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- _Route20BattleText1::
- text "The water is"
- line "shallow here."
- done
- _Route20EndBattleText1::
- text "Splash!"
- prompt
- _Route20AfterBattleText1::
- text "I wish I could"
- line "ride my #MON."
- done
- _Route20BattleText2::
- text "SEAFOAM is a"
- line "quiet getaway!"
- done
- _Route20EndBattleText2::
- text "Quit it!"
- prompt
- _Route20AfterBattleText2::
- text "There's a huge"
- line "cavern underneath"
- cont "this island."
- done
- _Route20BattleText3::
- text "I love floating"
- line "with the fishes!"
- done
- _Route20EndBattleText3::
- text "Yowch!"
- prompt
- _Route20AfterBattleText3::
- text "Want to float"
- line "with me?"
- done
- _Route20BattleText4::
- text "Are you on"
- line "vacation too?"
- done
- _Route20EndBattleText4::
- text "No"
- line "mercy at all!"
- prompt
- _Route20AfterBattleText4::
- text "SEAFOAM used to"
- line "be one island!"
- done
- _Route20BattleText5::
- text "Check out my buff"
- line "physique!"
- done
- _Route20EndBattleText5::
- text "Wimpy!"
- prompt
- _Route20AfterBattleText5::
- text "I should've been"
- line "buffing up my"
- cont "#MON, not me!"
- done
- _Route20BattleText6::
- text "Why are you"
- line "riding a #MON?"
- cont "Can't you swim?"
- done
- _Route20EndBattleText6::
- text "Ouch!"
- line "Torpedoed!"
- prompt
- _Route20AfterBattleText6::
- text "Riding a #MON"
- line "sure looks fun!"
- done
- _Route20BattleText7::
- text "I rode my bird"
- line "#MON here!"
- done
- _Route20EndBattleText7::
- text "Oh"
- line "no!"
- prompt
- _Route20AfterBattleText7::
- text "My birds can't"
- line "FLY me back!"
- done
- _Route20BattleText8::
- text "My boy friend gave"
- line "me big pearls!"
- done
- _Route20EndBattleText8::
- text "Don't"
- line "touch my pearls!"
- prompt
- _Route20AfterBattleText8::
- text "Will my pearls"
- line "grow bigger"
- cont "inside CLOYSTER?"
- done
- _Route20BattleText9::
- text "I swam here from"
- line "CINNABAR ISLAND!"
- done
- _Route20EndBattleText9::
- text "I'm"
- line "so disappointed!"
- prompt
- _Route20AfterBattleText9::
- text "#MON have"
- line "taken over an"
- cont "abandoned mansion"
- cont "on CINNABAR!"
- done
- _Route20BattleText10::
- text "CINNABAR, in the"
- line "west, has a LAB"
- cont "for #MON."
- done
- _Route20EndBattleText10::
- text "Wait!"
- prompt
- _Route20AfterBattleText10::
- text "CINNABAR is a "
- line "volcanic island!"
- done
- _Route20Text12::
- _Route20Text11::
- text "SEAFOAM ISLANDS"
- done
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