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- /*
- * Networking abstraction in PuTTY.
- *
- * The way this works is: a back end can choose to open any number
- * of sockets - including zero, which might be necessary in some.
- * It can register a bunch of callbacks (most notably for when
- * data is received) for each socket, and it can call the networking
- * abstraction to send data without having to worry about blocking.
- * The stuff behind the abstraction takes care of selects and
- * nonblocking writes and all that sort of painful gubbins.
- */
- #ifndef PUTTY_NETWORK_H
- #define PUTTY_NETWORK_H
- #include "defs.h"
- typedef struct SocketVtable SocketVtable;
- typedef struct PlugVtable PlugVtable;
- struct Socket {
- const struct SocketVtable *vt;
- };
- struct SocketVtable {
- Plug *(*plug) (Socket *s, Plug *p);
- /* use a different plug (return the old one) */
- /* if p is NULL, it doesn't change the plug */
- /* but it does return the one it's using */
- void (*close) (Socket *s);
- size_t (*write) (Socket *s, const void *data, size_t len);
- size_t (*write_oob) (Socket *s, const void *data, size_t len);
- void (*write_eof) (Socket *s);
- void (*set_frozen) (Socket *s, bool is_frozen);
- /* ignored by tcp, but vital for ssl */
- const char *(*socket_error) (Socket *s);
- SocketEndpointInfo *(*endpoint_info) (Socket *s, bool peer);
- };
- typedef union { void *p; int i; } accept_ctx_t;
- typedef Socket *(*accept_fn_t)(accept_ctx_t ctx, Plug *plug);
- struct Plug {
- const struct PlugVtable *vt;
- };
- typedef enum PlugLogType {
- PLUGLOG_CONNECT_TRYING,
- PLUGLOG_CONNECT_FAILED,
- PLUGLOG_CONNECT_SUCCESS,
- PLUGLOG_PROXY_MSG,
- } PlugLogType;
- typedef enum PlugCloseType {
- PLUGCLOSE_NORMAL,
- PLUGCLOSE_ERROR,
- PLUGCLOSE_BROKEN_PIPE,
- PLUGCLOSE_USER_ABORT,
- } PlugCloseType;
- struct PlugVtable {
- /*
- * Passes the client progress reports on the process of setting
- * up the connection.
- *
- * - PLUGLOG_CONNECT_TRYING means we are about to try to connect
- * to address `addr' (error_msg and error_code are ignored)
- *
- * - PLUGLOG_CONNECT_FAILED means we have failed to connect to
- * address `addr' (error_msg and error_code are supplied). This
- * is not a fatal error - we may well have other candidate
- * addresses to fall back to. When it _is_ fatal, the closing()
- * function will be called.
- *
- * - PLUGLOG_CONNECT_SUCCESS means we have succeeded in making a
- * connection. `addr' gives the address we connected to, if
- * available. (But sometimes, in cases of complicated proxy
- * setups, it might not be available, so receivers of this log
- * event should be prepared to deal with addr==NULL.)
- *
- * - PLUGLOG_PROXY_MSG means that error_msg contains a line of
- * logging information from whatever the connection is being
- * proxied through. This will typically be a wodge of
- * standard-error output from a local proxy command, so the
- * receiver should probably prefix it to indicate this.
- *
- * Note that sometimes log messages may be sent even to Socket
- * types that don't involve making an outgoing connection, e.g.
- * because the same core implementation (such as Windows handle
- * sockets) is shared between listening and connecting sockets. So
- * all Plugs must implement this method, even if only to ignore
- * the logged events.
- */
- void (*log)(Plug *p, Socket *s, PlugLogType type, SockAddr *addr, int port,
- const char *error_msg, int error_code);
- /*
- * Notifies the Plug that the socket is closing, and something
- * about why.
- *
- * - PLUGCLOSE_NORMAL means an ordinary non-error closure. In
- * this case, error_msg should be ignored (and hopefully
- * callers will have passed NULL).
- *
- * - PLUGCLOSE_ERROR indicates that an OS error occurred, and
- * 'error_msg' contains a string describing it, for use in
- * diagnostics. (Ownership of the string is not transferred.)
- * This error class covers anything other than the special
- * case below:
- *
- * - PLUGCLOSE_BROKEN_PIPE behaves like PLUGCLOSE_ERROR (in
- * particular, there's still an error message provided), but
- * distinguishes the particular error condition signalled by
- * EPIPE / ERROR_BROKEN_PIPE, which ssh/sharing.c needs to
- * recognise and handle specially in one situation.
