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- /*
- * Networking abstraction in PuTTY.
- *
- * The way this works is: a back end can choose to open any number
- * of sockets - including zero, which might be necessary in some.
- * It can register a bunch of callbacks (most notably for when
- * data is received) for each socket, and it can call the networking
- * abstraction to send data without having to worry about blocking.
- * The stuff behind the abstraction takes care of selects and
- * nonblocking writes and all that sort of painful gubbins.
- */
- #ifndef PUTTY_NETWORK_H
- #define PUTTY_NETWORK_H
- #ifndef DONE_TYPEDEFS
- #define DONE_TYPEDEFS
- typedef struct conf_tag Conf;
- typedef struct backend_tag Backend;
- typedef struct terminal_tag Terminal;
- #endif
- typedef struct SockAddr_tag *SockAddr;
- /* pay attention to levels of indirection */
- typedef struct socket_function_table **Socket;
- typedef struct plug_function_table **Plug;
- struct socket_function_table {
- Plug(*plug) (Socket s, Plug p);
- /* use a different plug (return the old one) */
- /* if p is NULL, it doesn't change the plug */
- /* but it does return the one it's using */
- void (*close) (Socket s);
- int (*write) (Socket s, const char *data, int len);
- int (*write_oob) (Socket s, const char *data, int len);
- void (*write_eof) (Socket s);
- void (*flush) (Socket s);
- void (*set_frozen) (Socket s, int is_frozen);
- /* ignored by tcp, but vital for ssl */
- const char *(*socket_error) (Socket s);
- char *(*peer_info) (Socket s);
- };
- typedef union { void *p; int i; } accept_ctx_t;
- typedef Socket (*accept_fn_t)(accept_ctx_t ctx, Plug plug);
- struct plug_function_table {
- void (*log)(Plug p, int type, SockAddr addr, int port,
- const char *error_msg, int error_code);
- /*
- * Passes the client progress reports on the process of setting
- * up the connection.
- *
- * - type==0 means we are about to try to connect to address
- * `addr' (error_msg and error_code are ignored)
- * - type==1 means we have failed to connect to address `addr'
- * (error_msg and error_code are supplied). This is not a
- * fatal error - we may well have other candidate addresses
- * to fall back to. When it _is_ fatal, the closing()
- * function will be called.
- * - type==2 means that error_msg contains a line of generic
- * logging information about setting up the connection. This
- * will typically be a wodge of standard-error output from a
- * proxy command, so the receiver should probably prefix it to
- * indicate this.
- */
- int (*closing)
- (Plug p, const char *error_msg, int error_code, int calling_back);
- /* error_msg is NULL iff it is not an error (ie it closed normally) */
- /* calling_back != 0 iff there is a Plug function */
- /* currently running (would cure the fixme in try_send()) */
- int (*receive) (Plug p, int urgent, char *data, int len);
- /*
- * - urgent==0. `data' points to `len' bytes of perfectly
- * ordinary data.
- *
- * - urgent==1. `data' points to `len' bytes of data,
- * which were read from before an Urgent pointer.
- *
- * - urgent==2. `data' points to `len' bytes of data,
- * the first of which was the one at the Urgent mark.
- */
- void (*sent) (Plug p, int bufsize);
- /*
- * The `sent' function is called when the pending send backlog
- * on a socket is cleared or partially cleared. The new backlog
- * size is passed in the `bufsize' parameter.
- */
- int (*accepting)(Plug p, accept_fn_t constructor, accept_ctx_t ctx);
- /*
- * `accepting' is called only on listener-type sockets, and is
- * passed a constructor function+context that will create a fresh
- * Socket describing the connection. It returns nonzero if it
- * doesn't want the connection for some reason, or 0 on success.
