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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/EBus/EBus.h>
- #include <AzCore/Math/Vector2.h>
- #include <AzCore/std/string/string.h>
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- namespace VirtualGamepad
- {
- ////////////////////////////////////////////////////////////////////////////////////////////////
- class VirtualGamepadThumbStickRequests : public AZ::EBusTraits
- {
- public:
- ////////////////////////////////////////////////////////////////////////////////////////////
- // EBusTraits overrides
- static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
- static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
- using BusIdType = AZStd::string;
- ////////////////////////////////////////////////////////////////////////////////////////////
- //! Get the current virtual thumb-stick axis values
- //! \return Current virtual thumb-stick axis values
- virtual AZ::Vector2 GetCurrentAxisValuesNormalized() const = 0;
- };
- using VirtualGamepadThumbStickRequestBus = AZ::EBus<VirtualGamepadThumbStickRequests>;
- }
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