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- GetPredefPointer:
- ; Store the contents of the register
- ; pairs (hl, de, bc) at wPredefRegisters.
- ; Then put the bank and address of predef
- ; wPredefID in [wPredefBank] and hl.
- ld a, h
- ld [wPredefRegisters], a
- ld a, l
- ld [wPredefRegisters + 1], a
- ld hl, wPredefRegisters + 2
- ld a, d
- ld [hli], a
- ld a, e
- ld [hli], a
- ld a, b
- ld [hli], a
- ld [hl], c
- ld hl, PredefPointers
- ld de, 0
- ld a, [wPredefID]
- ld e, a
- add a
- add e
- ld e, a
- jr nc, .nocarry
- inc d
- .nocarry
- add hl, de
- ld d, h
- ld e, l
- ; get bank of predef routine
- ld a, [de]
- ld [wPredefBank], a
- ; get pointer
- inc de
- ld a, [de]
- ld l, a
- inc de
- ld a, [de]
- ld h, a
- ret
- PredefPointers::
- ; these are pointers to ASM routines.
- ; they appear to be used in overworld map scripts.
- add_predef DrawPlayerHUDAndHPBar
- add_predef CopyUncompressedPicToTilemap
- add_predef AnimateSendingOutMon
- add_predef ScaleSpriteByTwo
- add_predef LoadMonBackPic
- add_predef CopyDownscaledMonTiles
- dbw $03,JumpMoveEffect ; wrong bank
- add_predef HealParty
- add_predef MoveAnimation
- add_predef DivideBCDPredef
- add_predef DivideBCDPredef2
- add_predef AddBCDPredef
- add_predef SubBCDPredef
- add_predef DivideBCDPredef3
- add_predef DivideBCDPredef4
- add_predef InitPlayerData
- add_predef FlagActionPredef
- add_predef HideObject
- add_predef IsObjectHidden
- add_predef ApplyOutOfBattlePoisonDamage
- add_predef AnyPartyAlive
- add_predef ShowObject
- add_predef ShowObject2
- add_predef ReplaceTileBlock
- add_predef InitPlayerData2
- add_predef LoadTilesetHeader
- add_predef LearnMoveFromLevelUp
- add_predef LearnMove
- add_predef GetQuantityOfItemInBag
- dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; home bank
- dbw $03,GiveItem ; home bank
- add_predef ChangeBGPalColor0_4Frames
- add_predef FindPathToPlayer
- add_predef PredefShakeScreenVertically
- add_predef CalcPositionOfPlayerRelativeToNPC
- add_predef ConvertNPCMovementDirectionsToJoypadMasks
- add_predef PredefShakeScreenHorizontally
- add_predef UpdateHPBar
- add_predef HPBarLength
- add_predef Diploma_TextBoxBorder
- add_predef DoubleOrHalveSelectedStats
- add_predef ShowPokedexMenu
- add_predef EvolutionAfterBattle
- add_predef SaveSAVtoSRAM0
- add_predef InitOpponent
- add_predef CableClub_Run
- add_predef DrawBadges
- add_predef ExternalClockTradeAnim
- add_predef BattleTransition
- add_predef CopyTileIDsFromList
- add_predef PlayIntro
- add_predef GetMoveSoundB
- add_predef FlashScreen
- add_predef GetTileAndCoordsInFrontOfPlayer
- add_predef StatusScreen
- add_predef StatusScreen2
- add_predef InternalClockTradeAnim
- add_predef TrainerEngage
- add_predef IndexToPokedex
- add_predef DisplayPicCenteredOrUpperRight
- add_predef UsedCut
- add_predef ShowPokedexData
- add_predef WriteMonMoves
- add_predef SaveSAV
- add_predef LoadSGB
- add_predef MarkTownVisitedAndLoadMissableObjects
- add_predef SetPartyMonTypes
- add_predef CanLearnTM
- add_predef TMToMove
- add_predef _RunPaletteCommand
- add_predef StarterDex
- add_predef _AddPartyMon
- add_predef UpdateHPBar2
- add_predef DrawEnemyHUDAndHPBar
- add_predef LoadTownMap_Nest
- add_predef PrintMonType
- add_predef EmotionBubble
- add_predef EmptyFunc3; return immediately
- add_predef AskName
- add_predef PewterGuys
- add_predef SaveSAVtoSRAM2
- add_predef LoadSAV2
- add_predef LoadSAV
- add_predef SaveSAVtoSRAM1
- add_predef DoInGameTradeDialogue
- add_predef HallOfFamePC
- add_predef DisplayDexRating
- dbw $1E, _LeaveMapAnim ; wrong bank
- dbw $1E, EnterMapAnim ; wrong bank
- add_predef GetTileTwoStepsInFrontOfPlayer
- add_predef CheckForCollisionWhenPushingBoulder
- add_predef PrintStrengthTxt
- add_predef PickUpItem
- add_predef PrintMoveType
- add_predef LoadMovePPs
- add_predef DrawHP
- add_predef DrawHP2
- add_predef DisplayElevatorFloorMenu
- add_predef OaksAideScript
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