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- OPEN 3D ENGINE LICENSING
- The default license for Open 3D Engine is the Apache License, Version 2.0
- (see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D
- Engine under the MIT License (see LICENSE_MIT.TXT). Contributions must be
- made under both licenses.
-
- THIRD PARTY COMPONENTS
- Open 3D Engine requires the use of (and in some cases makes available to you)
- software and assets that have been developed by third parties and are subject
- to separate license terms (such as code licensed under other open source
- licenses). It is your responsibility to comply with the applicable licenses.
- Information on third party materials, and the applicable license terms, are
- referenced in or included with the materials, such as in separate LICENSE.txt
- files accompanying the materials.
- Third party components with license-identification SPDX tags are logged in
- the 3P repository at https://github.com/o3de/3p-package-source. For more
- information on applying SPDX tags to O3DE components properly, see
- https://www.o3de.org/docs/user-guide/build/packages/#o3de-package-structure.
-
- Please note that certain materials are subject to "copyleft" licenses, which
- require distribution of source code, including:
-
- - Qt Toolkit https://github.com/qtproject/, which is subject to the GNU
- Lesser General Public License version 3 (with certain exceptions). A copy of
- the source code for Qt Toolkit may be found at
- https://github.com/o3de/qt5/tree/5.15.1-o3de
-
- - The AWS Python SDK uses Chardet https://chardet.github.io/, which is
- subject to the GNU Lesser General Public License version 2.1. A copy of the
- source code may be found at https://github.com/chardet/chardet.
-
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