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- /*
- * Windows networking abstraction.
- *
- * Due to this clean abstraction it was possible
- * to easily implement IPv6 support :)
- *
- * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
- * - Preliminary hacked IPv6 support.
- * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
- * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
- * - Compiles as either IPv4 or IPv6.
- *
- * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
- * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
- * - Added some more documentation.
- *
- * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
- * - It now supports dynamically loading the IPv6 resolver dll's.
- * This way we should be able to distribute one (1) binary
- * which supports both IPv4 and IPv6.
- * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
- * - in6addr_any is defined in this file so we don't need to link to wship6.lib
- * - The patch is now more unified so that we can still
- * remove all IPv6 support by undef'ing IPV6.
- * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
- * - Canonical name resolving works.
- *
- * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
- * - patch against CVS of today, will be submitted to the bugs list
- * as a 'cvs diff -u' on Simon's request...
- *
- */
- /*
- * Define IPV6 to have IPv6 on-the-fly-loading support.
- * This means that one doesn't have to have an IPv6 stack to use it.
- * But if an IPv6 stack is found it is used with a fallback to IPv4.
- */
- /* #define IPV6 1 */
- #include <stdio.h>
- #include <stdlib.h>
- #include <assert.h>
- #define DEFINE_PLUG_METHOD_MACROS
- #include "putty.h"
- #include "network.h"
- #include "tree234.h"
- #include <ws2tcpip.h>
- #ifdef IPV6
- #include <tpipv6.h>
- #endif
- #define ipv4_is_loopback(addr) \
- ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
- struct Socket_tag {
- const struct socket_function_table *fn;
- /* the above variable absolutely *must* be the first in this structure */
- char *error;
- SOCKET s;
- Plug plug;
- void *private_ptr;
- bufchain output_data;
- int connected;
- int writable;
- int frozen; /* this causes readability notifications to be ignored */
- int frozen_readable; /* this means we missed at least one readability
- * notification while we were frozen */
- int localhost_only; /* for listening sockets */
- char oobdata[1];
- int sending_oob;
- int oobinline;
- int pending_error; /* in case send() returns error */
- };
- /*
- * We used to typedef struct Socket_tag *Socket.
- *
- * Since we have made the networking abstraction slightly more
- * abstract, Socket no longer means a tcp socket (it could mean
- * an ssl socket). So now we must use Actual_Socket when we know
- * we are talking about a tcp socket.
- */
- typedef struct Socket_tag *Actual_Socket;
- struct SockAddr_tag {
- char *error;
- /*
- * Which address family this address belongs to. AF_INET for
- * IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name
- * resolution has not been done and a simple host name is held
- * in this SockAddr structure.
- */
- int family;
- unsigned long address; /* Address IPv4 style. */
- #ifdef IPV6
- struct addrinfo *ai; /* Address IPv6 style. */
- #endif
- char hostname[512]; /* Store an unresolved host name. */
- };
- static tree234 *sktree;
- static int cmpfortree(void *av, void *bv)
- {
- Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
- unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
- if (as < bs)
- return -1;
- if (as > bs)
- return +1;
- return 0;
- }
- static int cmpforsearch(void *av, void *bv)
- {
- Actual_Socket b = (Actual_Socket) bv;
- unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
- if (as < bs)
- return -1;
- if (as > bs)
- return +1;
- return 0;
- }
- #define NOTHING
- #define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
- typedef rettype (WINAPI *t_##name) params; \
- linkage t_##name p_##name
- #define GET_WINSOCK_FUNCTION(name) \
- p_##name = (t_##name) GetProcAddress(winsock_module, #name)
- DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
- (SOCKET, HWND, u_int, long));
- DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
- DECL_WINSOCK_FUNCTION(NOTHING, int, select,
- (int, fd_set FAR *, fd_set FAR *,
- fd_set FAR *, const struct timeval FAR *));
- DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
- DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
- (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
- DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
- DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
- DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
- DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
- DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
- DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
- DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
- DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
- (const char FAR *));
- DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
- (const char FAR *, const char FAR *));
- DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
- DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
- DECL_WINSOCK_FUNCTION(static, int, connect,
- (SOCKET, const struct sockaddr FAR *, int));
- DECL_WINSOCK_FUNCTION(static, int, bind,
- (SOCKET, const struct sockaddr FAR *, int));
- DECL_WINSOCK_FUNCTION(static, int, setsockopt,
- (SOCKET, int, int, const char FAR *, int));
- DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
- DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
- DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
- DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
- (SOCKET, long, u_long FAR *));
- DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
- (SOCKET, struct sockaddr FAR *, int FAR *));
- DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
- DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
- (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
- LPDWORD, LPWSAOVERLAPPED,
- LPWSAOVERLAPPED_COMPLETION_ROUTINE));
- static HMODULE winsock_module;
- void sk_init(void)
- {
- WORD winsock_ver;
- WSADATA wsadata;
- winsock_ver = MAKEWORD(2, 0);
- winsock_module = LoadLibrary("WS2_32.DLL");
- if (!winsock_module) {
- winsock_module = LoadLibrary("WSOCK32.DLL");
- winsock_ver = MAKEWORD(1, 1);
- }
- if (!winsock_module)
- fatalbox("Unable to load any WinSock library");
- GET_WINSOCK_FUNCTION(WSAAsyncSelect);
- GET_WINSOCK_FUNCTION(WSAEventSelect);
- GET_WINSOCK_FUNCTION(select);
- GET_WINSOCK_FUNCTION(WSAGetLastError);
- GET_WINSOCK_FUNCTION(WSAEnumNetworkEvents);
- GET_WINSOCK_FUNCTION(WSAStartup);
- GET_WINSOCK_FUNCTION(WSACleanup);
- GET_WINSOCK_FUNCTION(closesocket);
- GET_WINSOCK_FUNCTION(ntohl);
- GET_WINSOCK_FUNCTION(htonl);
- GET_WINSOCK_FUNCTION(htons);
- GET_WINSOCK_FUNCTION(ntohs);
- GET_WINSOCK_FUNCTION(gethostbyname);
- GET_WINSOCK_FUNCTION(getservbyname);
- GET_WINSOCK_FUNCTION(inet_addr);
- GET_WINSOCK_FUNCTION(inet_ntoa);
- GET_WINSOCK_FUNCTION(connect);
- GET_WINSOCK_FUNCTION(bind);
- GET_WINSOCK_FUNCTION(setsockopt);
- GET_WINSOCK_FUNCTION(socket);
- GET_WINSOCK_FUNCTION(listen);
- GET_WINSOCK_FUNCTION(send);
- GET_WINSOCK_FUNCTION(ioctlsocket);
- GET_WINSOCK_FUNCTION(accept);
- GET_WINSOCK_FUNCTION(recv);
- GET_WINSOCK_FUNCTION(WSAIoctl);
- if (p_WSAStartup(winsock_ver, &wsadata)) {
- fatalbox("Unable to initialise WinSock");
- }
- if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
- p_WSACleanup();
- fatalbox("WinSock version is incompatible with %d.%d",
- LOBYTE(winsock_ver), HIBYTE(winsock_ver));
- }
- sktree = newtree234(cmpfortree);
- }
- void sk_cleanup(void)
- {
- Actual_Socket s;
- int i;
- if (sktree) {
- for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
- p_closesocket(s->s);
- }
- freetree234(sktree);
- sktree = NULL;
- }
- p_WSACleanup();
- if (winsock_module)
- FreeLibrary(winsock_module);
- }
- char *winsock_error_string(int error)
- {
- switch (error) {
- case WSAEACCES:
- return "Network error: Permission denied";
- case WSAEADDRINUSE:
- return "Network error: Address already in use";
- case WSAEADDRNOTAVAIL:
- return "Network error: Cannot assign requested address";
- case WSAEAFNOSUPPORT:
- return
- "Network error: Address family not supported by protocol family";
- case WSAEALREADY:
- return "Network error: Operation already in progress";
- case WSAECONNABORTED:
- return "Network error: Software caused connection abort";
- case WSAECONNREFUSED:
- return "Network error: Connection refused";
- case WSAECONNRESET:
- return "Network error: Connection reset by peer";
- case WSAEDESTADDRREQ:
- return "Network error: Destination address required";
- case WSAEFAULT:
- return "Network error: Bad address";
- case WSAEHOSTDOWN:
- return "Network error: Host is down";
- case WSAEHOSTUNREACH:
- return "Network error: No route to host";
- case WSAEINPROGRESS:
- return "Network error: Operation now in progress";
- case WSAEINTR:
- return "Network error: Interrupted function call";
- case WSAEINVAL:
- return "Network error: Invalid argument";
- case WSAEISCONN:
- return "Network error: Socket is already connected";
- case WSAEMFILE:
- return "Network error: Too many open files";
- case WSAEMSGSIZE:
- return "Network error: Message too long";
- case WSAENETDOWN:
- return "Network error: Network is down";
- case WSAENETRESET:
