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enemy
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bfeefc6454
Make diving ships safe from Baphomech jaws
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6 months ago |
environment
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0fe0d01981
Restored info panel and added Mason
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1 month ago |
fx
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dc018bb8ae
Increased repel and depth charge radius
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6 months ago |
pickup
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949c639ea3
Prevent pickup from bein grabbed twice
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6 months ago |
player
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381bc68e04
Fixed tainted license texts
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4 weeks ago |
projectile
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3873cd223b
Better match up depth charge countdown with audio
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6 months ago |
ui
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b1c42ee82f
Code style
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3 months ago |
effectmaster.cpp
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676bef9a0e
Use sinusoidal interpolation for translation effect
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1 month ago |
effectmaster.h
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1ad7cd7145
Use const reference in EffectMaster functions
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8 months ago |
heXon.pri
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7c5c0d7edd
Moved .pri to src folder
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3 months ago |
hexocam.cpp
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e277c6feaf
Link tone mapping to bloom setting
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8 months ago |
hexocam.h
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631e116a55
Code cleanup
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1 year ago |
hexonevents.h
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a9e70d59fd
Changed source folder structure
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1 year ago |
inputmaster.cpp
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2055903e64
Initialize input values
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3 months ago |
inputmaster.h
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2055903e64
Initialize input values
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3 months ago |
luckey.cpp
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e53ba1c365
Bump copyright
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1 year ago |
luckey.h
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69b07ae8c8
Single definition of font macro
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3 months ago |
mastercontrol.cpp
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ab0b3bcd9d
Take mouse buttons into account for idle time
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3 months ago |
mastercontrol.h
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175b6f150a
Added repel ring effect
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6 months ago |
sceneobject.cpp
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b6eb292958
Correct Flash effect position for diving ships
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6 months ago |
sceneobject.h
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f47e9201bc
Launch depth charges
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6 months ago |
settings.cpp
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0e69b108e4
Apply default audio gain before loading settings
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6 months ago |
settings.h
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e38460bfd2
Change audio and post-processing settings through menu
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1 year ago |
spawnmaster.cpp
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2999940755
Clear arena of newly introduced objects
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6 months ago |
spawnmaster.h
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64159d52ac
Toggle V-Sync, Many lights and Fullscreen settings through menu
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1 year ago |