I'm not sure how to best implement this. I can easily make a formspec that allows a predefined number of options, but I don't know of any way to make it possible to add or remove options, meaning people would always have to pick whatever number of possible options as I coded.
I'm not sure how to best implement this. I can easily make a formspec that allows a predefined number of options, but I don't know of any way to make it possible to add or remove options, meaning people would always have to pick whatever number of possible options as I coded.
Uhhh, not sure how I can keep a person from voting multiple times though. I had thought of using coins to vote, but a single person could just drop hundreds of coins in the option they wanted to vote for.
Uhhh, not sure how I can keep a person from voting multiple times though. I had thought of using coins to vote, but a single person could just drop hundreds of coins in the option they wanted to vote for.
use chat-interface voting? Make a voting machine that is at spawn that checks if player has already voted and only allows player to vote on issue if they haven't?
use chat-interface voting? Make a voting machine that is at spawn that checks if player has already voted and only allows player to vote on issue if they haven't?
I'm not sure how to best implement this. I can easily make a formspec that allows a predefined number of options, but I don't know of any way to make it possible to add or remove options, meaning people would always have to pick whatever number of possible options as I coded.
Uhhh, not sure how I can keep a person from voting multiple times though. I had thought of using coins to vote, but a single person could just drop hundreds of coins in the option they wanted to vote for.
use chat-interface voting? Make a voting machine that is at spawn that checks if player has already voted and only allows player to vote on issue if they haven't?