- return "Network error: Network dropped connection on reset";
- case WSAENETUNREACH:
- return "Network error: Network is unreachable";
- case WSAENOBUFS:
- return "Network error: No buffer space available";
- case WSAENOPROTOOPT:
- return "Network error: Bad protocol option";
- case WSAENOTCONN:
- return "Network error: Socket is not connected";
- case WSAENOTSOCK:
- return "Network error: Socket operation on non-socket";
- case WSAEOPNOTSUPP:
- return "Network error: Operation not supported";
- case WSAEPFNOSUPPORT:
- return "Network error: Protocol family not supported";
- case WSAEPROCLIM:
- return "Network error: Too many processes";
- case WSAEPROTONOSUPPORT:
- return "Network error: Protocol not supported";
- case WSAEPROTOTYPE:
- return "Network error: Protocol wrong type for socket";
- case WSAESHUTDOWN:
- return "Network error: Cannot send after socket shutdown";
- case WSAESOCKTNOSUPPORT:
- return "Network error: Socket type not supported";
- case WSAETIMEDOUT:
- return "Network error: Connection timed out";
- case WSAEWOULDBLOCK:
- return "Network error: Resource temporarily unavailable";
- case WSAEDISCON:
- return "Network error: Graceful shutdown in progress";
- default:
- return "Unknown network error";
- }
- }
- SockAddr sk_namelookup(const char *host, char **canonicalname)
- {
- SockAddr ret = snew(struct SockAddr_tag);
- unsigned long a;
- struct hostent *h = NULL;
- char realhost[8192];
- /* Clear the structure and default to IPv4. */
- memset(ret, 0, sizeof(struct SockAddr_tag));
- ret->family = 0; /* We set this one when we have resolved the host. */
- *realhost = '\0';
- if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
- #ifdef IPV6
- /* Try to get the getaddrinfo() function from wship6.dll */
- /* This way one doesn't need to have IPv6 dll's to use PuTTY and
- * it will fallback to IPv4. */
- typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
- const char *servname,
- const struct addrinfo *
- hints,
- struct addrinfo ** res);
- FGETADDRINFO fGetAddrInfo = NULL;
- HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
- if (dllWSHIP6)
- fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
- "getaddrinfo");
- /*
- * Use fGetAddrInfo when it's available (which usually also
- * means IPv6 is installed...)
- */
- if (fGetAddrInfo) {
- /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
- if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
- ret->family = ret->ai->ai_family;
- } else
- #endif
- {
- /*
- * Otherwise use the IPv4-only gethostbyname...
- * (NOTE: we don't use gethostbyname as a
- * fallback!)
- */
- if (ret->family == 0) {
- /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
- if ( (h = p_gethostbyname(host)) )
- ret->family = AF_INET;
- }
- }
- /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
- if (ret->family == 0) {
- DWORD err = p_WSAGetLastError();
- ret->error = (err == WSAENETDOWN ? "Network is down" :
- err ==
- WSAHOST_NOT_FOUND ? "Host does not exist" : err
- == WSATRY_AGAIN ? "Host not found" :
- #ifdef IPV6
- fGetAddrInfo ? "getaddrinfo: unknown error" :
- #endif
- "gethostbyname: unknown error");
- #ifdef DEBUG
- {
- LPVOID lpMsgBuf;
- FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- (LPTSTR) & lpMsgBuf, 0, NULL);
- /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
- /* Free the buffer. */
- LocalFree(lpMsgBuf);
- }
- #endif
- } else {
- ret->error = NULL;
- #ifdef IPV6
- /* If we got an address info use that... */
- if (ret->ai) {
- typedef int (CALLBACK * FGETNAMEINFO)
- (const struct sockaddr FAR * sa, socklen_t salen,
- char FAR * host, size_t hostlen, char FAR * serv,
- size_t servlen, int flags);
- FGETNAMEINFO fGetNameInfo = NULL;
- /* Are we in IPv4 fallback mode? */
- /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
- if (ret->family == AF_INET)
- memcpy(&a,
- (char *) &((SOCKADDR_IN *) ret->ai->
- ai_addr)->sin_addr, sizeof(a));
- /* Now let's find that canonicalname... */
- if ((dllWSHIP6)
- && (fGetNameInfo =
- (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
- "getnameinfo"))) {
- if (fGetNameInfo
- ((struct sockaddr *) ret->ai->ai_addr,
- ret->family ==
- AF_INET ? sizeof(SOCKADDR_IN) :
- sizeof(SOCKADDR_IN6), realhost,
- sizeof(realhost), NULL, 0, 0) != 0) {
- strncpy(realhost, host, sizeof(realhost));
- }
- }
- }
- /* We used the IPv4-only gethostbyname()... */
- else
- #endif
- {
- memcpy(&a, h->h_addr, sizeof(a));
- /* This way we are always sure the h->h_name is valid :) */
- strncpy(realhost, h->h_name, sizeof(realhost));
- }
- }
- #ifdef IPV6
- FreeLibrary(dllWSHIP6);
- #endif
- } else {
- /*
- * This must be a numeric IPv4 address because it caused a
- * success return from inet_addr.
