SceneUtilities.h 836 B

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  1. #pragma once
  2. /*
  3. * Copyright (c) Contributors to the Open 3D Engine Project.
  4. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  5. *
  6. * SPDX-License-Identifier: Apache-2.0 OR MIT
  7. *
  8. */
  9. #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
  10. #include <SceneAPI/SceneCore/DataTypes/MatrixType.h>
  11. namespace AZ
  12. {
  13. namespace SceneAPI
  14. {
  15. namespace Containers
  16. {
  17. class Scene;
  18. class RuleContainer;
  19. }
  20. namespace Utilities
  21. {
  22. SCENE_CORE_API DataTypes::MatrixType DetermineWorldTransform(
  23. const Containers::Scene& scene,
  24. const Containers::SceneGraph::NodeIndex nodeIndex,
  25. const Containers::RuleContainer& ruleContainer);
  26. } // Utilities
  27. } // SceneAPI
  28. } // AZ