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- minetest.register_node('furniture:railing_straight', {
- description = 'Straight Railing',
- drawtype = 'mesh',
- mesh = 'furniture_railing_straight.obj',
- tiles = {'furniture_railing.png'},
- paramtype = 'light',
- paramtype2 = 'facedir',
- selection_box = {
- type = 'fixed',
- fixed = {-.5, -.5, .4375, .5, .4375, .5625},
- },
- collision_box = {
- type = 'fixed',
- fixed = {-.5, -.5, .4375, .5, 1, .5625},
- },
- groups = {oddly_breakable_by_hand = 2, choppy=3},
- after_place_node = function(pos, placer)
- if placer:get_player_control().sneak then
- local node = minetest.get_node(pos)
- local new_pos = {x = pos.x, y = pos.y+1, z = pos.z}
- minetest.remove_node(pos)
- minetest.add_node(new_pos, {name = 'furniture:railing_straight', param2 = node.param2})
- end
- end,
- })
- minetest.register_node('furniture:railing_corner', {
- description = 'Corner Railing',
- drawtype = 'mesh',
- mesh = 'furniture_railing_corner.obj',
- tiles = {'furniture_railing.png'},
- paramtype = 'light',
- paramtype2 = 'facedir',
- selection_box = {
- type = 'fixed',
- fixed = {{-.5, -.5, .4375, .5, .4375, .5625},
- {.5625, -.5, -.5, .4375, .4375, .5625}}
- },
- collision_box = {
- type = 'fixed',
- fixed = {{-.5, -.5, .4375, .5, .4375, .5625},
- {.5625, -.5, -.5, .4375, .4375, .5625}}
- },
- groups = {oddly_breakable_by_hand = 2, choppy=3},
- after_place_node = function(pos, placer)
- if placer:get_player_control().sneak then
- local node = minetest.get_node(pos)
- local new_pos = {x = pos.x, y = pos.y+1, z = pos.z}
- minetest.remove_node(pos)
- minetest.add_node(new_pos, {name = 'furniture:railing_corner', param2 = node.param2})
- end
- end,
- })
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