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- extends Human
- class_name Girl
- var float_up = false
- var float_accel = 0.02
- var floatspeed_max =1
- var floatspeed = 0
- func _init():
-
- workplace = "Point3"
- transit_point = "TRANSIT2"
- func init_():
-
- return [
- Saying.new(Saying.MYSELF, "hi"),
- Saying.new(Saying.ITSELF, "er... hi?"),
- Saying.new(Saying.ITSELF, "what is your deal?"),
- Unconditional.new("main_choice_"),
- ]
- func _process(delta):
- if float_up:
- if $Camera:
- var vec = Vector3(0,floatspeed*delta,0)
- $CameraPlace.translation+=vec
- $Camera.translation+=vec
- if floatspeed < floatspeed_max:
- floatspeed+=float_accel*delta
- func main_choice_():
-
- return [
- [
- Choice.new("donut?","donut") if MAIN.baker_feeds_girl else NULL_CHOICE,
- Choice.new("distro?","distro") if MAIN.distrowatch and MAIN.girl_fed else NULL_CHOICE,
- Choice.new("science?","science") if MAIN.knows_girl_science and MAIN.girl_fed else NULL_CHOICE,
- Choice.new("show me a galaxy?[END]","come_along") if MAIN.knows_girl_galaxies and MAIN.girl_fed and MAIN.warp_enabled else NULL_CHOICE,
- Choice.new("parents are cool?","parents") if MAIN.parenting_explained and MAIN.girl_fed else NULL_CHOICE,
- Choice.new("state protection","protection") if MAIN.agitator_knows and MAIN.girl_knows else NULL_CHOICE,
- Choice.new("what to do?","doing") if MAIN.girl_knows else NULL_CHOICE,
- Choice.new("about baker","baker") if MAIN.baker_secret else NULL_CHOICE,
- Choice.new("who are you?","who_are_you"),
- Choice.new("bye...", "bye_"),
- ],
- ]
- func come_along():
-
- return[
- Saying.new(Saying.MYSELF, "i have just fixed"), # "I" ^___^
- Saying.new(Saying.MYSELF, "my stack"),
- Saying.new(Saying.MYSELF, "and can go anywhere"),
- Saying.new(Saying.MYSELF, "again"),
- Saying.new(Saying.MYSELF, "you said"),
- Saying.new(Saying.MYSELF, "i will freeze"),
- Saying.new(Saying.MYSELF, "if i see a galaxy?"),
- Saying.new(Saying.MYSELF, "from outside?"),
- Saying.new(Saying.ITSELF, "ahhh..."),
- Saying.new(Saying.ITSELF, "don't you wanna go home?"), #transparent hint to go away)))
- Saying.new(Saying.MYSELF, "well"),
- Saying.new(Saying.MYSELF, "i don't have one"),
- Saying.new(Saying.ITSELF, "why i even talked with you?"),
- Saying.new(Saying.ITSELF, "ok"),
- Saying.new(Saying.ITSELF, "we will go to my ship","start_float"),
- Saying.new(Saying.ITSELF, "and i'll give you a ride"),
- Saying.new(Saying.ITSELF, "you'll freeze"),
- Saying.new(Saying.ITSELF, "in a vacuum of space"),
- Saying.new(Saying.ITSELF, "and then"),
- Saying.new(Saying.ITSELF, "i can just listen"),
- Saying.new(Saying.ITSELF, "to head again"),
- Saying.new(Saying.ITSELF, "in wonderful solitude"),
- Saying.new(Saying.ITSELF, "ok?"),
- Saying.new(Saying.MYSELF, "suuuuuure"),
- Saying.new(Saying.ITSELF, "oh..."),
- Saying.new(Saying.DRUNK, "[End the game]"),
- Saying.new(Saying.DRUNK, "[End the game]","endgame"),
-
- Unconditional.new("main_choice_"),
- ]
- func start_float():
- float_up = true
- func know_galaxies():
- MAIN.knows_girl_galaxies = true
-
- func endgame():
- get_tree().change_scene("res://END4.tscn")
- pass
- func science():
-
- return[
- Saying.new(Saying.MYSELF, "you said earlier"),
- Saying.new(Saying.MYSELF, "about science"),
- Saying.new(Saying.MYSELF, "what's fun exactly?"),
