dannye
|
a51037eeee
Remove the last address comments
|
8 years ago |
YamaArashi
|
7f34e28f24
remove address comments
|
8 years ago |
dannye
|
38065a744d
No more W_
|
9 years ago |
YamaArashi
|
64cfbcce7a
commented SGB palette stuff
|
9 years ago |
dannye
|
4aedff0217
Replace hardcoded name lengths with NAME_LENGTH
|
9 years ago |
dannye
|
f8a9c37a00
Use more lb
|
9 years ago |
YamaArashi
|
56d75db28a
constants for PrintNumber
|
9 years ago |
YamaArashi
|
02bd91b707
jpab/jpba macros
|
9 years ago |
YamaArashi
|
c169073eed
misc
|
9 years ago |
dannye
|
148d3f3cf2
Consolidate coord macros
|
9 years ago |
YamaArashi
|
07dd705637
hall of fame / credits
|
9 years ago |
YamaArashi
|
2ed65d9c3e
Commented/labelled misc functions
|
10 years ago |
YamaArashi
|
0c916aea33
Commented more sprite and map code
|
10 years ago |
U-Fish-PC\Daniel
|
bd533aa79b
Use *Coord instead of FuncCoord
|
10 years ago |
yenatch
|
81bbab85ac
Hall of Fame sram labels and related constants.
|
10 years ago |
yenatch
|
53ae0e93fa
Use monster struct macros in wram. Rename related labels for consistency.
|
10 years ago |
yenatch
|
40c17c906b
Remove most static wram addresses. Use labels instead.
|
10 years ago |
yenatch
|
031e33957d
Rename joypad registers.
|
10 years ago |
U-Fish-PC\Daniel
|
15427f5320
Pull a lot of engine out of main.asm
|
10 years ago |