- */
- ret->family = AF_INET;
- strncpy(realhost, host, sizeof(realhost));
- }
- ret->address = p_ntohl(a);
- realhost[lenof(realhost)-1] = '\0';
- *canonicalname = snewn(1+strlen(realhost), char);
- strcpy(*canonicalname, realhost);
- return ret;
- }
- SockAddr sk_nonamelookup(const char *host)
- {
- SockAddr ret = snew(struct SockAddr_tag);
- ret->error = NULL;
- ret->family = AF_UNSPEC;
- strncpy(ret->hostname, host, lenof(ret->hostname));
- ret->hostname[lenof(ret->hostname)-1] = '\0';
- return ret;
- }
- void sk_getaddr(SockAddr addr, char *buf, int buflen)
- {
- #ifdef IPV6
- if (addr->family == AF_INET6) {
- FIXME; /* I don't know how to get a text form of an IPv6 address. */
- } else
- #endif
- if (addr->family == AF_INET) {
- struct in_addr a;
- a.s_addr = p_htonl(addr->address);
- strncpy(buf, p_inet_ntoa(a), buflen);
- buf[buflen-1] = '\0';
- } else {
- assert(addr->family == AF_UNSPEC);
- strncpy(buf, addr->hostname, buflen);
- buf[buflen-1] = '\0';
- }
- }
- int sk_hostname_is_local(char *name)
- {
- return !strcmp(name, "localhost");
- }
- static INTERFACE_INFO local_interfaces[16];
- static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
- static int ipv4_is_local_addr(struct in_addr addr)
- {
- if (ipv4_is_loopback(addr))
- return 1; /* loopback addresses are local */
- if (!n_local_interfaces) {
- SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
- DWORD retbytes;
- if (p_WSAIoctl &&
- p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
- local_interfaces, sizeof(local_interfaces),
- &retbytes, NULL, NULL) == 0)
- n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
- else
- logevent(NULL, "Unable to get list of local IP addresses");
- }
- if (n_local_interfaces > 0) {
- int i;
- for (i = 0; i < n_local_interfaces; i++) {
- SOCKADDR_IN *address =
- (SOCKADDR_IN *)&local_interfaces[i].iiAddress;
- if (address->sin_addr.s_addr == addr.s_addr)
- return 1; /* this address is local */
- }
- }
- return 0; /* this address is not local */
- }
- int sk_address_is_local(SockAddr addr)
- {
- #ifdef IPV6
- if (addr->family == AF_INET6) {
- FIXME; /* someone who can compile for IPV6 had better do this bit */
- } else
- #endif
- if (addr->family == AF_INET) {
- struct in_addr a;
- a.s_addr = p_htonl(addr->address);
- return ipv4_is_local_addr(a);
- } else {
- assert(addr->family == AF_UNSPEC);
- return 0; /* we don't know; assume not */
- }
- }
- int sk_addrtype(SockAddr addr)
- {
- return (addr->family == AF_INET ? ADDRTYPE_IPV4 :
- #ifdef IPV6
- addr->family == AF_INET6 ? ADDRTYPE_IPV6 :
- #endif
- ADDRTYPE_NAME);
- }
- void sk_addrcopy(SockAddr addr, char *buf)
- {
- assert(addr->family != AF_UNSPEC);
- #ifdef IPV6
- if (addr->family == AF_INET6) {
- memcpy(buf, (char*) addr->ai, 16);
- } else
- #endif
- if (addr->family == AF_INET) {
- struct in_addr a;
- a.s_addr = p_htonl(addr->address);
- memcpy(buf, (char*) &a.s_addr, 4);
- }
- }
- void sk_addr_free(SockAddr addr)
- {
- sfree(addr);
- }
- static Plug sk_tcp_plug(Socket sock, Plug p)
- {
- Actual_Socket s = (Actual_Socket) sock;
- Plug ret = s->plug;
- if (p)
- s->plug = p;
- return ret;
- }
- static void sk_tcp_flush(Socket s)
- {
- /*
- * We send data to the socket as soon as we can anyway,
- * so we don't need to do anything here. :-)
- */
- }
- static void sk_tcp_close(Socket s);
- static int sk_tcp_write(Socket s, const char *data, int len);
- static int sk_tcp_write_oob(Socket s, const char *data, int len);
- static void sk_tcp_set_private_ptr(Socket s, void *ptr);
- static void *sk_tcp_get_private_ptr(Socket s);
- static void sk_tcp_set_frozen(Socket s, int is_frozen);
- static const char *sk_tcp_socket_error(Socket s);
- extern char *do_select(SOCKET skt, int startup);
- Socket sk_register(void *sock, Plug plug)
- {
- static const struct socket_function_table fn_table = {
- sk_tcp_plug,
- sk_tcp_close,
- sk_tcp_write,
- sk_tcp_write_oob,
- sk_tcp_flush,
- sk_tcp_set_private_ptr,
- sk_tcp_get_private_ptr,
- sk_tcp_set_frozen,
- sk_tcp_socket_error
- };
- DWORD err;
- char *errstr;
- Actual_Socket ret;
- /*
- * Create Socket structure.
