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- /*
- * timing.c
- *
- * This module tracks any timers set up by schedule_timer(). It
- * keeps all the currently active timers in a list; it informs the
- * front end of when the next timer is due to go off if that
- * changes; and, very importantly, it tracks the context pointers
- * passed to schedule_timer(), so that if a context is freed all
- * the timers associated with it can be immediately annulled.
- *
- *
- * The problem is that computer clocks aren't perfectly accurate.
- * The GETTICKCOUNT function returns a 32bit number that normally
- * increases by about 1000 every second. On windows this uses the PC's
- * interrupt timer and so is only accurate to around 20ppm. On unix it's
- * a value that's calculated from the current UTC time and so is in theory
- * accurate in the long term but may jitter and jump in the short term.
- *
- * What PuTTY needs from these timers is simply a way of delaying the
- * calling of a function for a little while, if it's occasionally called a
- * little early or late that's not a problem. So to protect against clock
- * jumps schedule_timer records the time that it was called in the timer
- * structure. With this information the run_timers function can see when
- * the current GETTICKCOUNT value is after the time the event should be
- * fired OR before the time it was set. In the latter case the clock must
- * have jumped, the former is (probably) just the normal passage of time.
- *
- */
- #include <assert.h>
- #include <stdio.h>
- #include "putty.h"
- #include "tree234.h"
- struct timer {
- timer_fn_t fn;
- void *ctx;
- unsigned long now;
- unsigned long when_set;
- };
- static tree234 *timers = NULL;
- static tree234 *timer_contexts = NULL;
- static unsigned long now = 0L;
- static int compare_timers(void *av, void *bv)
- {
- struct timer *a = (struct timer *)av;
- struct timer *b = (struct timer *)bv;
- long at = a->now - now;
- long bt = b->now - now;
- if (at < bt)
- return -1;
- else if (at > bt)
- return +1;
- /*
- * Failing that, compare on the other two fields, just so that
- * we don't get unwanted equality.
- */
- #if defined(__LCC__) || defined(__clang__)
- /* lcc won't let us compare function pointers. Legal, but annoying. */
- {
- int c = memcmp(&a->fn, &b->fn, sizeof(a->fn));
- if (c)
- return c;
- }
- #else
- if (a->fn < b->fn)
- return -1;
- else if (a->fn > b->fn)
- return +1;
- #endif
- if (a->ctx < b->ctx)
- return -1;
- else if (a->ctx > b->ctx)
- return +1;
- /*
- * Failing _that_, the two entries genuinely are equal, and we
- * never have a need to store them separately in the tree.
- */
- return 0;
- }
- static int compare_timer_contexts(void *av, void *bv)
- {
- char *a = (char *)av;
- char *b = (char *)bv;
- if (a < b)
- return -1;
- else if (a > b)
- return +1;
- return 0;
- }
- static void init_timers(void)
- {
- if (!timers) {
- timers = newtree234(compare_timers);
- timer_contexts = newtree234(compare_timer_contexts);
- now = GETTICKCOUNT();
- }
- }
- unsigned long schedule_timer(int ticks, timer_fn_t fn, void *ctx)
- {
- unsigned long when;
- struct timer *t, *first;
- init_timers();
- now = GETTICKCOUNT();
- when = ticks + now;
- /*
- * Just in case our various defences against timing skew fail
- * us: if we try to schedule a timer that's already in the
- * past, we instead schedule it for the immediate future.
- */
- if (when - now <= 0)
- when = now + 1;
- t = snew(struct timer);
- t->fn = fn;
- t->ctx = ctx;
- t->now = when;
- t->when_set = now;
- if (t != add234(timers, t)) {
- sfree(t); /* identical timer already exists */
- } else {
- add234(timer_contexts, t->ctx);/* don't care if this fails */
- }
- first = (struct timer *)index234(timers, 0);
- if (first == t) {
- /*
- * This timer is the very first on the list, so we must
- * notify the front end.
- */
- timer_change_notify(first->now);
- }
- return when;
- }
- unsigned long timing_last_clock(void)
- {
- /*
- * Return the last value we stored in 'now'. In particular,
- * calling this just after schedule_timer returns the value of
- * 'now' that was used to decide when the timer you just set would
- * go off.
- */
- return now;
- }
- /*
- * Call to run any timers whose time has reached the present.
- * Returns the time (in ticks) expected until the next timer after
- * that triggers.
- */
- bool run_timers(unsigned long anow, unsigned long *next)
- {
- struct timer *first;
- init_timers();
- now = GETTICKCOUNT();
- while (1) {
- first = (struct timer *)index234(timers, 0);
- if (!first)
- return false; /* no timers remaining */
- if (find234(timer_contexts, first->ctx, NULL) == NULL) {
- /*
- * This timer belongs to a context that has been
- * expired. Delete it without running.
- */
- delpos234(timers, 0);
- sfree(first);
- } else if (now - (first->when_set - 10) >
- first->now - (first->when_set - 10)) {
- /*
- * This timer is active and has reached its running
- * time. Run it.
- */
- delpos234(timers, 0);
- first->fn(first->ctx, first->now);
- sfree(first);
- } else {
- /*
- * This is the first still-active timer that is in the
- * future. Return how long it has yet to go.
- */
- *next = first->now;
- return true;
- }
- }
- }
- /*
- * Call to expire all timers associated with a given context.
- */
- void expire_timer_context(void *ctx)
- {
- init_timers();
- /*
- * We don't bother to check the return value; if the context
- * already wasn't in the tree (presumably because no timers
- * ever actually got scheduled for it) then that's fine and we
- * simply don't need to do anything.
- */
- del234(timer_contexts, ctx);
- }
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