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- _DayCareIntroText::
- text "I run a DAYCARE."
- line "Would you like me"
- cont "to raise one of"
- cont "your #MON?"
- done
- _DayCareWhichMonText::
- text "Which #MON"
- line "should I raise?"
- prompt
- _DayCareWillLookAfterMonText::
- text "Fine, I'll look"
- line "after @"
- TX_RAM wcd6d
- db $0
- cont "for a while."
- prompt
- _DayCareComeSeeMeInAWhileText::
- text "Come see me in"
- line "a while."
- done
- _DayCareMonHasGrownText::
- text "Your @"
- TX_RAM wcd6d
- db $0
- line "has grown a lot!"
- para "By level, it's"
- line "grown by @"
- TX_NUM wDayCareNumLevelsGrown,$1,$3
- text "!"
- para "Aren't I great?"
- prompt
- _DayCareOweMoneyText::
- text "You owe me ¥@"
- TX_BCD wDayCareTotalCost, $c2
- db $0
- line "for the return"
- cont "of this #MON."
- done
- _DayCareGotMonBackText::
- text "<PLAYER> got"
- line "@"
- TX_RAM wDayCareMonName
- text " back!"
- done
- _DayCareMonNeedsMoreTimeText::
- text "Back already?"
- line "Your @"
- TX_RAM wcd6d
- db $0
- cont "needs some more"
- cont "time with me."
- prompt
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