- */
- ret = snew(struct Socket_tag);
- ret->fn = &fn_table;
- ret->error = NULL;
- ret->plug = plug;
- bufchain_init(&ret->output_data);
- ret->writable = 1; /* to start with */
- ret->sending_oob = 0;
- ret->frozen = 1;
- ret->frozen_readable = 0;
- ret->localhost_only = 0; /* unused, but best init anyway */
- ret->pending_error = 0;
- ret->s = (SOCKET)sock;
- if (ret->s == INVALID_SOCKET) {
- err = p_WSAGetLastError();
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
- ret->oobinline = 0;
- /* Set up a select mechanism. This could be an AsyncSelect on a
- * window, or an EventSelect on an event object. */
- errstr = do_select(ret->s, 1);
- if (errstr) {
- ret->error = errstr;
- return (Socket) ret;
- }
- add234(sktree, ret);
- return (Socket) ret;
- }
- Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
- int nodelay, int keepalive, Plug plug)
- {
- static const struct socket_function_table fn_table = {
- sk_tcp_plug,
- sk_tcp_close,
- sk_tcp_write,
- sk_tcp_write_oob,
- sk_tcp_flush,
- sk_tcp_set_private_ptr,
- sk_tcp_get_private_ptr,
- sk_tcp_set_frozen,
- sk_tcp_socket_error
- };
- SOCKET s;
- #ifdef IPV6
- SOCKADDR_IN6 a6;
- #endif
- SOCKADDR_IN a;
- DWORD err;
- char *errstr;
- Actual_Socket ret;
- short localport;
- /*
- * Create Socket structure.
- */
- ret = snew(struct Socket_tag);
- ret->fn = &fn_table;
- ret->error = NULL;
- ret->plug = plug;
- bufchain_init(&ret->output_data);
- ret->connected = 0; /* to start with */
- ret->writable = 0; /* to start with */
- ret->sending_oob = 0;
- ret->frozen = 0;
- ret->frozen_readable = 0;
- ret->localhost_only = 0; /* unused, but best init anyway */
- ret->pending_error = 0;
- /*
- * Open socket.
- */
- assert(addr->family != AF_UNSPEC);
- s = p_socket(addr->family, SOCK_STREAM, 0);
- ret->s = s;
- if (s == INVALID_SOCKET) {
- err = p_WSAGetLastError();
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
- ret->oobinline = oobinline;
- if (oobinline) {
- BOOL b = TRUE;
- p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
- }
- if (nodelay) {
- BOOL b = TRUE;
- p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
- }
- if (keepalive) {
- BOOL b = TRUE;
- p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
- }
- /*
- * Bind to local address.
- */
- if (privport)
- localport = 1023; /* count from 1023 downwards */
- else
- localport = 0; /* just use port 0 (ie winsock picks) */
- /* Loop round trying to bind */
- while (1) {
- int retcode;
- #ifdef IPV6
- if (addr->family == AF_INET6) {
- memset(&a6, 0, sizeof(a6));
- a6.sin6_family = AF_INET6;
- /*a6.sin6_addr = in6addr_any; *//* == 0 */
- a6.sin6_port = p_htons(localport);
- } else
- #endif
- {
- a.sin_family = AF_INET;
- a.sin_addr.s_addr = p_htonl(INADDR_ANY);
- a.sin_port = p_htons(localport);
- }
- #ifdef IPV6
- retcode = p_bind(s, (addr->family == AF_INET6 ?
- (struct sockaddr *) &a6 :
- (struct sockaddr *) &a),
- (addr->family ==
- AF_INET6 ? sizeof(a6) : sizeof(a)));
- #else
- retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
- #endif
- if (retcode != SOCKET_ERROR) {
- err = 0;
- break; /* done */
- } else {
- err = p_WSAGetLastError();
- if (err != WSAEADDRINUSE) /* failed, for a bad reason */
- break;
- }
- if (localport == 0)
- break; /* we're only looping once */
- localport--;
- if (localport == 0)
- break; /* we might have got to the end */
- }
- if (err) {
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
- /*
- * Connect to remote address.
- */
- #ifdef IPV6
- if (addr->family == AF_INET6) {
- memset(&a, 0, sizeof(a));
- a6.sin6_family = AF_INET6;
- a6.sin6_port = p_htons((short) port);
- a6.sin6_addr =
- ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
- } else
- #endif
- {
- a.sin_family = AF_INET;
- a.sin_addr.s_addr = p_htonl(addr->address);
- a.sin_port = p_htons((short) port);
- }
- /* Set up a select mechanism. This could be an AsyncSelect on a
- * window, or an EventSelect on an event object. */
- errstr = do_select(s, 1);
- if (errstr) {
- ret->error = errstr;
- return (Socket) ret;
- }
- if ((
- #ifdef IPV6
- p_connect(s, ((addr->family == AF_INET6) ?