- Saying.new(Saying.ITSELF, "well"),
- Saying.new(Saying.ITSELF, "galaxies are just"),
- Saying.new(Saying.ITSELF, "very beautiful"),
- Saying.new(Saying.ITSELF, "if you see one live"),
- Saying.new(Saying.ITSELF, "from outside"),
- Saying.new(Saying.ITSELF, "you will just freeze","know_galaxies"),
- Saying.new(Saying.ITSELF, "literally"),
- Saying.new(Saying.ITSELF, "but sims do dynamics"),
- Saying.new(Saying.ITSELF, "that's an extra"),
- Saying.new(Saying.ITSELF, "and in math"),
- Saying.new(Saying.ITSELF, "puzzles unsolved"),
- Saying.new(Saying.ITSELF, "and stuff"),
- Saying.new(Saying.ITSELF, "that is hard"),
- Saying.new(Saying.ITSELF, "to imagine"),
- Saying.new(Saying.ITSELF, "waaaay deeper"),
- Saying.new(Saying.ITSELF, "then just physics"),
- Saying.new(Saying.ITSELF, "i like it"),
- Saying.new(Saying.ITSELF, "breath of mystery"),
- Saying.new(Saying.ITSELF, "almost religious"),
- Saying.new(Saying.ITSELF, "excites me"),
-
- Unconditional.new("main_choice_"),
- ]
- func distro():
- return[
- Saying.new(Saying.MYSELF, "what distro"),
- Saying.new(Saying.MYSELF, "do you use?"),
- Saying.new(Saying.ITSELF, "ScienceStone"),
- Saying.new(Saying.ITSELF, "cool to play with math"),
- Saying.new(Saying.ITSELF, "and physics"),
- Saying.new(Saying.ITSELF, "easy to make simulations"),
- Saying.new(Saying.ITSELF, "like simulating galaxies","know_science"), #TODO: maybe her scientific side needs more development
- Saying.new(Saying.ITSELF, "but all of these modules"),
- Saying.new(Saying.ITSELF, "for parallel calc"),
- Saying.new(Saying.ITSELF, "and zetabyte drives"),
- Saying.new(Saying.ITSELF, "make me look fat"),
- Saying.new(Saying.ITSELF, "..."),
- Saying.new(Saying.ITSELF, "handy though"),
- Saying.new(Saying.ITSELF, "can also mine crypto"),
- Saying.new(Saying.ITSELF, "and it's an unlimited"),
- Saying.new(Saying.ITSELF, "porn storage"),
-
- Unconditional.new("main_choice_"),
- ]
- func know_science():
- MAIN.knows_girl_science = true
- func doing():
- return [
-
- Saying.new(Saying.MYSELF, "what"),
- Saying.new(Saying.MYSELF, "do you want me to do?"),
- Saying.new(Saying.ITSELF, "do whatever you want"),
- Saying.new(Saying.ITSELF, "by now"),
- Saying.new(Saying.ITSELF, "you probably want home"),
- Saying.new(Saying.ITSELF, "or sth"),
- ]
- func baker():
- return [
- Saying.new(Saying.MYSELF, "... excuse me"),
- Saying.new(Saying.MYSELF, "i want to tell you sth"),
- Saying.new(Saying.ITSELF, "then... talk?"),
- Saying.new(Saying.MYSELF, "well"),
- Saying.new(Saying.MYSELF, "recently i discovered"),
- Saying.new(Saying.MYSELF, "that baker"),
- Saying.new(Saying.MYSELF, "tried to hire people"),
- Saying.new(Saying.MYSELF, "to catch you"),
- Saying.new(Saying.MYSELF, "and make hers"),
- Saying.new(Saying.ITSELF, "ooof"),
- Saying.new(Saying.MYSELF, "but cancelled it"),
- Saying.new(Saying.ITSELF, "ok"),
- Saying.new(Saying.ITSELF, "kinda scary"),
- Saying.new(Saying.ITSELF, "but"),
- Saying.new(Saying.ITSELF, "she is not the first"),
- Saying.new(Saying.MYSELF, "what?"),
- Saying.new(Saying.ITSELF, "idk"),
- Saying.new(Saying.ITSELF, "it seems like i attract"),
- Saying.new(Saying.ITSELF, "some sort of people"),
- Saying.new(Saying.ITSELF, "and eventually"),
- Saying.new(Saying.ITSELF, "they go crazy"),
- Saying.new(Saying.ITSELF, "one after another"),
