Gene Walters aa100770eb Multiplayer will automatically load level if property is available (#18456) 2 semanas atrás
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Include aea209c993 Throw a compiler error if autogen tries to register the same Multiplayer auto-component multiple times. Fixes #18369 (#18370) 1 mês atrás
Source aa100770eb Multiplayer will automatically load level if property is available (#18456) 2 semanas atrás
Tests d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) 2 meses atrás
CMakeLists.txt 6ca071d60c Remove static library targets from Atom_Feature_Common 1 mês atrás
multiplayer_debug_files.cmake dd7a604924 Minor, fixing whitespace changes 2 anos atrás
multiplayer_editor_shared_files.cmake b1207f3380 Util.py multiplayer test util no longer reads through log events. Instead there is a bus handler (MultiplayerEditorServerNotificationBusHandler) which can listen for important multiplayer editor notifications 2 anos atrás
multiplayer_files.cmake 2702621180 Moving SimplePlayerSpawner to an AZ::Interface 1 ano atrás
multiplayer_shared_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
multiplayer_split_files.cmake 8c91d293e5 Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset 1 ano atrás
multiplayer_tests_files.cmake bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests 1 ano atrás
multiplayer_tools_files.cmake 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. 3 anos atrás
multiplayer_tools_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 anos atrás
multiplayerstats_api_files.cmake 6d321b781e Adds application frametime to multiplayer metrics (#13072) 2 anos atrás