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- --Parse Table
- for i in ipairs (drinks.drink_table) do
- local desc = drinks.drink_table[i][1]
- local craft = drinks.drink_table[i][2]
- local color = drinks.drink_table[i][3]
- local health = drinks.drink_table[i][4]
- health = health or 1
- --Actual Node registration
- minetest.register_node('drinks:jbu_'..desc..'', {
- description = 'Bucket of '..craft..' Juice',
- drawtype = "plantlike",
- tiles = {'bucket.png^(drinks_bucket_contents.png^[colorize:'..color..':200)'},
- inventory_image = 'bucket.png^(drinks_bucket_contents.png^[colorize:'..color..':200)',
- wield_image = 'bucket.png^(drinks_bucket_contents.png^[colorize:'..color..':200)',
- paramtype = "light",
- juice_type = craft,
- is_ground_content = false,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
- },
- groups = {vessel=1,dig_immediate=3,attached_node=1, drink = 1},
- sounds = default.node_sound_defaults(),
- })
- drinks.register_item( 'drinks:jcu_'..desc, 'vessels:drinking_glass', {
- description = 'Cup of '..craft..' Juice',
- juice_type = craft,
- inventory_image = 'drinks_glass_contents.png^[colorize:'..color..':200^drinks_drinking_glass.png',
- on_use = function(itemstack, user, pointed_thing)
- local eat_func = minetest.item_eat(health, 'vessels:drinking_glass')
- return eat_func(itemstack, user, pointed_thing)
- end,
- })
- drinks.register_item( 'drinks:jbo_'..desc, 'vessels:glass_bottle', {
- description = 'Bottle of '..craft..' Juice',
- groups = {drink=1},
- juice_type = craft,
- inventory_image = 'drinks_bottle_contents.png^[colorize:'..color..':200^drinks_glass_bottle.png',
- on_use = function(itemstack, user, pointed_thing)
- local eat_func = minetest.item_eat((health*2), 'vessels:glass_bottle')
- return eat_func(itemstack, user, pointed_thing)
- end,
- })
- drinks.register_item( 'drinks:jsb_'..desc, 'vessels:steel_bottle', {
- description = 'Heavy Steel Bottle ('..craft..' Juice)',
- groups = {drink=1},
- juice_type = craft,
- inventory_image = 'vessels_steel_bottle.png',
- on_use = function(itemstack, user, pointed_thing)
- local eat_func = minetest.item_eat((health*2), 'vessels:steel_bottle')
- return eat_func(itemstack, user, pointed_thing)
- end,
- })
- end
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