mansion_1f.asm 445 B

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  1. _Mansion1BattleText2::
  2. text "Who are you? There"
  3. line "shouldn't be"
  4. cont "anyone here."
  5. done
  6. _Mansion1EndBattleText2::
  7. text "Ouch!"
  8. prompt
  9. _Mansion1AfterBattleText2::
  10. text "A key? I don't"
  11. line "know what you're"
  12. cont "talking about."
  13. done
  14. _MansionSwitchText::
  15. text "A secret switch!"
  16. para "Press it?"
  17. done
  18. _MansionSwitchPressedText::
  19. text "Who wouldn't?"
  20. prompt
  21. _MansionSwitchNotPressedText::
  22. text "Not quite yet!"
  23. done