- *
- * - PLUGCLOSE_USER_ABORT means that the close has happened as a
- * result of some kind of deliberate user action (e.g. hitting
- * ^C at a password prompt presented by a proxy socket setup
- * phase). This can be used to suppress interactive error
- * messages sent to the user (such as dialog boxes), on the
- * grounds that the user already knows. However, 'error_msg'
- * will still contain some appropriate text, so that
- * non-interactive error reporting (e.g. event logs) can still
- * record why the connection terminated.
- */
- void (*closing)(Plug *p, PlugCloseType type, const char *error_msg);
- /*
- * Provides incoming socket data to the Plug. Three cases:
- *
- * - urgent==0. `data' points to `len' bytes of perfectly
- * ordinary data.
- *
- * - urgent==1. `data' points to `len' bytes of data,
- * which were read from before an Urgent pointer.
- *
- * - urgent==2. `data' points to `len' bytes of data,
- * the first of which was the one at the Urgent mark.
- */
- void (*receive) (Plug *p, int urgent, const char *data, size_t len);
- /*
- * Called when the pending send backlog on a socket is cleared or
- * partially cleared. The new backlog size is passed in the
- * `bufsize' parameter.
- */
- void (*sent) (Plug *p, size_t bufsize);
- /*
- * Only called on listener-type sockets, and is passed a
- * constructor function+context that will create a fresh Socket
- * describing the connection. It returns nonzero if it doesn't
- * want the connection for some reason, or 0 on success.
- */
- int (*accepting)(Plug *p, accept_fn_t constructor, accept_ctx_t ctx);
- };
- /* Proxy indirection layer.
- *
- * Calling new_connection transfers ownership of 'addr': the proxy
- * layer is now responsible for freeing it, and the caller shouldn't
- * assume it exists any more.
- *
- * If calling this from a backend with a Seat, you can also give it a
- * pointer to the backend's Interactor trait. In that situation, it
- * might replace the backend's seat with a temporary seat of its own,
- * and give the real Seat to an Interactor somewhere in the proxy
- * system so that it can ask for passwords (and, in the case of SSH
- * proxying, other prompts like host key checks). If that happens,
- * then the resulting 'temp seat' is the backend's property, and it
- * will have to remember to free it when cleaning up, or after
- * flushing it back into the real seat when the network connection
- * attempt completes.
- *
- * You can free your TempSeat and resume using the real Seat when one
- * of two things happens: either your Plug's closing() method is
- * called (indicating failure to connect), or its log() method is
- * called with PLUGLOG_CONNECT_SUCCESS. In the latter case, you'll
- * probably want to flush the TempSeat's contents into the real Seat,
- * of course.
- */
- Socket *new_connection(SockAddr *addr, const char *hostname,
- int port, bool privport,
- bool oobinline, bool nodelay, bool keepalive,
- Plug *plug, Conf *conf, Interactor *interactor);
- Socket *new_listener(const char *srcaddr, int port, Plug *plug,
- bool local_host_only, Conf *conf, int addressfamily);
- SockAddr *name_lookup(const char *host, int port, char **canonicalname,
- Conf *conf, int addressfamily, LogContext *logctx,
- const char *lookup_reason_for_logging);
- /* platform-dependent callback from new_connection() */
- /* (same caveat about addr as new_connection()) */
- Socket *platform_new_connection(SockAddr *addr, const char *hostname,
- int port, bool privport,
- bool oobinline, bool nodelay, bool keepalive,
- Plug *plug, Conf *conf, Interactor *itr);
- /* callback for SSH jump-host proxying */
- Socket *sshproxy_new_connection(SockAddr *addr, const char *hostname,
- int port, bool privport,
- bool oobinline, bool nodelay, bool keepalive,
- Plug *plug, Conf *conf, Interactor *itr);
- /* socket functions */
- void sk_init(void); /* called once at program startup */
- void sk_cleanup(void); /* called just before program exit */
- SockAddr *sk_namelookup(const char *host, char **canonicalname, int address_family);
- SockAddr *sk_nonamelookup(const char *host);
- void sk_getaddr(SockAddr *addr, char *buf, int buflen);
- bool sk_addr_needs_port(SockAddr *addr);
- bool sk_hostname_is_local(const char *name);
- bool sk_address_is_local(SockAddr *addr);
