CMakeLists.txt 1.5 KB

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  1. #
  2. # Copyright (c) Contributors to the Open 3D Engine Project.
  3. # For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. #
  5. # SPDX-License-Identifier: Apache-2.0 OR MIT
  6. #
  7. #
  8. ly_add_target(
  9. NAME ${gem_name}.Static STATIC
  10. NAMESPACE Gem
  11. FILES_CMAKE
  12. virtualgamepad_files.cmake
  13. INCLUDE_DIRECTORIES
  14. PRIVATE
  15. Source
  16. PUBLIC
  17. Include
  18. BUILD_DEPENDENCIES
  19. PUBLIC
  20. AZ::AzCore
  21. AZ::AzFramework
  22. Legacy::CryCommon
  23. Gem::LyShine.Clients.API
  24. )
  25. ly_add_target(
  26. NAME ${gem_name} ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
  27. NAMESPACE Gem
  28. FILES_CMAKE
  29. virtualgamepad_shared_files.cmake
  30. INCLUDE_DIRECTORIES
  31. PRIVATE
  32. Source
  33. PUBLIC
  34. Include
  35. BUILD_DEPENDENCIES
  36. PRIVATE
  37. Gem::${gem_name}.Static
  38. )
  39. # Inject the gem name into the Module source file
  40. ly_add_source_properties(
  41. SOURCES
  42. Source/VirtualGamepadModule.cpp
  43. PROPERTY COMPILE_DEFINITIONS
  44. VALUES
  45. O3DE_GEM_NAME=${gem_name}
  46. O3DE_GEM_VERSION=${gem_version})
  47. # the virtual gamepad is needed everywhere except servers:
  48. ly_create_alias(NAME ${gem_name}.Clients NAMESPACE Gem TARGETS Gem::${gem_name} Gem::LyShine.Clients)
  49. ly_create_alias(NAME ${gem_name}.Tools NAMESPACE Gem TARGETS Gem::${gem_name} Gem::LyShine.Tools)
  50. ly_create_alias(NAME ${gem_name}.Builders NAMESPACE Gem TARGETS Gem::${gem_name} Gem::UiBasics.Builders Gem::LyShine.Builders)