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- local priv_fire_formspec_base =
- 'size[12,7]'..
- 'no_prepend[]'..
- 'bgcolor[#080808BB;true]'..
- 'background[0,0;12,7;hall_chalkboard_bg.png]'..
- 'hypertext[0,.2;12,1;;<center><style color=white size=40>~~Fire Privilege~~</style></center>]'
- local esc = minetest.formspec_escape
- local lesson = "The Fire privilege will let you start things on fire, and use explosives. "..
- "Due to the potentially dangerous nature of these things it's important that you understand required safety precautions. "..
- "On this server grass can burn, so it is all the more important to construct fire lanes before starting fires. "..
- "A good firelane will be two nodes wide, built of a nonflammable material, and have some anti-fire powder placed in it as well. "..
- "If you don't have anti-fire powder be sure and watch the fire lane and stop any fire that may pass over. "..
- "Starting fires that get out of hand can be grounds for jailing, and if repeated potential banning. "..
- "You can start fires with Flint & Steel and Lava."
- local priv_fire_formspec_lesson =
- priv_fire_formspec_base..
- "textarea[.75,1.5;11.25,6;;;"..esc(lesson).."]" ..
- 'button[4.5,5;3,1;go;Take Quiz]'
- local priv_fire_formspec_1 =
- priv_fire_formspec_base..
- "textarea[1,1.5;11,3;;;Is fire enabled on this server?]" ..
- 'button[1,4;3,1;wrong;A) Do pigs fly?]'..
- 'button[4.5,4;3,1;wrong;B) Certainly Not]'..
- 'button[8,4;3,1;wrong;C) A Nope]'..
- 'button[1,5.5;3,1;right;D) Yes]'..
- 'button[4.5,5.5;3,1;wrong;E) No]'..
- 'button[8,5.5;3,1;right;F) Yep]'
- local priv_fire_formspec_2 =
- priv_fire_formspec_base..
- "textarea[1,1.5;11,3;;;What makes a good fire lane?]" ..
- 'button[1,4;3,1;wrong;A) Lava]'..
- 'button[4.5,4;3,1;right;B) Water]'..
- 'button[8,4;3,1;wrong;C) Dirt with Grass]'..
- 'button[1,5.5;3,1;right;D) Stone]'..
- 'button[4.5,5.5;3,1;right;E) Anti-fire Powder]'..
- 'button[8,5.5;3,1;right;F) Nonflamable Nodes]'
- local priv_fire_formspec_3 =
- priv_fire_formspec_base..
- "textarea[1,1.5;11,3;;;How wide should a firelane be?]" ..
- 'button[1,4;3,1;wrong;A) 1 Node or More]'..
- 'button[4.5,4;3,1;right;B) 2 Nodes or More]'..
- 'button[8,4;3,1;wrong;C) 3 Nodes or More]'..
- 'button[1,5.5;3,1;wrong;D) 4 Nodes or More]'..
- 'button[4.5,5.5;3,1;wrong;E) 5 Nodes or More]'..
- 'button[8,5.5;3,1;wrong;F) 6 Nodes or More]'
- local priv_fire_formspec_4 =
- priv_fire_formspec_base..
- "textarea[1,1.5;11,3;;;Which of the follow can start fires.?]" ..
- 'button[1,4;3,1;wrong;A) Flint & Steel]'..
- 'button[4.5,4;3,1;wrong;B) Lava]'..
- 'button[8,4;3,1;wrong;C) Torches]'..
- 'button[1,5.5;3,1;wrong;D) Brasiers]'..
- 'button[4.5,5.5;3,1;wrong;E) Hot Cobble]'..
- 'button[8,5.5;3,1;right;F) Both A and B]'
- local priv_fire_formspec_5 =
- priv_fire_formspec_base..
- "textarea[1,1.5;11,3;;;You've passed the quiz! You now have the fire privilege. Remember only YOU can prevent forest fires.]"..
- 'button_exit[4.5,5;3,1;;Exit]'
- minetest.register_on_player_receive_fields(function(player, formname, fields)
- local name = player:get_player_name()
- if formname == 'hall:priv_fire_lesson' then
- if fields.go then
- minetest.show_formspec(name, 'hall:priv_fire_1', priv_fire_formspec_1)
- end
- elseif formname == 'hall:priv_fire_1' then
- if fields.right then
- minetest.show_formspec(name, 'hall:priv_fire_2', priv_fire_formspec_2)
- elseif fields.wrong then
- minetest.show_formspec(name, 'hall:priv_fire_lesson', priv_fire_formspec_lesson)
- end
- elseif formname == 'hall:priv_fire_2' then
- if fields.right then
- minetest.show_formspec(name, 'hall:priv_fire_3', priv_fire_formspec_3)
- elseif fields.wrong then
- minetest.show_formspec(name, 'hall:priv_fire_lesson', priv_fire_formspec_lesson)
- end
- elseif formname == 'hall:priv_fire_3' then
- if fields.right then
- minetest.show_formspec(name, 'hall:priv_fire_4', priv_fire_formspec_4)
- elseif fields.wrong then
- minetest.show_formspec(name, 'hall:priv_fire_lesson', priv_fire_formspec_lesson)
- end
- elseif formname == 'hall:priv_fire_4' then
- if fields.right then
- minetest.show_formspec(name, 'hall:priv_fire_5', priv_fire_formspec_5)
- local privs = minetest.get_player_privs(name)
- privs.fire = true
- minetest.set_player_privs(name, privs)
- elseif fields.wrong then
- minetest.show_formspec(name, 'hall:priv_fire_lesson', priv_fire_formspec_lesson)
- end
- end
- end)
- minetest.register_node('hall:priv_fire', {
- description = 'Fire Course',
- drawtype = 'mesh',
- mesh = 'hall_chalkboard.obj',
- tiles = {'hall_chalkboard_fire.png'},
- paramtype2 = 'facedir',
- paramtype = 'light',
- selection_box = {
- type = 'fixed',
- fixed = {-1, -.75, .4375, 1, .5, .5},
- },
- collision_box = {
- type = 'fixed',
- fixed = {-1, -.75, .4375, 1, .5, .5},
- },
- groups = {oddly_breakable_by_hand = 2, choppy=3, not_in_creative_inventory=1},
- on_rightclick = function(pos, node, clicker, itemstack)
- local meta = minetest.get_meta(pos)
- local name = clicker:get_player_name()
- meta:set_string('infotext', 'Fire Privs Course')
- minetest.show_formspec(name, 'hall:priv_fire_lesson', priv_fire_formspec_lesson)
- end,
- })
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