bruno.asm 208 B

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  1. Bruno_h:
  2. db GYM ; tileset
  3. db BRUNOS_ROOM_HEIGHT, BRUNOS_ROOM_WIDTH ; dimensions (y, x)
  4. dw BrunoBlocks, BrunoTextPointers, BrunoScript ; blocks, texts, scripts
  5. db 0 ; connections
  6. dw BrunoObject ; objects