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- --thin ice to water
- minetest.register_craft({
- output = "default:water_source",
- type = "shapeless",
- recipe = {"caverealms:thin_ice"}
- })
- --use for coal dust
- minetest.register_craft({
- output = "default:coalblock",
- recipe = {
- {"caverealms:coal_dust","caverealms:coal_dust","caverealms:coal_dust"},
- {"caverealms:coal_dust","caverealms:coal_dust","caverealms:coal_dust"},
- {"caverealms:coal_dust","caverealms:coal_dust","caverealms:coal_dust"}
- }
- })
- -- DM statue
- minetest.register_craft({
- output = "caverealms:dm_statue",
- recipe = {
- {"caverealms:glow_ore","caverealms:hot_cobble","caverealms:glow_ore"},
- {"caverealms:hot_cobble","caverealms:hot_cobble","caverealms:hot_cobble"},
- {"caverealms:hot_cobble","caverealms:hot_cobble","caverealms:hot_cobble"}
- }
- })
- -- Glow obsidian brick
- minetest.register_craft({
- output = "caverealms:glow_obsidian_brick 4",
- recipe = {
- {"caverealms:glow_obsidian", "caverealms:glow_obsidian"},
- {"caverealms:glow_obsidian", "caverealms:glow_obsidian"}
- }
- })
- minetest.register_craft({
- output = "caverealms:glow_obsidian_brick_2 4",
- recipe = {
- {"caverealms:glow_obsidian_2", "caverealms:glow_obsidian_2"},
- {"caverealms:glow_obsidian_2", "caverealms:glow_obsidian_2"}
- }
- })
- -- Glow obsidian glass
- minetest.register_craft({
- output = "caverealms:glow_obsidian_glass 5",
- recipe = {
- {"default:glass", "default:glass", "default:glass"},
- {"default:glass", "default:glass", "caverealms:glow_obsidian"}
- }
- })
- minetest.register_craft({
- output = "caverealms:glow_obsidian_glass 5",
- recipe = {
- {"default:glass", "default:glass", "default:glass"},
- {"default:glass", "default:glass", "caverealms:glow_obsidian_2"}
- }
- })
- -- Requires ethereal:fish_raw
- if minetest.get_modpath("ethereal") then
- -- Professional Fishing Rod
- minetest.register_craftitem("caverealms:angler_rod", {
- description = "Pro Fishing Rod",
- inventory_image = "caverealms_angler_rod.png",
- wield_image = "caverealms_angler_rod.png"
- })
- minetest.register_craft({
- output = "caverealms:angler_rod",
- recipe = {
- {"","","default:steel_ingot"},
- {"", "default:steel_ingot", "caverealms:mushroom_gills"},
- {"default:steel_ingot", "", "caverealms:mushroom_gills"},
- }
- })
- -- Glow Bait
- minetest.register_craftitem("caverealms:glow_bait", {
- description = "Glow Bait",
- inventory_image = "caverealms_glow_bait.png",
- wield_image = "caverealms_glow_bait.png",
- })
- minetest.register_craft({
- output = "caverealms:glow_bait 9",
- recipe = {
- {"caverealms:glow_worm_green"},
- }
- })
- -- default ethereal fish
- local fish = {
- {"ethereal:fish_raw"},
- }
- -- Pro Fishing Rod (Baited)
- minetest.register_craftitem("caverealms:angler_rod_baited", {
- description = "Baited Pro Fishing Rod",
- inventory_image = "caverealms_angler_rod_baited.png",
- wield_image = "caverealms_angler_rod_weild.png",
- stack_max = 1,
- liquids_pointable = true,
- on_use = function (itemstack, user, pointed_thing)
- if pointed_thing.type ~= "node" then
- return
- end
- local node = minetest.get_node(pointed_thing.under).name
- if (node == "default:water_source"
- or node == "default:river_water_source")
- and math.random(1, 100) < 35 then
- local type = fish[math.random(1, #fish)][1]
- local inv = user:get_inventory()
- if inv:room_for_item("main", {name = type}) then
- inv:add_item("main", {name = type})
- if (math.random() < 0.6) then
- return ItemStack("caverealms:angler_rod_baited")
- else
- return ItemStack("caverealms:angler_rod")
- end
- else
- minetest.chat_send_player(user:get_player_name(),
- "Inventory full, Fish Got Away!")
- end
- end
- end,
- })
- minetest.register_craft({
- type = "shapeless",
- output = "caverealms:angler_rod_baited",
- recipe = {"caverealms:angler_rod", "caverealms:glow_bait"},
- })
- end
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