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- local S = mobs.intllib_monster
- -- Lava Flan by Zeg9 (additional textures by JurajVajda)
- mobs:register_mob("mobs_monster:lava_flan", {
- type = "monster",
- passive = false,
- attack_type = "dogfight",
- reach = 2,
- damage = 3,
- hp_min = 10,
- hp_max = 35,
- armor = 80,
- collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
- visual = "mesh",
- mesh = "zmobs_lava_flan.x",
- textures = {
- {"zmobs_lava_flan.png"},
- {"zmobs_lava_flan2.png"},
- {"zmobs_lava_flan3.png"}
- },
- blood_texture = "fire_basic_flame.png",
- makes_footstep_sound = false,
- sounds = {
- random = "mobs_lavaflan",
- war_cry = "mobs_lavaflan"
- },
- walk_velocity = 0.5,
- run_velocity = 2,
- jump = true,
- view_range = 10,
- floats = 1,
- drops = {
- {name = "mobs:lava_orb", chance = 15, min = 1, max = 1}
- },
- water_damage = 8,
- lava_damage = -1,
- fire_damage = 0,
- light_damage = 0,
- immune_to = {
- {"mobs:pick_lava", -2} -- lava pick heals 2 health
- },
- fly_in = {"default:lava_source", "default:lava_flowing"},
- animation = {
- speed_normal = 15,
- speed_run = 15,
- stand_start = 0,
- stand_end = 8,
- walk_start = 10,
- walk_end = 18,
- run_start = 20,
- run_end = 28,
- punch_start = 20,
- punch_end = 28
- },
- -- custom death function
- on_die = function(self, pos)
- local cod = self.cause_of_death or {}
- local def = cod.node and minetest.registered_nodes[cod.node]
- if def and def.groups and def.groups.water then
- pos.y = pos.y + 1
- mobs:effect(pos, 40, "tnt_smoke.png", 3, 5, 2, 0.5, nil, false)
- minetest.sound_play("fire_extinguish_flame",
- {pos = pos, max_hear_distance = 12, gain = 1.5}, true)
- self.object:remove()
- if math.random(4) == 1 then
- mobs:add_mob(pos, {name = "mobs_monster:obsidian_flan"})
- end
- else
- mobs:effect(pos, 40, "fire_basic_flame.png", 2, 3, 2, 5, 10, nil)
- local nods = minetest.find_nodes_in_area(
- {x = pos.x, y = pos.y + 1, z = pos.z},
- {x = pos.x, y = pos.y, z = pos.z}, "air")
- -- place flame if position empty and flame exists
- if nods and #nods > 0
- and minetest.registered_nodes["fire:basic_flame"] then
- pos = nods[math.random(#nods)]
- minetest.set_node(pos, {name = "fire:basic_flame"})
- end
- self.object:remove()
- end
- end,
- glow = 10
- })
- if not mobs.custom_spawn_monster then
- mobs:spawn({
- name = "mobs_monster:lava_flan",
- nodes = {"default:lava_source"},
- chance = 1500,
- active_object_count = 1,
- max_height = 0
- })
- end
- -- add spawn egg
- mobs:register_egg("mobs_monster:lava_flan", S("Lava Flan"), "default_lava.png", 1)
- -- compatibility alias, only needed for servers who used the old mobs mod
- mobs:alias_mob("mobs:lava_flan", "mobs_monster:lava_flan")
- -- lava orb
- minetest.register_craftitem(":mobs:lava_orb", {
- description = S("Lava orb"),
- inventory_image = "zmobs_lava_orb.png",
- light_source = 14
- })
- minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
- minetest.register_craft({
- type = "fuel",
- recipe = "mobs:lava_orb",
- burntime = 80
- })
- -- Lava Pick (digs and smelts at same time)
- local old_handle_node_drops = minetest.handle_node_drops
- function minetest.handle_node_drops(pos, drops, digger)
- -- does player exist?
- if not digger then return end
- -- are we holding Lava Pick?
