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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- ly_add_target(
- NAME ${gem_name}.Static STATIC
- NAMESPACE Gem
- FILES_CMAKE
- virtualgamepad_files.cmake
- INCLUDE_DIRECTORIES
- PRIVATE
- Source
- PUBLIC
- Include
- BUILD_DEPENDENCIES
- PUBLIC
- AZ::AzCore
- AZ::AzFramework
- Legacy::CryCommon
- Gem::LyShine.Clients.API
- )
- ly_add_target(
- NAME ${gem_name} ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
- NAMESPACE Gem
- FILES_CMAKE
- virtualgamepad_shared_files.cmake
- INCLUDE_DIRECTORIES
- PRIVATE
- Source
- PUBLIC
- Include
- BUILD_DEPENDENCIES
- PRIVATE
- Gem::${gem_name}.Static
- )
- # Inject the gem name into the Module source file
- ly_add_source_properties(
- SOURCES
- Source/VirtualGamepadModule.cpp
- PROPERTY COMPILE_DEFINITIONS
- VALUES
- O3DE_GEM_NAME=${gem_name}
- O3DE_GEM_VERSION=${gem_version})
- # the virtual gamepad is needed everywhere except servers:
- ly_create_alias(NAME ${gem_name}.Clients NAMESPACE Gem TARGETS Gem::${gem_name} Gem::LyShine.Clients)
- ly_create_alias(NAME ${gem_name}.Tools NAMESPACE Gem TARGETS Gem::${gem_name} Gem::LyShine.Tools)
- ly_create_alias(NAME ${gem_name}.Builders NAMESPACE Gem TARGETS Gem::${gem_name} Gem::UiBasics.Builders Gem::LyShine.Builders)
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