- (struct sockaddr *) &a6 : (struct sockaddr *) &a),
- (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
- #else
- p_connect(s, (struct sockaddr *) &a, sizeof(a))
- #endif
- ) == SOCKET_ERROR) {
- err = p_WSAGetLastError();
- /*
- * We expect a potential EWOULDBLOCK here, because the
- * chances are the front end has done a select for
- * FD_CONNECT, so that connect() will complete
- * asynchronously.
- */
- if ( err != WSAEWOULDBLOCK ) {
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
- } else {
- /*
- * If we _don't_ get EWOULDBLOCK, the connect has completed
- * and we should set the socket as writable.
- */
- ret->writable = 1;
- }
- add234(sktree, ret);
- /* We're done with 'addr' now. */
- sk_addr_free(addr);
- return (Socket) ret;
- }
- Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only)
- {
- static const struct socket_function_table fn_table = {
- sk_tcp_plug,
- sk_tcp_close,
- sk_tcp_write,
- sk_tcp_write_oob,
- sk_tcp_flush,
- sk_tcp_set_private_ptr,
- sk_tcp_get_private_ptr,
- sk_tcp_set_frozen,
- sk_tcp_socket_error
- };
- SOCKET s;
- #ifdef IPV6
- SOCKADDR_IN6 a6;
- #endif
- SOCKADDR_IN a;
- DWORD err;
- char *errstr;
- Actual_Socket ret;
- int retcode;
- int on = 1;
- /*
- * Create Socket structure.
- */
- ret = snew(struct Socket_tag);
- ret->fn = &fn_table;
- ret->error = NULL;
- ret->plug = plug;
- bufchain_init(&ret->output_data);
- ret->writable = 0; /* to start with */
- ret->sending_oob = 0;
- ret->frozen = 0;
- ret->frozen_readable = 0;
- ret->localhost_only = local_host_only;
- ret->pending_error = 0;
- /*
- * Open socket.
- */
- s = p_socket(AF_INET, SOCK_STREAM, 0);
- ret->s = s;
- if (s == INVALID_SOCKET) {
- err = p_WSAGetLastError();
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
- ret->oobinline = 0;
- p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
- #ifdef IPV6
- if (addr->family == AF_INET6) {
- memset(&a6, 0, sizeof(a6));
- a6.sin6_family = AF_INET6;
- /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
- * know how to do it. :-) */
- if (local_host_only)
- a6.sin6_addr = in6addr_loopback;
- else
- a6.sin6_addr = in6addr_any;
- a6.sin6_port = p_htons(port);
- } else
- #endif
- {
- int got_addr = 0;
- a.sin_family = AF_INET;
- /*
- * Bind to source address. First try an explicitly
- * specified one...
- */
- if (srcaddr) {
- a.sin_addr.s_addr = p_inet_addr(srcaddr);
- if (a.sin_addr.s_addr != INADDR_NONE) {
- /* Override localhost_only with specified listen addr. */
- ret->localhost_only = ipv4_is_loopback(a.sin_addr);
- got_addr = 1;
- }
- }
- /*
- * ... and failing that, go with one of the standard ones.
- */
- if (!got_addr) {
- if (local_host_only)
- a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
- else
- a.sin_addr.s_addr = p_htonl(INADDR_ANY);
- }
- a.sin_port = p_htons((short)port);
- }
- #ifdef IPV6
- retcode = p_bind(s, (addr->family == AF_INET6 ?
- (struct sockaddr *) &a6 :
- (struct sockaddr *) &a),
- (addr->family ==
- AF_INET6 ? sizeof(a6) : sizeof(a)));
- #else
- retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
- #endif
- if (retcode != SOCKET_ERROR) {
- err = 0;
- } else {
- err = p_WSAGetLastError();
- }
- if (err) {
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
- if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
- p_closesocket(s);
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
- /* Set up a select mechanism. This could be an AsyncSelect on a
- * window, or an EventSelect on an event object. */
- errstr = do_select(s, 1);
- if (errstr) {
- ret->error = errstr;
- return (Socket) ret;
- }
- add234(sktree, ret);
- return (Socket) ret;
- }
- static void sk_tcp_close(Socket sock)
- {
- extern char *do_select(SOCKET skt, int startup);
- Actual_Socket s = (Actual_Socket) sock;
- del234(sktree, s);
- do_select(s->s, 0);
- p_closesocket(s->s);
- sfree(s);
- }
- /*
- * The function which tries to send on a socket once it's deemed
- * writable.
- */
- void try_send(Actual_Socket s)
- {
- while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
- int nsent;
- DWORD err;
- void *data;
- int len, urgentflag;
- if (s->sending_oob) {
- urgentflag = MSG_OOB;
- len = s->sending_oob;
- data = &s->oobdata;
- } else {
- urgentflag = 0;
- bufchain_prefix(&s->output_data, &data, &len);
- }
- nsent = p_send(s->s, data, len, urgentflag);
- noise_ultralight(nsent);
- if (nsent <= 0) {
- err = (nsent < 0 ? p_WSAGetLastError() : 0);
- if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
- /*
- * Perfectly normal: we've sent all we can for the moment.
