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- Welcome to Zork!
- You are near a large underground labyrinth, which is reputed to
- contain vast quantities of treasure. Naturally, you wish to acquire
- some of it. In order to do so, you must of course remove it from the
- caverns; to receive full credit for it, you must deposit it safely in
- the trophy case in the living room.
-
- In addition to valuables, the cave contains various objects which
- may or may not be useful in your attempt to get rich; you may need
- sources of light, since caves are often dark, and weapons, since
- dungeons often have unfriendly things wandering about. Reading material
- is scattered around as well; some of it is rumoured to be useful.
- To determine how successful you have been, there is a score kept.
- When you find a valuable object (i.e., pick it up), you receive a
- certain number of points, which depends on the difficulty of finding
- it. You receive extra points for transporting the treasure safely to
- the living room, and placing it in the trophy case. In addition,
- some particularly interesting rooms have a value associated with
- your entering them. The only penalty is for getting yourself killed,
- which you may do only twice.
- Of special note is a thief (always carrying a large bag) who likes
- to wander around underground (he has never been seen by the light of
- day). He likes to take things; since he steals for pleasure rather than
- profit, and is sadistic, he only takes things which you have seen.
- Although he prefers valuables, sometimes in his haste he may take
- something which is worthless; from time to time, he examines his take
- and discards objects which he doesn't like. He may occasionally stop in
- a room you are visiting, but more often he just wanders through and rips
- you off (he is a skilled pickpocket).
- Have Fun!
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