- */
- };
- /* proxy indirection layer */
- /* NB, control of 'addr' is passed via new_connection, which takes
- * responsibility for freeing it */
- Socket new_connection(SockAddr addr, const char *hostname,
- int port, int privport,
- int oobinline, int nodelay, int keepalive,
- Plug plug, Conf *conf);
- Socket new_listener(const char *srcaddr, int port, Plug plug,
- int local_host_only, Conf *conf, int addressfamily);
- SockAddr name_lookup(const char *host, int port, char **canonicalname,
- Conf *conf, int addressfamily, void *frontend_for_logging,
- const char *lookup_reason_for_logging);
- int proxy_for_destination (SockAddr addr, const char *hostname, int port,
- Conf *conf);
- /* platform-dependent callback from new_connection() */
- /* (same caveat about addr as new_connection()) */
- Socket platform_new_connection(SockAddr addr, const char *hostname,
- int port, int privport,
- int oobinline, int nodelay, int keepalive,
- Plug plug, Conf *conf);
- /* socket functions */
- void sk_init(void); /* called once at program startup */
- void sk_cleanup(void); /* called just before program exit */
- SockAddr sk_namelookup(const char *host, char **canonicalname, int address_family);
- SockAddr sk_nonamelookup(const char *host);
- void sk_getaddr(SockAddr addr, char *buf, int buflen);
- int sk_addr_needs_port(SockAddr addr);
- int sk_hostname_is_local(const char *name);
- int sk_address_is_local(SockAddr addr);
- int sk_address_is_special_local(SockAddr addr);
- int sk_addrtype(SockAddr addr);
- void sk_addrcopy(SockAddr addr, char *buf);
- void sk_addr_free(SockAddr addr);
- /* sk_addr_dup generates another SockAddr which contains the same data
- * as the original one and can be freed independently. May not actually
- * physically _duplicate_ it: incrementing a reference count so that
- * one more free is required before it disappears is an acceptable
- * implementation. */
- SockAddr sk_addr_dup(SockAddr addr);
- /* NB, control of 'addr' is passed via sk_new, which takes responsibility
- * for freeing it, as for new_connection() */
- Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
- int nodelay, int keepalive, Plug p);
- Socket sk_newlistener(const char *srcaddr, int port, Plug plug,
- int local_host_only, int address_family);
- #define sk_plug(s,p) (((*s)->plug) (s, p))
- #define sk_close(s) (((*s)->close) (s))
- #define sk_write(s,buf,len) (((*s)->write) (s, buf, len))
- #define sk_write_oob(s,buf,len) (((*s)->write_oob) (s, buf, len))
- #define sk_write_eof(s) (((*s)->write_eof) (s))
- #define sk_flush(s) (((*s)->flush) (s))
- #ifdef DEFINE_PLUG_METHOD_MACROS
- #define plug_log(p,type,addr,port,msg,code) (((*p)->log) (p, type, addr, port, msg, code))
- #define plug_closing(p,msg,code,callback) (((*p)->closing) (p, msg, code, callback))
- #define plug_receive(p,urgent,buf,len) (((*p)->receive) (p, urgent, buf, len))
- #define plug_sent(p,bufsize) (((*p)->sent) (p, bufsize))
- #define plug_accepting(p, constructor, ctx) (((*p)->accepting)(p, constructor, ctx))
- #endif
- /*
- * Special error values are returned from sk_namelookup and sk_new
- * if there's a problem. These functions extract an error message,
- * or return NULL if there's no problem.
- */
- const char *sk_addr_error(SockAddr addr);
- #define sk_socket_error(s) (((*s)->socket_error) (s))
- /*
- * Set the `frozen' flag on a socket. A frozen socket is one in
- * which all READABLE notifications are ignored, so that data is
- * not accepted from the peer until the socket is unfrozen. This
- * exists for two purposes:
- *
- * - Port forwarding: when a local listening port receives a
- * connection, we do not want to receive data from the new
- * socket until we have somewhere to send it. Hence, we freeze
- * the socket until its associated SSH channel is ready; then we
- * unfreeze it and pending data is delivered.
- *
- * - Socket buffering: if an SSH channel (or the whole connection)
- * backs up or presents a zero window, we must freeze the
- * associated local socket in order to avoid unbounded buffer
- * growth.
- */
- #define sk_set_frozen(s, is_frozen) (((*s)->set_frozen) (s, is_frozen))
- /*
- * Return a (dynamically allocated) string giving some information
- * about the other end of the socket, suitable for putting in log
- * files. May be NULL if nothing is available at all.
- */
- #define sk_peer_info(s) (((*s)->peer_info) (s))
- /*
- * Simple wrapper on getservbyname(), needed by ssh.c. Returns the
- * port number, in host byte order (suitable for printf and so on).
- * Returns 0 on failure. Any platform not supporting getservbyname
- * can just return 0 - this function is not required to handle
- * numeric port specifications.
- */
- int net_service_lookup(char *service);
- /*
- * Look up the local hostname; return value needs freeing.
- * May return NULL.
- */
- char *get_hostname(void);
- /*
- * Trivial socket implementation which just stores an error. Found in
- * errsock.c.
- */
- Socket new_error_socket(const char *errmsg, Plug plug);
- /* ----------------------------------------------------------------------
- * Functions defined outside the network code, which have to be
- * declared in this header file rather than the main putty.h because
- * they use types defined here.
- */
- /*
- * Exports from be_misc.c.
- */
- void backend_socket_log(void *frontend, int type, SockAddr addr, int port,
- const char *error_msg, int error_code, Conf *conf,
- int session_started);
- #ifndef BUFCHAIN_TYPEDEF
- typedef struct bufchain_tag bufchain; /* rest of declaration in misc.c */
- #define BUFCHAIN_TYPEDEF
- #endif
- void log_proxy_stderr(Plug plug, bufchain *buf, const void *vdata, int len);
- #endif
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