- bool sk_address_is_special_local(SockAddr *addr);
- int sk_addrtype(SockAddr *addr);
- void sk_addrcopy(SockAddr *addr, char *buf);
- void sk_addr_free(SockAddr *addr);
- /* sk_addr_dup generates another SockAddr which contains the same data
- * as the original one and can be freed independently. May not actually
- * physically _duplicate_ it: incrementing a reference count so that
- * one more free is required before it disappears is an acceptable
- * implementation. */
- SockAddr *sk_addr_dup(SockAddr *addr);
- /* NB, control of 'addr' is passed via sk_new, which takes responsibility
- * for freeing it, as for new_connection() */
- Socket *sk_new(SockAddr *addr, int port, bool privport, bool oobinline,
- bool nodelay, bool keepalive, Plug *p);
- Socket *sk_newlistener(const char *srcaddr, int port, Plug *plug,
- bool local_host_only, int address_family);
- static inline Plug *sk_plug(Socket *s, Plug *p)
- { return s->vt->plug(s, p); }
- static inline void sk_close(Socket *s)
- { s->vt->close(s); }
- static inline size_t sk_write(Socket *s, const void *data, size_t len)
- { return s->vt->write(s, data, len); }
- static inline size_t sk_write_oob(Socket *s, const void *data, size_t len)
- { return s->vt->write_oob(s, data, len); }
- static inline void sk_write_eof(Socket *s)
- { s->vt->write_eof(s); }
- static inline void plug_log(
- Plug *p, Socket *s, int type, SockAddr *addr, int port,
- const char *msg, int code)
- { p->vt->log(p, s, type, addr, port, msg, code); }
- static inline void plug_closing(Plug *p, PlugCloseType type, const char *msg)
- { p->vt->closing(p, type, msg); }
- static inline void plug_closing_normal(Plug *p)
- { p->vt->closing(p, PLUGCLOSE_NORMAL, NULL); }
- static inline void plug_closing_error(Plug *p, const char *msg)
- { p->vt->closing(p, PLUGCLOSE_ERROR, msg); }
- static inline void plug_closing_user_abort(Plug *p)
- { p->vt->closing(p, PLUGCLOSE_USER_ABORT, "User aborted connection setup"); }
- static inline void plug_receive(Plug *p, int urg, const char *data, size_t len)
- { p->vt->receive(p, urg, data, len); }
- static inline void plug_sent (Plug *p, size_t bufsize)
- { p->vt->sent(p, bufsize); }
- static inline int plug_accepting(Plug *p, accept_fn_t cons, accept_ctx_t ctx)
- { return p->vt->accepting(p, cons, ctx); }
- /*
- * Special error values are returned from sk_namelookup and sk_new
- * if there's a problem. These functions extract an error message,
- * or return NULL if there's no problem.
- */
- const char *sk_addr_error(SockAddr *addr);
- static inline const char *sk_socket_error(Socket *s)
- { return s->vt->socket_error(s); }
- /*
- * Set the `frozen' flag on a socket. A frozen socket is one in
- * which all READABLE notifications are ignored, so that data is
- * not accepted from the peer until the socket is unfrozen. This
- * exists for two purposes:
- *
- * - Port forwarding: when a local listening port receives a
- * connection, we do not want to receive data from the new
- * socket until we have somewhere to send it. Hence, we freeze
- * the socket until its associated SSH channel is ready; then we
- * unfreeze it and pending data is delivered.
- *
- * - Socket buffering: if an SSH channel (or the whole connection)
- * backs up or presents a zero window, we must freeze the
- * associated local socket in order to avoid unbounded buffer
- * growth.
- */
- static inline void sk_set_frozen(Socket *s, bool is_frozen)
- { s->vt->set_frozen(s, is_frozen); }
- /*
- * Return a structure giving some information about one end of
- * the socket. May be NULL, if nothing is available at all. If it is
- * not NULL, then it is dynamically allocated, and should be freed by
- * a call to sk_free_endpoint_info(). See below for the definition.
- */
- static inline SocketEndpointInfo *sk_endpoint_info(Socket *s, bool peer)
- { return s->vt->endpoint_info(s, peer); }
- static inline SocketEndpointInfo *sk_peer_info(Socket *s)
- { return sk_endpoint_info(s, true); }
- /*
- * The structure returned from sk_endpoint_info, and a function to free
- * one (in utils).
- */
- struct SocketEndpointInfo {
- int addressfamily;
- /*
- * Text form of the IPv4 or IPv6 address of the specified end of the
- * socket, if available, in the standard text representation.
