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- -- internationalization boilerplate
- local MP = minetest.get_modpath(minetest.get_current_modname())
- local S, NS = dofile(MP.."/intllib.lua")
- -- Target inventory retrieval
- -- looks first for a registration matching the specific node name, then for a registration
- -- matching group and value, then for a registration matching a group and *any* value
- hopper.get_registered_inventories_for = function(target_node_name)
- local output = hopper.containers[target_node_name]
- if output ~= nil then return output end
- local target_def = minetest.registered_nodes[target_node_name]
- if target_def == nil or target_def.groups == nil then return nil end
- for group, value in pairs(target_def.groups) do
- local registered_group = hopper.groups[group]
- if registered_group ~= nil then
- output = registered_group[value]
- if output ~= nil then return output end
- output = registered_group["all"]
- if output ~= nil then return output end
- end
- end
- return nil
- end
- hopper.get_eject_button_texts = function(pos, loc_X, loc_Y)
- if not hopper.config.eject_button_enabled then return "" end
- local eject_button_text, eject_button_tooltip
- if minetest.get_meta(pos):get_string("eject") == "true" then
- eject_button_text = S("Don't\nEject")
- eject_button_tooltip = S("This hopper is currently set to eject items from its output\neven if there isn't a compatible block positioned to receive it.\nClick this button to disable this feature.")
- local timer1 = minetest.get_node_timer(pos)
- if not timer1:is_started() then
- timer1:start(1.0)
- end
- else
- eject_button_text = S("Eject\nItems")
- eject_button_tooltip = S("This hopper is currently set to hold on to item if there\nisn't a compatible block positioned to receive it.\nClick this button to have it eject items instead.")
- local timer1 = minetest.get_node_timer(pos)
- if not timer1:is_started() then
- timer1:start(1.0)
- end
- end
- return "button_exit["..loc_X..","..loc_Y..";1,1;eject;"..eject_button_text.."]tooltip[eject;"..eject_button_tooltip.."]"
- end
- hopper.get_string_pos = function(pos)
- return pos.x .. "," .. pos.y .. "," ..pos.z
- end
- -- Apparently node_sound_metal_defaults is a newer thing, I ran into games using an older version of the default mod without it.
- if default.node_sound_metal_defaults ~= nil then
- hopper.metal_sounds = default.node_sound_metal_defaults()
- else
- hopper.metal_sounds = default.node_sound_stone_defaults()
- end
- -------------------------------------------------------------------------------------------
- -- Inventory transfer functions
- local delay = function(x)
- return (function() return x end)
- end
- local get_placer = function(player_name)
- if player_name ~= "" then
- return minetest.get_player_by_name(player_name) or {
- is_player = delay(true),
- get_player_name = delay(player_name),
- is_fake_player = ":hopper",
- get_wielded_item = delay(ItemStack(nil))
- }
- end
- return nil
- end
- -- Used to remove items from the target block and put it into the hopper's inventory
- hopper.take_item_from = function(hopper_pos, target_pos, target_node, target_inventory_name)
- if target_inventory_name == nil then
- return
- end
- local target_def = minetest.registered_nodes[target_node.name]
- if not target_def then
- return
- end
- --hopper inventory
- local hopper_meta = minetest.get_meta(hopper_pos);
- local hopper_inv = hopper_meta:get_inventory()
- local placer = get_placer(hopper_meta:get_string("placer"))
- --source inventory
- local target_inv = minetest.get_meta(target_pos):get_inventory()
- local target_inv_size = target_inv:get_size(target_inventory_name)
- if target_inv:is_empty(target_inventory_name) == false then
- for i = 1,target_inv_size do
- local stack = target_inv:get_stack(target_inventory_name, i)
- local item = stack:get_name()
- if item ~= "" then
- if hopper_inv:room_for_item("main", item) then
- local stack_to_take = stack:take_item(1)
- if target_def.allow_metadata_inventory_take == nil
- or placer == nil -- backwards compatibility, older versions of this mod didn't record who placed the hopper
- or target_def.allow_metadata_inventory_take(target_pos, target_inventory_name, i, stack_to_take, placer) > 0 then
- target_inv:set_stack(target_inventory_name, i, stack)
- --add to hopper
- hopper_inv:add_item("main", stack_to_take)
- if target_def.on_metadata_inventory_take ~= nil and placer ~= nil then
- target_def.on_metadata_inventory_take(target_pos, target_inventory_name, i, stack_to_take, placer)
- end
- break
- end
- end
- end
- end
- local timer1 = minetest.get_node_timer(hopper_pos)
- if not timer1:is_started() then
- timer1:start(1.0)
- end
- local timer2 = minetest.get_node_timer(target_pos)
- if not timer2:is_started() then
- timer2:start(1.0)
- end
- end
- end
- -- Used to put items from the hopper inventory into the target block
- hopper.send_item_to = function(hopper_pos, target_pos, target_node, target_inventory_name, filtered_items)
- local hopper_meta = minetest.get_meta(hopper_pos)
- local target_def = minetest.registered_nodes[target_node.name]
- if not target_def then
- return false
- end
- local eject_item = hopper.config.eject_button_enabled and hopper_meta:get_string("eject") == "true" and target_def.buildable_to
- if not eject_item and not target_inventory_name then
- return false
- end
- --hopper inventory
- local hopper_meta = minetest.get_meta(hopper_pos);
- local hopper_inv = hopper_meta:get_inventory()
- if hopper_inv:is_empty("main") == true then
- return false
- end
- local hopper_inv_size = hopper_inv:get_size("main")
- local placer = get_placer(hopper_meta:get_string("placer"))
- --target inventory
- local target_inv = minetest.get_meta(target_pos):get_inventory()
- for i = 1,hopper_inv_size do
- local stack = hopper_inv:get_stack("main", i)
- local item = stack:get_name()
- if item ~= "" and (filtered_items == nil or filtered_items[item]) then
- if target_inventory_name then
- if target_inv:room_for_item(target_inventory_name, item) then
- local stack_to_put = stack:take_item(1)
- if target_def.allow_metadata_inventory_put == nil
- or placer == nil -- backwards compatibility, older versions of this mod didn't record who placed the hopper
- or target_def.allow_metadata_inventory_put(target_pos, target_inventory_name, i, stack_to_put, placer) > 0 then
- hopper_inv:set_stack("main", i, stack)
- --add to target node
- target_inv:add_item(target_inventory_name, stack_to_put)
- if target_def.on_metadata_inventory_put ~= nil and placer ~= nil then
- target_def.on_metadata_inventory_put(target_pos, target_inventory_name, i, stack_to_put, placer)
- end
- local timer1 = minetest.get_node_timer(hopper_pos)
- if not timer1:is_started() then
- timer1:start(1.0)
- end
- local timer2 = minetest.get_node_timer(target_pos)
- if not timer2:is_started() then
- timer2:start(1.0)
- end
- return true
- end
- end
- elseif eject_item then
- local stack_to_put = stack:take_item(1)
- minetest.add_item(target_pos, stack_to_put)
- hopper_inv:set_stack("main", i, stack)
- local timer1 = minetest.get_node_timer(hopper_pos)
- if not timer1:is_started() then
- timer1:start(1.0)
- end
- local timer2 = minetest.get_node_timer(target_pos)
- if not timer2:is_started() then
- timer2:start(1.0)
- end
- return true
- end
- end
- end
- return false
- end
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