- *
- * (Some WinSock send() implementations can return
- * <0 but leave no sensible error indication -
- * WSAGetLastError() is called but returns zero or
- * a small number - so we check that case and treat
- * it just like WSAEWOULDBLOCK.)
- */
- s->writable = FALSE;
- return;
- } else if (nsent == 0 ||
- err == WSAECONNABORTED || err == WSAECONNRESET) {
- /*
- * If send() returns CONNABORTED or CONNRESET, we
- * unfortunately can't just call plug_closing(),
- * because it's quite likely that we're currently
- * _in_ a call from the code we'd be calling back
- * to, so we'd have to make half the SSH code
- * reentrant. Instead we flag a pending error on
- * the socket, to be dealt with (by calling
- * plug_closing()) at some suitable future moment.
- */
- s->pending_error = err;
- return;
- } else {
- /* We're inside the Windows frontend here, so we know
- * that the frontend handle is unnecessary. */
- logevent(NULL, winsock_error_string(err));
- fatalbox("%s", winsock_error_string(err));
- }
- } else {
- if (s->sending_oob) {
- if (nsent < len) {
- memmove(s->oobdata, s->oobdata+nsent, len-nsent);
- s->sending_oob = len - nsent;
- } else {
- s->sending_oob = 0;
- }
- } else {
- bufchain_consume(&s->output_data, nsent);
- }
- }
- }
- }
- static int sk_tcp_write(Socket sock, const char *buf, int len)
- {
- Actual_Socket s = (Actual_Socket) sock;
- /*
- * Add the data to the buffer list on the socket.
- */
- bufchain_add(&s->output_data, buf, len);
- /*
- * Now try sending from the start of the buffer list.
- */
- if (s->writable)
- try_send(s);
- return bufchain_size(&s->output_data);
- }
- static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
- {
- Actual_Socket s = (Actual_Socket) sock;
- /*
- * Replace the buffer list on the socket with the data.
- */
- bufchain_clear(&s->output_data);
- assert(len <= sizeof(s->oobdata));
- memcpy(s->oobdata, buf, len);
- s->sending_oob = len;
- /*
- * Now try sending from the start of the buffer list.
- */
- if (s->writable)
- try_send(s);
- return s->sending_oob;
- }
- int select_result(WPARAM wParam, LPARAM lParam)
- {
- int ret, open;
- DWORD err;
- char buf[20480]; /* nice big buffer for plenty of speed */
- Actual_Socket s;
- u_long atmark;
- /* wParam is the socket itself */
- if (wParam == 0)
- return 1; /* boggle */
- s = find234(sktree, (void *) wParam, cmpforsearch);
- if (!s)
- return 1; /* boggle */
- if ((err = WSAGETSELECTERROR(lParam)) != 0) {
- /*
- * An error has occurred on this socket. Pass it to the
- * plug.
- */
- return plug_closing(s->plug, winsock_error_string(err), err, 0);
- }
- noise_ultralight(lParam);
- switch (WSAGETSELECTEVENT(lParam)) {
- case FD_CONNECT:
- s->connected = s->writable = 1;
- break;
- case FD_READ:
- /* In the case the socket is still frozen, we don't even bother */
- if (s->frozen) {
- s->frozen_readable = 1;
- break;
- }
- /*
- * We have received data on the socket. For an oobinline
- * socket, this might be data _before_ an urgent pointer,
- * in which case we send it to the back end with type==1
- * (data prior to urgent).
- */
- if (s->oobinline) {
- atmark = 1;
- p_ioctlsocket(s->s, SIOCATMARK, &atmark);
- /*
- * Avoid checking the return value from ioctlsocket(),
- * on the grounds that some WinSock wrappers don't
- * support it. If it does nothing, we get atmark==1,
- * which is equivalent to `no OOB pending', so the
- * effect will be to non-OOB-ify any OOB data.
- */
- } else
- atmark = 1;
- ret = p_recv(s->s, buf, sizeof(buf), 0);
- noise_ultralight(ret);
- if (ret < 0) {
- err = p_WSAGetLastError();
- if (err == WSAEWOULDBLOCK) {
- break;
- }
- }
- if (ret < 0) {
- return plug_closing(s->plug, winsock_error_string(err), err,
- 0);
- } else if (0 == ret) {
- return plug_closing(s->plug, NULL, 0, 0);
- } else {
- return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
- }
- break;
- case FD_OOB:
- /*
- * This will only happen on a non-oobinline socket. It
- * indicates that we can immediately perform an OOB read
- * and get back OOB data, which we will send to the back
- * end with type==2 (urgent data).
