project.godot 876 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ {
  10. "base": "Node",
  11. "class": "ModbusServer",
  12. "language": "GDScript",
  13. "path": "res://Modbus_Server.gd"
  14. }, {
  15. "base": "Reference",
  16. "class": "ModbusServerNative",
  17. "language": "NativeScript",
  18. "path": "res://simple.gdns"
  19. }, {
  20. "base": "Spatial",
  21. "class": "ModbusSpatial",
  22. "language": "GDScript",
  23. "path": "res://Modbus_Spatial.gd"
  24. } ]
  25. _global_script_class_icons={
  26. "ModbusServer": "",
  27. "ModbusServerNative": "",
  28. "ModbusSpatial": ""
  29. }
  30. [application]
  31. run/main_scene="res://Main.tscn"
  32. [physics]
  33. 3d/physics_engine="GodotPhysics"
  34. [rendering]
  35. environment/default_environment="res://new_environment.tres"