project.godot 1.0 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="stce1"
  14. run/main_scene="res://scenes/main_menu.tscn"
  15. config/icon="icon.png"
  16. [autoload]
  17. Player="*res://scripts/autoload/player.gd"
  18. Missions="*res://scripts/autoload/missions.gd"
  19. Equipment="*res://scripts/autoload/equipment.gd"
  20. HUD="*res://scenes/hud/hud.tscn"
  21. PlayerProcess="*res://scripts/autoload/player_process.gd"
  22. Factions="*res://scripts/autoload/factions.gd"
  23. Economy="*res://scripts/autoload/economy.gd"
  24. Ships="*res://scripts/autoload/ships.gd"
  25. Stations="*res://scripts/autoload/stations.gd"
  26. Time="*res://scripts/autoload/time.gd"
  27. Weapons="*res://scripts/autoload/weapons.gd"
  28. StationsUtils="*res://scripts/autoload/stations_utils.gd"
  29. [render]
  30. quality/driver/driver_name="GLES2"