route10.asm 360 B

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  1. Route10_h:
  2. db OVERWORLD ; tileset
  3. db ROUTE_10_HEIGHT, ROUTE_10_WIDTH ; dimensions (y, x)
  4. dw Route10Blocks, Route10TextPointers, Route10Script ; blocks, texts, scripts
  5. db SOUTH | WEST ; connections
  6. SOUTH_MAP_CONNECTION ROUTE_10, LAVENDER_TOWN, 0, 0, LavenderTownBlocks
  7. WEST_MAP_CONNECTION ROUTE_10, ROUTE_9, 0, 0, Route9Blocks
  8. dw Route10Object ; objects