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- #ifndef __FLOOD_FILL_H__
- #define __FLOOD_FILL_H__ 1
- // Floodfill algorithm for drawing module
- // Copyright (C) 2015 fgalliat (Xtase)
- //
- // This file is part of Duktape-nspire.
- //
- // Duktape-nspire is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // Duktape-nspire is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with Duktape-nspire. If not, see <http://www.gnu.org/licenses/>.
- /***************************************
- * Flood fill : non recursive algorithm *
- ***************************************/
- // later look at : http://www.codeproject.com/Articles/6017/QuickFill-An-efficient-flood-fill-algorithm
- typedef struct ffnode_ { void* next; int x, y; } ffnode_t;
- typedef struct queue_ { ffnode_t* head; ffnode_t* last; } queue_t;
- bool _isEmpty(queue_t* queue) {
- return queue->head == NULL;
- }
-
- void _add(queue_t* queue, ffnode_t* node) {
- if ( queue->head == NULL ) { queue->head = node; }
- if ( queue->last != NULL ) { queue->last->next = node; }
- queue->last = node;
- }
-
- ffnode_t* _remove(queue_t* queue) {
- if ( queue->head == NULL ) { return NULL; }
- ffnode_t* rem = queue->head;
- queue->head = queue->head->next;
- return rem;
- }
- queue_t* new_queue() {
- queue_t *queue = (queue_t*)malloc(sizeof(queue_t));
- queue->head = NULL;
- queue->last = NULL;
- return queue;
- }
-
- ffnode_t* new_ffnode(int x, int y) {
- ffnode_t *node = (ffnode_t*)malloc(sizeof(ffnode_t));
- node->x = x; node->y = y;
- node->next = NULL;
- return node;
- }
-
- // beware w/ memeroy hole
- void flood_fill(uint16_t* image, int imageWidth, int imageHeight, int startx, int starty, uint16_t color) {
- ffnode_t *node = NULL;
- ffnode_t *w = NULL;
- ffnode_t *e = NULL;
- ffnode_t *n = NULL;
- ffnode_t *s = NULL;
-
- queue_t* q = new_queue();
-
- node = new_ffnode(startx, starty);
- _add(q,node);
-
- while ( !_isEmpty(q) ) {
- node = _remove(q);
- if ( node->x >= 0 && node->x < imageWidth && node->y >= 0 && node->y < imageHeight ) {
- if (image[ (node->y*imageWidth)+node->x ] != color) {
-
- image[ (node->y*imageWidth)+node->x ] = color;
- e=new_ffnode( node->x+1, node->y );
- _add(q,e);
-
- w=new_ffnode( node->x-1, node->y );
- _add(q,w);
-
- s=new_ffnode( node->x, node->y+1 );
- _add(q,s);
-
- n=new_ffnode( node->x, node->y-1 );
- _add(q,n);
- }
- }
- //node = NULL;
- free(node);
- }
- //q = NULL;
- free(q);
- }
- #endif
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