'Black', '^[multiply:#2c2c2c'},
- {'blue', 'Blue', '^[multiply:#0041f4'},
- {'brown', 'Brown', '^[multiply:#6c3800'},
- {'cyan', 'Cyan', '^[multiply:cyan'},
- {'dark_green', 'Dark Green', '^[multiply:#2b7b00'},
- {'dark_grey', 'Dark Grey', '^[multiply:#464646'},
- {'green', 'Green', '^[multiply:#67eb1c'},
- {'grey', 'Grey', '^[multiply:#818181'},
- {'magenta', 'Magenta', '^[multiply:#d80481'},
- {'orange', 'Orange', '^[multiply:#e0601a'},
- {'pink', 'Pink', '^[multiply:#ffa5a5'},
- {'red', 'Red', '^[multiply:#c91818'},
- {'violet', 'Violet', '^[multiply:#480680'},
- {'white', 'White', '^[multiply:white'},
- {'yellow', 'Yellow', '^[multiply:#fcf611'},
- {'cement', 'Concrete', ''},
- }
- for i in ipairs (color_tab) do
- local col = color_tab[i][1]
- local coldesc = color_tab[i][2]
- local alpha = color_tab[i][3]
- minetest.register_node('mylandscaping:column_t_'..obj..'_'..col, {
- _doc_items_create_entry = false,
- description = desc2..' topper',
- drawtype = 'mesh',
- mesh = 'mylandscaping_column_t_'..obj..'.obj',
- tiles = {{name='mylandscaping_'..tex..'.png'..alpha}},
- use_texture_alpha = 'opaque',
- groups = {cracky=2, not_in_creative_inventory=ml_visible, ml=1},
- paramtype = 'light',
- paramtype2 = 'facedir',
- sounds = default.node_sound_stone_defaults(),
- })
- end
- end
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