- Saying.new(Saying.MYSELF, "you are not scared?"),
- Saying.new(Saying.ITSELF, "i said it is scary"),
- Saying.new(Saying.ITSELF, "didn't you listen?"),
- Saying.new(Saying.MYSELF, "..."),
- Saying.new(Saying.ITSELF, "but only a bit"),
- Saying.new(Saying.ITSELF, "actually"),
- Saying.new(Saying.ITSELF, "it looks pathetic"),
- Saying.new(Saying.MYSELF, "but wait..."),
- Saying.new(Saying.MYSELF, "do you have any defence?"),
- Saying.new(Saying.MYSELF, "in case things get ugly?"),
- Saying.new(Saying.ITSELF, "well, not much"),
- Saying.new(Saying.ITSELF, "tech is complex for me"),
- Saying.new(Saying.ITSELF, "but what is there"),
- Saying.new(Saying.ITSELF, "to defend?"),
- Saying.new(Saying.ITSELF, "one way or another"),
- Saying.new(Saying.ITSELF, "wont feel anything","girlknow"),
-
- Unconditional.new("main_choice_"),
- ]
- func girlknow():
- MAIN.girl_knows = true
- func parents():
- return [
- Saying.new(Saying.MYSELF, "do you have parents?"),
- Saying.new(Saying.MYSELF, "by any chance?"),
- Saying.new(Saying.MYSELF, "how is it like?"),
- Saying.new(Saying.MYSELF, "is it cool?"),
- Saying.new(Saying.ITSELF, "oh, you're printed too?"),
- Saying.new(Saying.ITSELF, "no, idk"),
- Saying.new(Saying.ITSELF, "never had them"),
- Saying.new(Saying.ITSELF, "sorry"),
- Unconditional.new("main_choice_"),
- ]
- func protection():
- return [
- Saying.new(Saying.MYSELF, "agitator says"),
- Saying.new(Saying.MYSELF, "Zstate can grant you"),
- Saying.new(Saying.MYSELF, "public protection"),
- Saying.new(Saying.MYSELF, "probably"),
- Saying.new(Saying.ITSELF, "you told him?"),
- Saying.new(Saying.ITSELF, "oh, well"),
- Saying.new(Saying.ITSELF, "i am not sure"),
- Saying.new(Saying.ITSELF, "it is a hard decision"),
- Saying.new(Saying.ITSELF, "need to think"),
- Saying.new(Saying.ITSELF, "lets talk tomorrow","promise"), #and she never returns
- Unconditional.new("main_choice_"),
- ]
- func promise():
- MAIN.girl_promised_to_return = true
-
- func donut():
- return [
- Saying.new(Saying.MYSELF, "wanna donut?"),
- Saying.new(Saying.ITSELF, "this is new"),
- Saying.new(Saying.ITSELF, "a glowy donut!"),
- Saying.new(Saying.ITSELF, "why so generous?"),
- Saying.new(Saying.ITSELF, "..."),
- Saying.new(Saying.ITSELF, "ah, i know"),
- Saying.new(Saying.ITSELF, "baker again"),
- Saying.new(Saying.MYSELF, "not first time?"),
- Saying.new(Saying.ITSELF, "kinda"),
- Saying.new(Saying.ITSELF, "but it is ok"),
- Saying.new(Saying.ITSELF, "will take it","take_donut"),
- Saying.new(Saying.ITSELF, "she is not too annoying"),
- Saying.new(Saying.MYSELF, "she?..."),
- Saying.new(Saying.ITSELF, "nvm"),
- Saying.new(Saying.ITSELF, "yummey!"),
- Unconditional.new("main_choice_"),
- ]
- func bye_():
- return [
- Saying.new(Saying.MYSELF, "need to go"),
- Saying.new(Saying.ITSELF, "er... whatever"),
- ]
- func who_are_you():
- return [
- Saying.new(Saying.MYSELF, "Who are you?"),
- Saying.new(Saying.ITSELF, "leave me alone"),
- Saying.new(Saying.ITSELF, "I am here for art"),
- Saying.new(Saying.ITSELF, "not for adventures"),
- Unconditional.new("main_choice_"),
- ]
- func take_donut():
- PLAYER.give_hand()
- MAIN.girl_fed=true
- MAIN.find_node("Clock").startlock=false
- MAIN.baker_feeds_girl=false
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