- */
- const char *addr_text;
- /*
- * Binary form of the same address. Filled in if and only if
- * addr_text is not NULL. You can tell which branch of the union
- * is used by examining 'addressfamily'.
- */
- union {
- unsigned char ipv6[16];
- unsigned char ipv4[4];
- } addr_bin;
- /*
- * Remote port number, or -1 if not available.
- */
- int port;
- /*
- * Free-form text suitable for putting in log messages. For IP
- * sockets, repeats the address and port information from above.
- * But it can be completely different, e.g. for Unix-domain
- * sockets it gives information about the uid, gid and pid of the
- * connecting process.
- */
- const char *log_text;
- };
- void sk_free_endpoint_info(SocketEndpointInfo *ei);
- /*
- * Simple wrapper on getservbyname(), needed by portfwd.c. Returns the
- * port number, in host byte order (suitable for printf and so on).
- * Returns 0 on failure. Any platform not supporting getservbyname
- * can just return 0 - this function is not required to handle
- * numeric port specifications.
- */
- int net_service_lookup(const char *service);
- /*
- * Look up the local hostname; return value needs freeing.
- * May return NULL.
- */
- char *get_hostname(void);
- /*
- * Trivial socket implementation which just stores an error. Found in
- * errsock.c.
- *
- * The consume_string variant takes an already-formatted dynamically
- * allocated string, and takes over ownership of that string.
- */
- Socket *new_error_socket_fmt(Plug *plug, const char *fmt, ...)
- PRINTF_LIKE(2, 3);
- Socket *new_error_socket_consume_string(Plug *plug, char *errmsg);
- /*
- * Trivial plug that does absolutely nothing. Found in nullplug.c.
- */
- extern Plug *const nullplug;
- /*
- * Some trivial no-op plug functions, also in nullplug.c; exposed here
- * so that other Plug implementations can use them too.
- *
- * In particular, nullplug_log is useful to Plugs that don't need to
- * worry about logging.
- */
- void nullplug_log(Plug *plug, Socket *s, PlugLogType type, SockAddr *addr,
- int port, const char *err_msg, int err_code);
- void nullplug_closing(Plug *plug, PlugCloseType type, const char *error_msg);
- void nullplug_receive(Plug *plug, int urgent, const char *data, size_t len);
- void nullplug_sent(Plug *plug, size_t bufsize);
- /*
- * Similar no-op socket function.
- */
- SocketEndpointInfo *nullsock_endpoint_info(Socket *s, bool peer);
- /* ----------------------------------------------------------------------
- * Functions defined outside the network code, which have to be
- * declared in this header file rather than the main putty.h because
- * they use types defined here.
- */
- void backend_socket_log(Seat *seat, LogContext *logctx, Socket *sock,
- PlugLogType type, SockAddr *addr, int port,
- const char *error_msg, int error_code, Conf *conf,
- bool session_started);
- typedef struct ProxyStderrBuf {
- char buf[8192];
- size_t size;
- const char *prefix; /* must be statically allocated */
- } ProxyStderrBuf;
- void psb_init(ProxyStderrBuf *psb);
- void psb_set_prefix(ProxyStderrBuf *psb, const char *prefix);
- void log_proxy_stderr(Plug *plug, Socket *sock, ProxyStderrBuf *psb,
- const void *vdata, size_t len);
- /* ----------------------------------------------------------------------
- * The DeferredSocketOpener trait. This is a thing that some Socket
- * implementations may choose to own if they need to delay actually
- * setting up the underlying connection. For example, sockets used in
- * local-proxy handling (Unix FdSocket / Windows HandleSocket) might
- * need to do this if they have to prompt the user interactively for
- * parts of the command they'll run.
- *
- * Mostly, a DeferredSocketOpener implementation will keep to itself,
- * arrange its own callbacks in order to do whatever setup it needs,
- * and when it's ready, call back to its parent Socket via some
- * implementation-specific API of its own. So the shared API here
- * requires almost nothing: the only thing we need is a free function,
- * so that if the owner of a Socket of this kind needs to close it
- * before the deferred connection process is finished, the Socket can
- * also clean up the DeferredSocketOpener dangling off it.
- */
- struct DeferredSocketOpener {
- const DeferredSocketOpenerVtable *vt;
- };
- struct DeferredSocketOpenerVtable {
- void (*free)(DeferredSocketOpener *);
- };
- static inline void deferred_socket_opener_free(DeferredSocketOpener *dso)
- { dso->vt->free(dso); }
- DeferredSocketOpener *null_deferred_socket_opener(void);
- #endif
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