提交歷史

作者 SHA1 備註 提交日期
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 7 年之前
  YamaArashi 7c3a90bf01 use actual predef label 8 年之前
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 年之前
  YamaArashi 7f34e28f24 remove address comments 8 年之前
  YamaArashi 132d036752 named more variables 9 年之前
  YamaArashi 64cfbcce7a commented SGB palette stuff 9 年之前
  YamaArashi 6af65df2fc named function 9 年之前
  YamaArashi c169073eed misc 9 年之前
  YamaArashi fc9af362ae fix variable naming 9 年之前
  YamaArashi 994c2cbf28 named wram variables 9 年之前
  YamaArashi 849b53623b shake screen functions 9 年之前
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 年之前
  YamaArashi 0996a964bd commented trade amim functions 10 年之前
  YamaArashi 3870f5e10a named misc functions 10 年之前
  YamaArashi 72bbaed99f fixed hp bar wram label and misc 10 年之前
  YamaArashi 4fd7a42b23 commented battle stuff 10 年之前
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 年之前
  IIMarckus 008cface52 Minor comment/label improvements in Cinnabar Lab. 10 年之前
  YamaArashi 2ed65d9c3e Commented/labelled misc functions 10 年之前
  YamaArashi 0c916aea33 Commented more sprite and map code 10 年之前
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 年之前
  YamaArashi 59f0507e4c Labelled many functions/variables 10 年之前
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 年之前
  yenatch d10108a066 Use macros to define predefs. 10 年之前
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 年之前
  U-Fish-PC\Daniel 0221c1831e Label and comment BattleTransition 10 年之前
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 年之前
  yenatch 4be11293e5 Label BCD math predefs. 10 年之前
  yenatch d307c85499 Clean up some bank 3 functions and rename flag action functions. 10 年之前
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 年之前