- if digger:get_wielded_item():get_name() ~= ("mobs:pick_lava") then
- return old_handle_node_drops(pos, drops, digger)
- end
- -- reset new smelted drops
- local hot_drops = {}
- -- loop through current node drops
- for _, drop in ipairs(drops) do
- -- get cooked output of current drops
- local stack = ItemStack(drop)
- while not stack:is_empty() do
- local output, decremented_input = minetest.get_craft_result({
- method = "cooking",
- width = 1,
- items = {stack}
- })
- if output.item:is_empty() then
- table.insert_all(hot_drops, decremented_input.items)
- break
- else
- if not output.item:is_empty() then
- table.insert(hot_drops, output.item)
- end
- table.insert_all(hot_drops, output.replacements)
- stack = decremented_input.items[1] or ItemStack()
- end
- end
- end
- return old_handle_node_drops(pos, hot_drops, digger)
- end
- minetest.register_tool(":mobs:pick_lava", {
- description = S("Lava Pickaxe"),
- inventory_image = "mobs_pick_lava.png",
- tool_capabilities = {
- full_punch_interval = 0.4,
- max_drop_level = 3,
- groupcaps = {
- cracky = {
- times = {[1] = 1.80, [2] = 0.80, [3] = 0.40},
- uses = 40,
- maxlevel = 3
- }
- },
- damage_groups = {fleshy = 6, fire = 1},
- },
- groups = {pickaxe = 1},
- light_source = 14
- })
- minetest.register_craft({
- output = "mobs:pick_lava",
- recipe = {
- {"mobs:lava_orb", "mobs:lava_orb", "mobs:lava_orb"},
- {"", "default:obsidian_shard", ""},
- {"", "default:obsidian_shard", ""}
- }
- })
- -- Add [toolranks] mod support if found
- if minetest.get_modpath("toolranks") then
- minetest.override_item("mobs:pick_lava", {
- original_description = "Lava Pickaxe",
- description = toolranks.create_description("Lava Pickaxe", 0, 1),
- after_use = toolranks.new_afteruse})
- end
- -- obsidian flan
- mobs:register_mob("mobs_monster:obsidian_flan", {
- type = "monster",
- passive = false,
- attack_type = "shoot",
- shoot_interval = 0.5,
- shoot_offset = 1.0,
- arrow = "mobs_monster:obsidian_arrow",
- reach = 2,
- damage = 3,
- hp_min = 10,
- hp_max = 35,
- armor = 30,
- visual_size = {x = 0.6, y = 0.6},
- collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3},
- visual = "mesh",
- mesh = "zmobs_lava_flan.x",
- textures = {
- {"mobs_obsidian_flan.png"}
- },
- blood_texture = "default_obsidian.png",
- makes_footstep_sound = true,
- sounds = {
- random = "mobs_lavaflan"
- },
- walk_velocity = 0.1,
- run_velocity = 0.5,
- jump = false,
- view_range = 10,
- floats = 0,
- drops = {
- {name = "default:obsidian_shard", chance = 1, min = 1, max = 5},
- {name = "default:obsidian", chance = 3, min = 0, max = 2}
- },
- water_damage = 0,
- lava_damage = 8,
- fire_damage = 0,
- light_damage = 0,
- animation = {
- speed_normal = 15,
- speed_run = 15,
- stand_start = 0,
- stand_end = 8,
- walk_start = 10,
- walk_end = 18,
- run_start = 20,
- run_end = 28,
- punch_start = 20,
- punch_end = 28
- }
- })
- -- add spawn egg
- mobs:register_egg("mobs_monster:obsidian_flan", S("Obsidian Flan"),
- "default_obsidian.png", 1)
- local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
- -- mese arrow (weapon)
- mobs:register_arrow("mobs_monster:obsidian_arrow", {
- visual = "sprite",
- visual_size = {x = 0.5, y = 0.5},
- textures = {"default_obsidian_shard.png"},
- velocity = 6,
- hit_player = function(self, player)
- player:punch(self.object, 1.0, {
- full_punch_interval = 1.0,
- damage_groups = {fleshy = 8},
- }, nil)
- end,
- hit_mob = function(self, player)
- player:punch(self.object, 1.0, {
- full_punch_interval = 1.0,
- damage_groups = {fleshy = 8},
- }, nil)
- end,
- hit_node = function(self, pos, node)
- if mobs_griefing == false or minetest.is_protected(pos, "") then
- return
- end
- local texture = "default_dirt.png" --fallback texture
- local radius = 1
- local def = minetest.registered_nodes[node]
- if def then
- node = {name = node}
- end
- if def and def.tiles and def.tiles[1] then
- texture = def.tiles[1]
- end
- -- do not break obsidian or diamond blocks or unbreakable nodes
- if (def.groups and def.groups.level and def.groups.level > 1)
- or def.groups.unbreakable then
- return
- end
- minetest.add_particlespawner({
- amount = 32,
- time = 0.1,
- minpos = vector.subtract(pos, radius / 2),
- maxpos = vector.add(pos, radius / 2),
- minvel = {x = -3, y = 0, z = -3},
- maxvel = {x = 3, y = 5, z = 3},
- minacc = {x = 0, y = -10, z = 0},
- maxacc = {x = 0, y = -10, z = 0},
- minexptime = 0.8,
- maxexptime = 2.0,
- minsize = radius * 0.33,
- maxsize = radius,
- texture = texture,
- -- ^ only as fallback for clients without support for `node` parameter
- node = node,
- collisiondetection = true
- })
- minetest.set_node(pos, {name = "air"})
- local snd = def.sounds and def.sounds.dug or "default_dig_crumbly"
- minetest.sound_play(snd, {pos = pos, max_hear_distance = 12, gain = 1.0}, true)
- end
- })
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