- */
- ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
- noise_ultralight(ret);
- if (ret <= 0) {
- char *str = (ret == 0 ? "Internal networking trouble" :
- winsock_error_string(p_WSAGetLastError()));
- /* We're inside the Windows frontend here, so we know
- * that the frontend handle is unnecessary. */
- logevent(NULL, str);
- fatalbox("%s", str);
- } else {
- return plug_receive(s->plug, 2, buf, ret);
- }
- break;
- case FD_WRITE:
- {
- int bufsize_before, bufsize_after;
- s->writable = 1;
- bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
- try_send(s);
- bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
- if (bufsize_after < bufsize_before)
- plug_sent(s->plug, bufsize_after);
- }
- break;
- case FD_CLOSE:
- /* Signal a close on the socket. First read any outstanding data. */
- open = 1;
- do {
- ret = p_recv(s->s, buf, sizeof(buf), 0);
- if (ret < 0) {
- err = p_WSAGetLastError();
- if (err == WSAEWOULDBLOCK)
- break;
- return plug_closing(s->plug, winsock_error_string(err),
- err, 0);
- } else {
- if (ret)
- open &= plug_receive(s->plug, 0, buf, ret);
- else
- open &= plug_closing(s->plug, NULL, 0, 0);
- }
- } while (ret > 0);
- return open;
- case FD_ACCEPT:
- {
- struct sockaddr_in isa;
- int addrlen = sizeof(struct sockaddr_in);
- SOCKET t; /* socket of connection */
- memset(&isa, 0, sizeof(struct sockaddr_in));
- err = 0;
- t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
- if (t == INVALID_SOCKET)
- {
- err = p_WSAGetLastError();
- if (err == WSATRY_AGAIN)
- break;
- }
- if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr)) {
- p_closesocket(t); /* dodgy WinSock let nonlocal through */
- } else if (plug_accepting(s->plug, (void*)t)) {
- p_closesocket(t); /* denied or error */
- }
- }
- }
- return 1;
- }
- /*
- * Deal with socket errors detected in try_send().
- */
- void net_pending_errors(void)
- {
- int i;
- Actual_Socket s;
- /*
- * This might be a fiddly business, because it's just possible
- * that handling a pending error on one socket might cause
- * others to be closed. (I can't think of any reason this might
- * happen in current SSH implementation, but to maintain
- * generality of this network layer I'll assume the worst.)
- *
- * So what we'll do is search the socket list for _one_ socket
- * with a pending error, and then handle it, and then search
- * the list again _from the beginning_. Repeat until we make a
- * pass with no socket errors present. That way we are
- * protected against the socket list changing under our feet.
- */
- do {
- for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
- if (s->pending_error) {
- /*
- * An error has occurred on this socket. Pass it to the
- * plug.
- */
- plug_closing(s->plug,
- winsock_error_string(s->pending_error),
- s->pending_error, 0);
- break;
- }
- }
- } while (s);
- }
- /*
- * Each socket abstraction contains a `void *' private field in
- * which the client can keep state.
- */
- static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
- {
- Actual_Socket s = (Actual_Socket) sock;
- s->private_ptr = ptr;
- }
- static void *sk_tcp_get_private_ptr(Socket sock)
- {
- Actual_Socket s = (Actual_Socket) sock;
- return s->private_ptr;
- }
- /*
- * Special error values are returned from sk_namelookup and sk_new
- * if there's a problem. These functions extract an error message,
- * or return NULL if there's no problem.
- */
- const char *sk_addr_error(SockAddr addr)
- {
- return addr->error;
- }
- static const char *sk_tcp_socket_error(Socket sock)
- {
- Actual_Socket s = (Actual_Socket) sock;
- return s->error;
- }
- static void sk_tcp_set_frozen(Socket sock, int is_frozen)
- {
- Actual_Socket s = (Actual_Socket) sock;
- if (s->frozen == is_frozen)
- return;
- s->frozen = is_frozen;
- if (!is_frozen && s->frozen_readable) {
- char c;
- p_recv(s->s, &c, 1, MSG_PEEK);
- }
- s->frozen_readable = 0;
- }
- /*
- * For Plink: enumerate all sockets currently active.
- */
- SOCKET first_socket(int *state)
- {
- Actual_Socket s;
- *state = 0;
- s = index234(sktree, (*state)++);
- return s ? s->s : INVALID_SOCKET;
- }
- SOCKET next_socket(int *state)
- {
- Actual_Socket s = index234(sktree, (*state)++);
- return s ? s->s : INVALID_SOCKET;
- }
- int net_service_lookup(char *service)
- {
- struct servent *se;
- se = p_getservbyname(service, NULL);
- if (se != NULL)
- return p_ntohs(se->s_port);
- else
- return 0;
- }
- SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname)
- {
- SockAddr ret = snew(struct SockAddr_tag);
- memset(ret, 0, sizeof(struct SockAddr_tag));
- ret->error = "unix sockets not supported on this platform";
- return ret;
- }
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