battle_2e.asm 532 B

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  1. SFX_Battle_2E_Ch4:
  2. duty 0
  3. squarenote 2, 15, 1, 512
  4. squarenote 3, 15, 1, 1792
  5. squarenote 4, 15, 1, 1280
  6. squarenote 5, 15, 1, 2032
  7. loopchannel 8, SFX_Battle_2E_Ch4
  8. endchannel
  9. SFX_Battle_2E_Ch5:
  10. dutycycle 179
  11. squarenote 2, 14, 1, 770
  12. squarenote 3, 14, 1, 2034
  13. squarenote 4, 14, 1, 1538
  14. squarenote 5, 14, 1, 1794
  15. loopchannel 8, SFX_Battle_2E_Ch5
  16. endchannel
  17. SFX_Battle_2E_Ch7:
  18. noisenote 2, 13, 3, 16
  19. noisenote 3, 13, 3, 17
  20. noisenote 2, 13, 2, 16
  21. noisenote 5, 13, 2, 18
  22. loopchannel 9, SFX_Battle_2E_Ch7
  23. endchannel