YamaArashi
|
7f34e28f24
remove address comments
|
8 rokov pred |
dannye
|
ea9cc86949
Name sound effects
|
9 rokov pred |
dannye
|
148d3f3cf2
Consolidate coord macros
|
9 rokov pred |
YamaArashi
|
bd7d981593
menu stuff
|
9 rokov pred |
YamaArashi
|
994c2cbf28
named wram variables
|
9 rokov pred |
dannye
|
e25a7148d0
Merge branch 'master' of https://github.com/YamaArashi/pokered
|
9 rokov pred |
dannye
|
b509b48a7f
Use more *Coord
|
9 rokov pred |
YamaArashi
|
4a8c9993ad
named wram variables
|
9 rokov pred |
YamaArashi
|
3870f5e10a
named misc functions
|
10 rokov pred |
YamaArashi
|
72bbaed99f
fixed hp bar wram label and misc
|
10 rokov pred |
YamaArashi
|
32f7cf12de
Named wram symbols
|
10 rokov pred |
YamaArashi
|
0c916aea33
Commented more sprite and map code
|
10 rokov pred |
U-Fish-PC\Daniel
|
bd533aa79b
Use *Coord instead of FuncCoord
|
10 rokov pred |
yenatch
|
40c17c906b
Remove most static wram addresses. Use labels instead.
|
10 rokov pred |
U-Fish-PC\Daniel
|
15427f5320
Pull a lot of engine out of main.asm
|
10 rokov pred |